Player Matchup

Fenrir
Fenrir
FearFluermar
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,387 Elo+
Solo
Xbalanque
Xbalanque
MikeKOfficial
Xbalanque
Level 102
God Stats
3W - 1L
1,573 SR
Queue Stats
119W - 132L
1,511 Elo+
Solo
Ishtar
Ishtar
Nicooo9702
Ishtar
Level 105
God Stats
1W - 0L
1,425 SR
Queue Stats
26W - 35L
1,378 Elo+
Solo
Da Ji
Da Ji
WdnS WaZa
Da Ji
Level 124
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 53L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Winston Carr
Jormungandr
Level 148
God Stats
9W - 2L
1,611 SR
Queue Stats
270W - 306L
1,405 Elo+
Solo
Team Averages
Level 109
1,483 SR
1,418 Elo+

VS

Team Averages
Level 92
1,506 SR
1,327 Elo+
Tiamat
Tiamat
DapTaco
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,071 Elo+
Solo
Kukulkan
Kukulkan
FourStrife
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
Itz BlacknNasty
Tsukuyomi
Level 140
God Stats
7W - 6L
1,401 SR
Queue Stats
431W - 491L
1,398 Elo+
Solo
Sobek
Sobek
SWAGMUNCH3R
Sobek
Level 83
God Stats
8W - 3L
1,628 SR
Queue Stats
239W - 223L
1,483 Elo+
Solo
He Bo
He Bo
mrblue075
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 273L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 5 / 10
9,190
766
7,461
12,012
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
MikeKOfficial
Xbalanque
20
13 / 3 / 10
11,949
996
22,273
10,266
4,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Nicooo9702
Ishtar
17
3 / 3 / 14
9,659
805
9,059
11,478
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
WdnS WaZa
Da Ji
15
4 / 3 / 15
9,701
808
12,245
11,864
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Winston Carr
Jormungandr
18
6 / 2 / 18
11,191
933
8,550
12,831
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DapTaco
Tiamat
16
2 / 4 / 7
8,509
709
7,713
11,064
7,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
FourStrife
Kukulkan
16
3 / 7 / 9
9,460
788
8,127
11,608
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Itz BlacknNasty
Tsukuyomi
17
4 / 6 / 5
9,456
788
10,173
14,809
7,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 6 / 7
9,907
826
10,855
17,958
32,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
mrblue075
He Bo
10
0 / 7 / 3
6,756
563
4,740
10,819
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
29
Kills
15
16
Deaths
30
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DapTaco
Tiamat
2
4
7
1.38
W
Fenrir
3
5
10
1.6
L
Kukulkan
FourStrife
Kukulkan
3
7
9
1.07
L
Tsukuyomi
Itz BlacknNasty
Tsukuyomi
4
6
5
1.08
W
Xbalanque
MikeKOfficial
Xbalanque
13
3
10
6
W
Ishtar
Nicooo9702
Ishtar
3
3
14
3.33
L
6
6
7
1.58
W
Da Ji
WdnS WaZa
Da Ji
4
3
15
3.83
W
Jormungandr
Winston Carr
Jormungandr
6
2
18
7.5
L
He Bo
mrblue075
He Bo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
41,608
58,451
Taken
66,258
34,373
Mitigated
58,134
20,959
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DapTaco
Tiamat
7,713
1,344
558
2,784
11,064
7,482
0
715
10,349
19,856
0
W
Fenrir
7,461
2,704
1,441
2,586
12,012
5,897
382
6,405
5,607
0
12,114
L
Kukulkan
FourStrife
Kukulkan
8,127
1,525
49
124
11,608
6,191
513
1,761
9,847
20,087
0
L
Tsukuyomi
Itz BlacknNasty
Tsukuyomi
10,173
2,308
478
3,005
14,809
7,351
0
867
13,942
0
25,994
W
Xbalanque
MikeKOfficial
Xbalanque
22,273
5,121
1,321
1,424
10,266
4,962
3,866
5,460
4,806
0
44,052
W
Ishtar
Nicooo9702
Ishtar
9,059
3,346
2,040
3,045
11,478
5,293
2,625
8,711
2,767
0
22,887
L
10,855
555
852
4,658
17,958
32,721
50
2,658
15,300
17,148
0
W
Da Ji
WdnS WaZa
Da Ji
12,245
3,861
1,430
3,390
11,864
5,931
513
6,856
5,008
0
15,154
W
Jormungandr
Winston Carr
Jormungandr
8,550
1,635
1,612
2,670
12,831
12,290
468
4,003
8,828
23,974
0
L
He Bo
mrblue075
He Bo
4,740
110
1,139
1,940
10,819
4,389
0
2,549
8,270
7,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
44,088
132
Minions Killed
107
0
Camps Cleared
0
1,278,051
Distance Traveled
1,024,798
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,509
709
30
3
0
222,082
1
W
Fenrir
9,190
766
10
1
0
262,994
0
L
Kukulkan
9,460
788
36
3
0
207,612
1
L
Tsukuyomi
9,456
788
25
2
0
199,861
1
W
Xbalanque
11,949
996
55
5
0
237,128
0
W
Ishtar
9,659
805
29
2
0
242,264
0
L
Sobek
9,907
826
8
1
0
232,332
0
W
Da Ji
9,701
808
11
1
0
274,160
0
W
Jormungandr
11,191
933
27
2
0
261,505
1
L
He Bo
6,756
563
8
1
0
162,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role