Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Heem404
Izanami
Level 127
God Stats
4W - 10L
1,495 SR
Queue Stats
213W - 240L
1,491 Elo+
Solo
Mulan
Mulan
天气很好你也好么
Mulan
Level 156
God Stats
6W - 3L
1,695 SR
Queue Stats
33W - 36L
1,565 Elo+
Solo
Team Averages
Level 143
1,563 SR
1,519 Elo+

VS

Team Averages
Level 101
1,677 SR
1,541 Elo+
Baron Samedi
Baron Samedi
FranceSuprematie
Baron Samedi
Level 100
God Stats
3W - 3L
1,695 SR
Queue Stats
18W - 32L
1,284 Elo+
Solo
Ne Zha
Ne Zha
Kamu_sama21
Ne Zha
Level 48
God Stats
50W - 30L
1,674 SR
Queue Stats
150W - 117L
1,624 Elo+
Solo
Charybdis
Charybdis
MrVideo
Charybdis
Level 156
God Stats
32W - 26L
1,663 SR
Queue Stats
472W - 298L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 1
6,572
657
4,368
6,150
1,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Heem404
Izanami
11
1 / 4 / 1
6,499
650
5,198
8,354
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,081
608
5,591
12,331
12,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FranceSuprematie
Baron Samedi
12
0 / 1 / 10
7,733
773
2,476
5,995
5,391
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
4 / 1 / 4
7,769
777
10,589
8,243
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
MrVideo
Charybdis
13
6 / 0 / 4
8,214
821
10,991
6,774
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
Baron Samedi
FranceSuprematie
Baron Samedi
0
1
10
5
L
Izanami
Heem404
Izanami
1
4
1
0.38
W
Ne Zha
4
1
4
6
W
Charybdis
MrVideo
Charybdis
6
0
4
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,157
Damage
24,056
26,835
Taken
21,012
17,290
Mitigated
12,727
5,049
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,368
342
1,761
1,022
6,150
1,989
0
248
5,902
28,161
0
W
Baron Samedi
FranceSuprematie
Baron Samedi
2,476
413
356
2,082
5,995
5,391
80
777
5,218
13,355
0
L
Izanami
Heem404
Izanami
5,198
2,774
0
414
8,354
3,178
23
707
7,647
0
20,256
W
Ne Zha
10,589
1,526
0
2,268
8,243
3,821
751
1,846
6,397
0
30,901
W
Charybdis
MrVideo
Charybdis
10,991
5,335
0
3,032
6,774
3,515
1,812
2,032
4,742
0
27,876
L
5,591
731
0
1,852
12,331
12,123
0
1,643
10,688
0
11,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,152
Gold Earned
23,716
111
Minions Killed
109
3
Camps Cleared
6
524,316
Distance Traveled
596,600
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,572
657
75
8
0
184,393
2
W
Baron Samedi
7,733
773
15
2
0
181,969
5
L
Izanami
6,499
650
23
2
3
160,587
3
W
Ne Zha
7,769
777
38
4
2
225,243
3
W
Charybdis
8,214
821
56
6
4
189,388
2
L
Mulan
6,081
608
13
1
0
179,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role