Player Matchup

Izanami
Izanami
EAssassinA
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
FudderShucks
Jormungandr
Level 87
God Stats
28W - 27L
1,505 SR
Queue Stats
319W - 360L
1,311 Elo+
Party 3
Yemoja
Yemoja
King3541
Yemoja
Level 7
God Stats
0W - 3L
1,361 SR
Queue Stats
12W - 14L
1,254 Elo+
Party 1
Ah Puch
Ah Puch
Samurai_Schulte
Ah Puch
Level 109
God Stats
2W - 5L
1,429 SR
Queue Stats
127W - 120L
1,444 Elo+
Solo
Cliodhna
Cliodhna
ThatsSoTravennn
Cliodhna
Level 98
God Stats
1W - 3L
1,563 SR
Queue Stats
268W - 301L
1,313 Elo+
Party 3
Team Averages
Level 85
1,472 SR
1,363 Elo+

VS

Team Averages
Level 60
1,534 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Billygoat6208
Kuzenbo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
Casholaa
Cernunnos
Level 68
God Stats
72W - 49L
1,506 SR
Queue Stats
254W - 220L
1,444 Elo+
Solo
Cliodhna
Cliodhna
K8I7U
Cliodhna
Level 49
God Stats
5W - 4L
1,419 SR
Queue Stats
80W - 102L
1,350 Elo+
Solo
Guan Yu
Guan Yu
MilkyMooCows
Guan Yu
Level 126
God Stats
3W - 0L
1,831 SR
Queue Stats
44W - 30L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
Slide_On_Um
Baron Samedi
Level 42
God Stats
17W - 12L
1,417 SR
Queue Stats
53W - 75L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EAssassinA
Izanami
16
1 / 9 / 1
10,461
418
11,016
23,779
9,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FudderShucks
Jormungandr
19
0 / 3 / 0
12,211
488
17,275
17,079
12,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
King3541
Yemoja
16
0 / 2 / 1
10,626
425
6,843
17,470
22,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 0
11,336
453
25,389
18,979
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
1 / 8 / 3
11,286
451
10,446
28,210
12,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
4 / 1 / 17
13,338
534
18,074
29,681
48,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Casholaa
Cernunnos
20
5 / 0 / 10
12,669
507
15,348
17,521
8,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
K8I7U
Cliodhna
20
8 / 1 / 9
13,279
531
15,112
21,189
9,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
MilkyMooCows
Guan Yu
20
5 / 0 / 9
13,143
526
15,634
32,622
36,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Slide_On_Um
Baron Samedi
19
5 / 2 / 7
12,413
497
15,577
18,397
10,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
27
27
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
1
17
12.5
W
Cernunnos
Casholaa
Cernunnos
5
0
10
10
L
Izanami
EAssassinA
Izanami
1
9
1
0.17
L
Jormungandr
FudderShucks
Jormungandr
0
3
0
0
W
Cliodhna
K8I7U
Cliodhna
8
1
9
12.5
L
Yemoja
King3541
Yemoja
0
2
1
0.25
W
Guan Yu
MilkyMooCows
Guan Yu
5
0
9
9.5
L
2
5
0
0.4
W
Baron Samedi
Slide_On_Um
Baron Samedi
5
2
7
4.25
L
Cliodhna
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,969
Damage
79,745
105,517
Taken
119,410
65,364
Mitigated
112,766
25,037
Healing
58,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
18,074
5,518
0
8,368
29,681
48,584
433
9,968
19,330
54,249
16,927
W
Cernunnos
Casholaa
Cernunnos
15,348
8,054
0
4,743
17,521
8,244
3,361
6,283
11,105
26
131,023
L
Izanami
EAssassinA
Izanami
11,016
8,586
0
3,223
23,779
9,400
1,316
5,136
18,643
0
97,334
L
Jormungandr
FudderShucks
Jormungandr
17,275
6,625
0
6,440
17,079
12,652
236
1,763
15,316
115,543
0
W
Cliodhna
K8I7U
Cliodhna
15,112
1,220
0
9,613
21,189
9,384
2,311
7,527
13,303
29
112,877
L
Yemoja
King3541
Yemoja
6,843
1,351
5,251
2,709
17,470
22,106
503
7,683
9,787
38,830
0
W
Guan Yu
MilkyMooCows
Guan Yu
15,634
2,746
5,808
20,219
32,622
36,292
839
17,998
14,432
323
91,075
L
25,389
615
82
2,700
18,979
8,375
0
10,011
8,968
87,051
0
W
Baron Samedi
Slide_On_Um
Baron Samedi
15,577
397
2,361
7,057
18,397
10,262
1,348
10,068
7,894
83,233
0
L
Cliodhna
10,446
720
0
4,632
28,210
12,831
122
7,164
21,046
0
98,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,920
Gold Earned
64,842
701
Minions Killed
637
0
Camps Cleared
0
2,156,073
Distance Traveled
2,492,642
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,338
534
72
3
0
524,653
7
W
Cernunnos
12,669
507
147
6
0
465,918
8
L
Izanami
10,461
418
174
7
0
402,832
0
L
Jormungandr
12,211
488
205
8
0
409,805
1
W
Cliodhna
13,279
531
125
5
0
556,520
3
L
Yemoja
10,626
425
39
2
0
437,977
0
W
Guan Yu
13,143
526
148
6
0
499,777
1
L
Ah Puch
11,336
453
148
6
0
429,166
4
W
Baron Samedi
12,413
497
145
6
0
445,774
2
L
Cliodhna
11,286
451
135
5
0
476,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role