Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Alexremen
Bacchus
Silver III
Level 144
God Stats
5W - 13L
1,387 SR
Queue Stats
67W - 76L
985 MMR
Solo
Bellona
Bellona
Bronze I
ElendiL22
Bellona
Bronze I
Level 138
God Stats
0W - 4L
1,167 SR
Queue Stats
8W - 23L
1,129 MMR
Solo
Neith
Neith
Silver II
Iraklio
Neith
Silver II
Level 155
God Stats
2W - 4L
1,432 SR
Queue Stats
179W - 182L
1,035 MMR
Solo
Mercury
Mercury
Silver V
lecHyrurGiheiN7
Mercury
Silver V
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,102 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,397 SR
1,150 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,515 SR
1,162 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver V
QWARTY1
Cupid
Silver V
Level 112
God Stats
22W - 13L
1,686 SR
Queue Stats
48W - 56L
955 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze I
The4stral
Tsukuyomi
Bronze I
Level 84
God Stats
1W - 1L
1,253 SR
Queue Stats
56W - 58L
999 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
glennkvo
Kuzenbo
Silver III
Level 118
God Stats
11W - 5L
1,634 SR
Queue Stats
154W - 163L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 1 / 0
4,360
436
607
2,429
760
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Alexremen
Bacchus
8
0 / 0 / 0
5,012
501
3,083
7,262
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ElendiL22
Bellona
9
0 / 3 / 0
5,490
549
5,832
8,303
6,251
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Iraklio
Neith
9
0 / 1 / 0
5,160
516
3,383
6,083
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,966
597
2,003
8,722
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PoseidonBakasuraHadesAh Muzen Cab

VS

Bans
GilgameshLancelotAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 0
6,129
613
4,939
8,140
5,860
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
 
Kukulkan
11
0 / 0 / 1
5,983
598
4,334
2,933
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
QWARTY1
Cupid
10
0 / 0 / 1
5,516
552
4,090
4,771
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
The4stral
Tsukuyomi
10
3 / 1 / 1
5,767
577
3,346
8,389
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
glennkvo
Kuzenbo
9
0 / 0 / 0
5,341
534
2,439
7,465
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Tyr
 
Tyr
2
0
0
2
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Bacchus
Alexremen
Bacchus
0
0
0
0
L
Bellona
ElendiL22
Bellona
0
3
0
0
L
Neith
Iraklio
Neith
0
1
0
0
W
Cupid
QWARTY1
Cupid
0
0
1
0.5
W
Tsukuyomi
The4stral
Tsukuyomi
3
1
1
3.5
W
Kuzenbo
glennkvo
Kuzenbo
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
19,148
32,799
Taken
31,698
18,998
Mitigated
16,610
7,933
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
607
137
0
1,097
2,429
760
0
665
1,764
11,162
0
W
Tyr
 
Tyr
4,939
960
0
4,008
8,140
5,860
0
0
8,140
0
40,841
W
Kukulkan
 
Kukulkan
4,334
583
0
924
2,933
1,299
0
1,327
1,568
54,120
0
L
Bacchus
Alexremen
Bacchus
3,083
607
0
1,803
7,262
6,287
0
3,559
3,703
19,596
0
L
Bellona
ElendiL22
Bellona
5,832
3,380
0
1,228
8,303
6,251
140
0
8,303
0
37,002
L
Neith
Iraklio
Neith
3,383
1,740
0
2,272
6,083
2,486
0
657
5,426
0
40,270
W
Cupid
QWARTY1
Cupid
4,090
2,458
570
3,114
4,771
1,509
364
707
4,064
0
43,494
W
Tsukuyomi
The4stral
Tsukuyomi
3,346
971
0
4,359
8,389
2,625
23
266
8,101
0
27,943
W
Kuzenbo
glennkvo
Kuzenbo
2,439
1,143
0
2,392
7,465
5,317
27
1,330
6,135
16,715
2,661
L
2,003
587
0
1,533
8,722
3,214
0
1,658
7,064
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
28,736
326
Minions Killed
344
0
Camps Cleared
0
926,135
Distance Traveled
1,020,417
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,360
436
26
3
0
88,099
1
W
Tyr
6,129
613
80
8
0
200,679
2
W
Kukulkan
5,983
598
99
10
0
210,155
3
L
Bacchus
5,012
501
39
4
0
218,509
3
L
Bellona
5,490
549
82
8
0
187,054
2
L
Neith
5,160
516
74
7
0
167,389
3
W
Cupid
5,516
552
79
8
0
179,437
2
W
Tsukuyomi
5,767
577
52
5
0
243,777
4
W
Kuzenbo
5,341
534
34
3
0
186,369
2
L
Mercury
5,966
597
105
11
0
265,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role