Player Matchup

Persephone
Persephone
DamnItsJJ
Persephone
Level 73
God Stats
4W - 4L
1,566 SR
Queue Stats
112W - 111L
1,493 Elo+
Party 1
Bellona
Bellona
Lykea
Bellona
Level 43
God Stats
3W - 1L
1,869 SR
Queue Stats
439W - 457L
1,358 Elo+
Party 3
Izanami
Izanami
SJC123
Izanami
Level 62
God Stats
7W - 5L
1,754 SR
Queue Stats
92W - 90L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
akitgelsin
Nu Wa
Level 100
God Stats
107W - 77L
1,530 SR
Queue Stats
319W - 300L
1,426 Elo+
Solo
Anhur
Anhur
serrari
Anhur
Level 16
God Stats
3W - 1L
1,662 SR
Queue Stats
51W - 55L
1,324 Elo+
Party 3
Team Averages
Level 59
1,676 SR
1,427 Elo+

VS

Team Averages
Level 80
1,472 SR
1,467 Elo+
Thanatos
Thanatos
PepWenger
Thanatos
Level 89
God Stats
4W - 6L
1,190 SR
Queue Stats
425W - 437L
1,459 Elo+
Solo
Eset
Eset
Sarrutobi
Eset
Level 69
God Stats
42W - 39L
1,466 SR
Queue Stats
216W - 230L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
ShadowsofEvil666
Erlang Shen
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,431 Elo+
Solo
Bacchus
Bacchus
Uhaïna
Bacchus
Level 82
God Stats
8W - 7L
1,740 SR
Queue Stats
165W - 140L
1,529 Elo+
Party 2
Chiron
Chiron
Ønepeacemaker
Chiron
Level 108
God Stats
3W - 2L
1,463 SR
Queue Stats
161W - 145L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DamnItsJJ
Persephone
16
2 / 3 / 7
11,067
1,107
13,685
10,643
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Lykea
Bellona
15
0 / 1 / 6
9,621
962
10,299
18,233
16,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SJC123
Izanami
16
3 / 2 / 6
11,290
1,129
12,834
13,046
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
3 / 6 / 6
10,540
1,054
19,693
13,057
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
serrari
Anhur
15
4 / 3 / 3
10,629
1,063
7,612
12,023
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

189

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PepWenger
Thanatos
16
3 / 3 / 5
10,471
1,047
6,151
9,536
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
0 / 3 / 8
10,176
1,018
11,128
11,013
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ShadowsofEvil666
Erlang Shen
16
0 / 2 / 8
9,995
1,000
5,798
16,132
14,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Uhaïna
Bacchus
17
1 / 2 / 10
11,827
1,183
12,792
18,139
28,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 2 / 3
13,669
1,367
27,243
13,796
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
12
Kills
15
15
Deaths
12
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
DamnItsJJ
Persephone
2
3
7
1.83
L
Bellona
Lykea
Bellona
0
1
6
3
W
Thanatos
PepWenger
Thanatos
3
3
5
1.83
L
Izanami
SJC123
Izanami
3
2
6
3
W
Eset
0
3
8
1.33
W
Erlang Shen
ShadowsofEvil666
Erlang Shen
0
2
8
2
W
Bacchus
Uhaïna
Bacchus
1
2
10
3
L
Nu Wa
3
6
6
1
L
Anhur
serrari
Anhur
4
3
3
1.83
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,123
Damage
63,112
67,002
Taken
68,616
34,580
Mitigated
58,202
4,341
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DamnItsJJ
Persephone
13,685
212
0
955
10,643
3,916
0
3,422
7,218
30,639
0
L
Bellona
Lykea
Bellona
10,299
2,332
0
1,164
18,233
16,064
0
7,667
10,566
0
17,055
W
Thanatos
PepWenger
Thanatos
6,151
1,676
0
4,619
9,536
4,818
0
5,433
4,103
0
12,207
L
Izanami
SJC123
Izanami
12,834
7,564
0
1,664
13,046
5,361
0
4,597
8,449
0
43,085
W
Eset
11,128
894
776
1,326
11,013
4,403
0
5,713
5,300
37,568
0
W
Erlang Shen
ShadowsofEvil666
Erlang Shen
5,798
1,866
0
4,532
16,132
14,299
0
8,238
7,894
0
23,691
W
Bacchus
Uhaïna
Bacchus
12,792
1,734
0
1,588
18,139
28,711
0
6,828
11,311
25,795
0
L
Nu Wa
19,693
4,618
0
0
13,057
4,503
0
3,033
10,024
35,510
0
L
Anhur
serrari
Anhur
7,612
3,948
0
558
12,023
4,736
0
5,201
6,822
0
15,088
W
27,243
9,884
1,081
2,805
13,796
5,971
0
7,166
6,616
0
76,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
56,138
183
Minions Killed
240
3
Camps Cleared
9
924,707
Distance Traveled
1,074,426
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,067
1,107
46
5
0
201,142
0
L
Bellona
9,621
962
21
2
1
197,829
0
W
Thanatos
10,471
1,047
11
1
2
232,716
4
L
Izanami
11,290
1,129
78
8
2
193,987
0
W
Eset
10,176
1,018
58
6
0
178,756
0
W
Erlang Shen
9,995
1,000
35
4
1
230,935
0
W
Bacchus
11,827
1,183
23
2
0
228,142
1
L
Nu Wa
10,540
1,054
22
2
0
168,297
0
L
Anhur
10,629
1,063
16
2
0
163,452
0
W
Chiron
13,669
1,367
113
11
6
203,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role