Player Matchup

Ra
Ra
ASBlueLight
Ra
Level 127
God Stats
1W - 2L
1,136 SR
Queue Stats
76W - 58L
1,632 Elo+
Party 2
Ao Kuang
Ao Kuang
B1sm4rkus
Ao Kuang
Level 153
God Stats
5W - 1L
1,537 SR
Queue Stats
175W - 172L
1,508 Elo+
Solo
Athena
Athena
BlaackValkyrie
Athena
Level 108
God Stats
1W - 2L
1,125 SR
Queue Stats
107W - 96L
1,616 Elo+
Party 2
Apollo
Apollo
PLATIN2
Apollo
Level 158
God Stats
2W - 4L
1,149 SR
Queue Stats
119W - 124L
1,495 Elo+
Solo
Chiron
Chiron
Vissero
Chiron
Level 112
God Stats
2W - 1L
1,684 SR
Queue Stats
80W - 65L
1,615 Elo+
Party 2
Team Averages
Level 132
1,326 SR
1,573 Elo+

VS

Team Averages
Level 139
1,503 SR
1,531 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MirCeaS
Chaac
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 193L
1,575 Elo+
Solo
Khepri
Khepri
MrFridayyy
Khepri
Level 160
God Stats
10W - 8L
1,517 SR
Queue Stats
502W - 441L
1,536 Elo+
Party 1
Artio
Artio
xanimos
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 18
11,650
728
23,414
27,084
15,006
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
B1sm4rkus
Ao Kuang
19
11 / 3 / 10
12,799
800
19,853
32,193
28,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 4 / 22
11,434
715
7,209
29,715
38,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
PLATIN2
Apollo
19
6 / 3 / 14
11,633
727
21,804
22,536
12,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Vissero
Chiron
18
2 / 2 / 18
10,955
685
27,104
16,036
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
2 / 4 / 8
10,806
675
35,581
13,463
7,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
17
2 / 4 / 7
10,501
656
12,145
24,413
34,697
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
MirCeaS
Chaac
18
5 / 4 / 7
10,736
671
26,814
25,435
30,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
MrFridayyy
Khepri
17
3 / 6 / 5
10,409
651
16,637
21,141
13,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
xanimos
Artio
17
2 / 8 / 10
11,241
703
10,368
29,898
44,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
26
Kills
14
15
Deaths
26
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
8
1.5
L
Terra
 
Terra
2
4
7
1.38
W
5
3
18
4.67
W
Ao Kuang
B1sm4rkus
Ao Kuang
11
3
10
5.33
W
2
4
22
3.25
L
Chaac
MirCeaS
Chaac
5
4
7
2.13
L
Khepri
MrFridayyy
Khepri
3
6
5
0.92
W
Apollo
PLATIN2
Apollo
6
3
14
4.33
W
Chiron
Vissero
Chiron
2
2
18
5.5
L
Artio
xanimos
Artio
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,384
Damage
101,545
127,564
Taken
114,350
103,617
Mitigated
131,117
76,835
Healing
42,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
35,581
11,012
1,866
893
13,463
7,783
1,044
7,031
6,432
59,337
0
L
Terra
 
Terra
12,145
1,248
11,110
8,513
24,413
34,697
596
10,197
14,216
19,127
0
W
23,414
3,723
19,243
14,699
27,084
15,006
230
16,396
10,688
60,251
0
W
Ao Kuang
B1sm4rkus
Ao Kuang
19,853
5,068
2,827
12,917
32,193
28,692
153
16,117
15,866
26,470
0
W
7,209
2,789
4,238
3,895
29,715
38,743
433
16,725
12,990
12,294
0
L
Chaac
MirCeaS
Chaac
26,814
2,361
818
5,808
25,435
30,437
432
9,877
15,558
0
38,483
L
Khepri
MrFridayyy
Khepri
16,637
278
1,575
1,067
21,141
13,549
616
9,762
11,379
32,384
0
W
Apollo
PLATIN2
Apollo
21,804
16,558
2,007
6,840
22,536
12,362
4,514
14,460
8,076
0
47,608
W
Chiron
Vissero
Chiron
27,104
9,342
6,667
3,502
16,036
8,814
2,785
11,033
5,003
0
54,298
L
Artio
xanimos
Artio
10,368
946
4,412
6,121
29,898
44,651
0
13,609
16,289
24,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,471
Gold Earned
53,693
210
Minions Killed
148
0
Camps Cleared
0
1,410,839
Distance Traveled
1,461,110
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,806
675
59
4
0
329,378
1
L
Terra
10,501
656
13
1
0
290,605
1
W
Ra
11,650
728
74
5
0
284,486
4
W
Ao Kuang
12,799
800
16
1
0
246,649
0
W
Athena
11,434
715
5
0
0
323,717
4
L
Chaac
10,736
671
25
2
0
270,987
0
L
Khepri
10,409
651
16
1
0
293,959
1
W
Apollo
11,633
727
60
4
0
278,808
3
W
Chiron
10,955
685
55
3
0
277,179
0
L
Artio
11,241
703
35
2
0
276,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role