Player Matchup

Ao Kuang
Ao Kuang
Gayzerra
Ao Kuang
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
53W - 61L
1,460 Elo+
Party 1
Bastet
Bastet
Santiago1544
Bastet
Level 63
God Stats
21W - 16L
1,627 SR
Queue Stats
58W - 70L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Yuri1rina
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,482 Elo+
Party 1
Medusa
Medusa
blaackmoon18
Medusa
Level 23
God Stats
1W - 4L
1,248 SR
Queue Stats
42W - 71L
1,360 Elo+
Solo
Anubis
Anubis
zChayco
Anubis
Level 13
God Stats
20W - 19L
1,503 SR
Queue Stats
34W - 37L
1,460 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,446 Elo+

VS

Team Averages
Level 33
1,545 SR
1,510 Elo+
Loki
Loki
LuxMaleficia
Loki
Level 45
God Stats
22W - 32L
1,336 SR
Queue Stats
199W - 235L
1,471 Elo+
Solo
Terra
Terra
Parad0xxo
Terra
Level 48
God Stats
6W - 0L
1,476 SR
Queue Stats
100W - 87L
1,574 Elo+
Solo
Bastet
Bastet
Witchek
Bastet
Level 5
God Stats
4W - 1L
1,819 SR
Queue Stats
10W - 12L
1,571 Elo+
Solo
Pele
Pele
lossa_stenn
Pele
Level 47
God Stats
32W - 25L
1,554 SR
Queue Stats
41W - 37L
1,473 Elo+
Solo
Awilix
Awilix
sacrificialdonut
Awilix
Level 18
God Stats
21W - 18L
1,541 SR
Queue Stats
94W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gayzerra
Ao Kuang
20
8 / 5 / 3
13,102
771
12,767
22,144
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
17
3 / 7 / 7
10,912
642
17,543
18,557
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Yuri1rina
Jormungandr
18
1 / 5 / 8
12,127
713
14,956
28,192
28,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
0 / 2 / 7
10,479
616
5,444
9,600
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
zChayco
Anubis
18
1 / 6 / 7
11,147
656
15,675
15,767
9,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
12,904
759
10,255
18,486
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Parad0xxo
Terra
19
3 / 1 / 15
13,134
773
19,643
16,980
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Witchek
Bastet
20
6 / 3 / 13
12,583
740
19,043
24,370
9,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 4 / 10
12,207
718
10,335
14,489
5,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 10
13,954
821
20,001
16,997
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
13
Kills
25
25
Deaths
13
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Gayzerra
Ao Kuang
8
5
3
1.9
W
3
3
14
3.33
W
Terra
Parad0xxo
Terra
3
1
15
10.5
L
Bastet
3
7
7
0.93
W
Bastet
Witchek
Bastet
6
3
13
4.17
L
Jormungandr
Yuri1rina
Jormungandr
1
5
8
1
L
Medusa
0
2
7
1.75
W
2
4
10
1.75
W
11
2
10
8
L
Anubis
zChayco
Anubis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,385
Damage
79,277
94,260
Taken
91,322
60,857
Mitigated
48,177
23,300
Healing
32,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Gayzerra
Ao Kuang
12,767
3,834
0
8,953
22,144
11,011
1,536
2,780
19,309
42,961
0
W
10,255
2,675
0
3,471
18,486
8,409
1,437
6,165
12,321
0
63,485
W
Terra
Parad0xxo
Terra
19,643
1,861
8,152
8,444
16,980
15,962
593
8,623
8,357
41,318
0
L
Bastet
17,543
3,528
0
1,832
18,557
7,702
34
4,867
13,610
0
36,513
W
Bastet
Witchek
Bastet
19,043
4,798
0
4,293
24,370
9,040
3,981
11,777
12,593
0
37,553
L
Jormungandr
Yuri1rina
Jormungandr
14,956
3,725
0
5,420
28,192
28,960
175
8,481
19,156
43,642
0
L
Medusa
5,444
2,523
0
3,365
9,600
4,099
830
1,387
8,213
0
26,049
W
10,335
1,759
332
3,243
14,489
5,979
2,918
8,635
5,854
28
38,777
W
20,001
7,082
0
4,461
16,997
8,787
1,196
8,198
8,799
0
61,643
L
Anubis
zChayco
Anubis
15,675
509
0
3,730
15,767
9,085
0
1,786
13,899
48,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,767
Gold Earned
64,782
292
Minions Killed
307
0
Camps Cleared
0
1,367,330
Distance Traveled
1,861,461
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,102
771
59
3
0
271,295
1
W
Loki
12,904
759
85
5
0
368,831
2
W
Terra
13,134
773
31
2
0
387,032
2
L
Bastet
10,912
642
34
2
0
306,293
0
W
Bastet
12,583
740
37
2
0
363,818
0
L
Jormungandr
12,127
713
66
4
0
305,841
0
L
Medusa
10,479
616
52
3
0
212,520
1
W
Pele
12,207
718
59
3
0
343,185
0
W
Awilix
13,954
821
95
6
0
398,595
0
L
Anubis
11,147
656
81
5
0
271,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role