Player Matchup

Heimdallr
Heimdallr
Alocs
Heimdallr
Level 160
God Stats
2W - 8L
1,222 SR
Queue Stats
551W - 600L
1,437 Elo+
Solo
Artemis
Artemis
LeGeNd205643
Artemis
Level 50
God Stats
3W - 2L
1,855 SR
Queue Stats
172W - 179L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spazzy_11622
Cu Chulainn
Level 145
God Stats
3W - 3L
1,486 SR
Queue Stats
254W - 258L
1,585 Elo+
Solo
Serqet
Serqet
ToxTheDraco
Serqet
Level 160
God Stats
0W - 4L
1,291 SR
Queue Stats
274W - 193L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
famous742
Cthulhu
Level 160
God Stats
3W - 2L
1,473 SR
Queue Stats
269W - 196L
1,606 Elo+
Party 1
Team Averages
Level 135
1,465 SR
1,551 Elo+

VS

Team Averages
Level 143
1,594 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Farsic
Apollo
Level 122
God Stats
2W - 1L
1,724 SR
Queue Stats
245W - 261L
1,543 Elo+
Solo
Scylla
Scylla
Mykenike
Scylla
Level 156
God Stats
9W - 8L
1,541 SR
Queue Stats
450W - 482L
1,471 Elo+
Solo
Cthulhu
Cthulhu
xLeoniDx
Cthulhu
Level 128
God Stats
3W - 0L
1,707 SR
Queue Stats
384W - 370L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alocs
Heimdallr
12
0 / 8 / 2
7,422
530
9,736
15,840
8,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
LeGeNd205643
Artemis
14
3 / 6 / 0
8,861
633
11,252
15,239
8,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Spazzy_11622
Cu Chulainn
16
3 / 4 / 3
9,553
682
16,442
17,877
25,760
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
19
0 / 1 / 5
11,444
817
4,117
21,835
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
famous742
Cthulhu
16
1 / 4 / 3
9,572
684
20,438
27,155
22,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 14
10,475
748
7,379
21,174
29,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
 
Hercules
18
2 / 1 / 12
10,433
745
15,001
24,247
23,053
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Farsic
Apollo
20
11 / 1 / 9
12,331
881
26,598
14,766
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Mykenike
Scylla
18
6 / 2 / 11
10,813
772
20,895
14,745
8,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xLeoniDx
Cthulhu
18
2 / 2 / 18
10,581
756
16,405
16,641
20,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
7
Kills
23
23
Deaths
8
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
14
4.5
W
Hercules
 
Hercules
2
1
12
8
L
Heimdallr
Alocs
Heimdallr
0
8
2
0.13
W
Apollo
Farsic
Apollo
11
1
9
15.5
L
Artemis
LeGeNd205643
Artemis
3
6
0
0.5
W
Scylla
Mykenike
Scylla
6
2
11
5.75
L
Cu Chulainn
Spazzy_11622
Cu Chulainn
3
4
3
1.13
L
Serqet
0
1
5
2.5
L
Cthulhu
famous742
Cthulhu
1
4
3
0.63
W
Cthulhu
xLeoniDx
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,985
Damage
86,278
97,946
Taken
91,573
83,586
Mitigated
91,735
34,851
Healing
35,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,379
328
1,527
3,844
21,174
29,516
966
4,721
16,093
8,186
0
W
Hercules
 
Hercules
15,001
5,344
3,294
8,368
24,247
23,053
1,105
4,903
19,274
0
26,111
L
Heimdallr
Alocs
Heimdallr
9,736
3,154
601
989
15,840
8,758
103
9,460
6,380
0
20,637
W
Apollo
Farsic
Apollo
26,598
12,340
1,639
4,953
14,766
9,657
1,700
2,634
12,132
0
53,937
L
Artemis
LeGeNd205643
Artemis
11,252
2,159
656
2,797
15,239
8,156
0
7,753
7,486
0
21,665
W
Scylla
Mykenike
Scylla
20,895
2,091
3,935
2,694
14,745
8,957
3,362
4,826
9,919
39,923
0
L
Cu Chulainn
Spazzy_11622
Cu Chulainn
16,442
2,113
1,307
2,953
17,877
25,760
0
6,253
11,624
817
26,278
L
Serqet
4,117
1,024
1,720
11,083
21,835
18,178
0
6,127
15,708
0
22,251
L
Cthulhu
famous742
Cthulhu
20,438
162
3,516
9,229
27,155
22,734
0
15,086
12,069
32,378
0
W
Cthulhu
xLeoniDx
Cthulhu
16,405
766
3,552
1,901
16,641
20,552
722
4,073
12,466
42,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
54,633
134
Minions Killed
173
0
Camps Cleared
0
1,204,641
Distance Traveled
1,448,928
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,475
748
3
0
0
277,688
0
W
Hercules
10,433
745
20
1
0
287,370
1
L
Heimdallr
7,422
530
23
2
0
179,237
0
W
Apollo
12,331
881
58
4
0
262,192
0
L
Artemis
8,861
633
21
2
0
203,981
0
W
Scylla
10,813
772
45
3
0
309,425
1
L
Cu Chulainn
9,553
682
22
2
0
283,175
0
L
Serqet
11,444
817
40
3
0
281,877
0
L
Cthulhu
9,572
684
28
2
0
256,371
1
W
Cthulhu
10,581
756
47
3
0
312,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role