Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Why Hurj
Anubis
Level 47
God Stats
17W - 5L
1,558 SR
Queue Stats
205W - 234L
1,443 Elo+
Solo
Ishtar
Ishtar
giggletitez69
Ishtar
Level 125
God Stats
4W - 6L
1,463 SR
Queue Stats
103W - 110L
1,481 Elo+
Party 2
Loki
Loki
goods0upyy
Loki
Level 23
God Stats
2W - 2L
1,845 SR
Queue Stats
13W - 18L
1,466 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,478 Elo+

VS

Team Averages
Level 118
1,578 SR
1,511 Elo+
Hou Yi
Hou Yi
Doint Leader
Hou Yi
Level 147
God Stats
2W - 1L
1,479 SR
Queue Stats
33W - 22L
1,552 Elo+
Party 1
Poseidon
Poseidon
FLennis
Poseidon
Level 48
God Stats
6W - 6L
1,614 SR
Queue Stats
108W - 103L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
GreatGastro
Ah Puch
Level 144
God Stats
2W - 2L
1,643 SR
Queue Stats
198W - 182L
1,587 Elo+
Party 1
Horus
Horus
ItzLowRez
Horus
Level 90
God Stats
14W - 12L
1,544 SR
Queue Stats
462W - 477L
1,395 Elo+
Solo
Athena
Athena
NAJIRAMBA
Athena
Level 160
God Stats
8W - 3L
1,608 SR
Queue Stats
443W - 449L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 2 / 0
7,760
485
7,429
12,979
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
 
Achilles
10
1 / 3 / 4
6,205
388
7,666
12,174
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Why Hurj
Anubis
11
1 / 5 / 3
6,919
432
5,730
10,966
3,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 1
6,923
433
3,566
10,444
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 2
7,968
498
4,276
11,776
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 0 / 4
10,369
648
9,497
9,617
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
FLennis
Poseidon
13
1 / 2 / 7
8,344
522
7,415
6,018
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
GreatGastro
Ah Puch
15
6 / 1 / 4
9,471
592
13,684
9,743
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ItzLowRez
Horus
12
1 / 5 / 3
7,770
486
5,186
12,400
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
NAJIRAMBA
Athena
11
3 / 1 / 8
8,415
526
5,084
17,737
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Achilles
 
Achilles
1
3
4
1
W
Hou Yi
6
0
4
8
W
Poseidon
FLennis
Poseidon
1
2
7
2.25
W
Ah Puch
GreatGastro
Ah Puch
6
1
4
8
W
Horus
ItzLowRez
Horus
1
5
3
0.5
W
Athena
NAJIRAMBA
Athena
3
1
8
7
L
Anubis
Why Hurj
Anubis
1
5
3
0.5
L
1
6
1
0.25
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
40,866
58,339
Taken
55,515
31,333
Mitigated
30,785
17,555
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,429
1,137
0
7,091
12,979
7,964
0
7,723
4,796
48,588
0
L
Achilles
 
Achilles
7,666
1,919
0
1,693
12,174
12,018
0
5,722
6,315
0
22,044
W
Hou Yi
9,497
4,645
0
4,020
9,617
3,832
2,372
737
8,782
0
98,617
W
Poseidon
FLennis
Poseidon
7,415
1,105
0
679
6,018
1,813
1,049
2,300
3,682
69,959
0
W
Ah Puch
GreatGastro
Ah Puch
13,684
1,264
0
1,601
9,743
4,778
799
6,291
3,317
57,804
0
W
Horus
ItzLowRez
Horus
5,186
2,537
475
2,288
12,400
6,451
43
1,349
10,893
0
54,791
W
Athena
NAJIRAMBA
Athena
5,084
798
2,323
4,885
17,737
13,911
27
2,950
14,150
15,572
0
L
Anubis
Why Hurj
Anubis
5,730
653
0
2,833
10,966
3,849
760
6,976
3,832
51,638
0
L
3,566
2,188
0
618
10,444
3,324
0
966
9,438
0
44,344
L
4,276
1,097
0
5,320
11,776
4,178
0
3,935
7,775
0
53,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
44,369
387
Minions Killed
474
0
Camps Cleared
0
1,409,315
Distance Traveled
1,516,132
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,760
485
108
7
0
274,844
1
L
Achilles
6,205
388
31
2
0
300,192
4
W
Hou Yi
10,369
648
146
9
0
283,006
2
W
Poseidon
8,344
522
133
8
0
316,195
5
W
Ah Puch
9,471
592
102
6
0
295,121
1
W
Horus
7,770
486
74
5
0
287,873
1
W
Athena
8,415
526
19
1
0
333,937
9
L
Anubis
6,919
432
85
5
0
236,825
5
L
Ishtar
6,923
433
66
4
0
271,033
1
L
Loki
7,968
498
97
6
0
326,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role