Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AC_339
Artemis
Level 101
God Stats
26W - 37L
1,513 SR
Queue Stats
481W - 506L
1,531 Elo+
Solo
Hercules
Hercules
Aktiviz
Hercules
Level 127
God Stats
0W - 2L
1,473 SR
Queue Stats
62W - 74L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
AventadorLx
Tsukuyomi
Level 144
God Stats
17W - 10L
1,674 SR
Queue Stats
210W - 228L
1,452 Elo+
Solo
Cthulhu
Cthulhu
player420_-
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,517 Elo+

VS

Team Averages
Level 129
1,520 SR
1,500 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
VivaJoshua
Janus
Level 153
God Stats
16W - 15L
1,576 SR
Queue Stats
230W - 228L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
ayjm
Ao Kuang
Level 62
God Stats
1W - 2L
1,677 SR
Queue Stats
29W - 36L
1,476 Elo+
Solo
Guan Yu
Guan Yu
jamari1111
Guan Yu
Level 158
God Stats
10W - 8L
1,602 SR
Queue Stats
270W - 284L
1,546 Elo+
Solo
Hachiman
Hachiman
squrrielman59
Hachiman
Level 113
God Stats
1W - 2L
1,246 SR
Queue Stats
31W - 26L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 2 / 0
6,832
683
5,187
6,418
2,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
AC_339
Artemis
13
1 / 2 / 1
6,832
683
7,794
6,770
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Aktiviz
Hercules
12
2 / 2 / 2
6,811
681
6,452
12,506
9,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
AventadorLx
Tsukuyomi
13
1 / 4 / 1
6,866
687
6,712
11,540
4,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
player420_-
Cthulhu
12
0 / 2 / 2
6,777
678
5,555
13,714
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 6
7,292
729
12,345
8,276
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
2 / 0 / 4
8,152
815
10,425
4,892
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
ayjm
Ao Kuang
12
0 / 3 / 5
6,734
673
1,940
9,091
4,114
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
jamari1111
Guan Yu
14
7 / 0 / 2
8,049
805
13,990
11,216
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
squrrielman59
Hachiman
12
0 / 1 / 6
6,732
673
4,630
10,588
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Lancelot
 
Lancelot
3
0
6
6
L
Artemis
AC_339
Artemis
1
2
1
0.75
L
Hercules
Aktiviz
Hercules
2
2
2
1.5
L
Tsukuyomi
AventadorLx
Tsukuyomi
1
4
1
0.38
W
Janus
2
0
4
4
W
Ao Kuang
ayjm
Ao Kuang
0
3
5
0.83
W
Guan Yu
jamari1111
Guan Yu
7
0
2
8
L
Cthulhu
player420_-
Cthulhu
0
2
2
0.5
W
Hachiman
squrrielman59
Hachiman
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
43,330
50,948
Taken
44,063
30,542
Mitigated
29,525
9,788
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,187
1,368
0
0
6,418
2,593
384
1,933
4,253
22,896
0
W
Lancelot
 
Lancelot
12,345
2,669
0
1,387
8,276
6,585
34
2,058
6,218
0
21,532
L
Artemis
AC_339
Artemis
7,794
3,203
0
1,243
6,770
2,735
437
950
5,549
0
21,405
L
Hercules
Aktiviz
Hercules
6,452
3,163
0
3,963
12,506
9,006
0
3,280
8,736
0
11,603
L
Tsukuyomi
AventadorLx
Tsukuyomi
6,712
1,299
0
1,012
11,540
4,625
0
2,479
8,627
0
27,410
W
Janus
10,425
600
0
686
4,892
2,016
0
2,197
2,695
40,817
0
W
Ao Kuang
ayjm
Ao Kuang
1,940
343
0
479
9,091
4,114
314
992
8,099
13,735
0
W
Guan Yu
jamari1111
Guan Yu
13,990
1,678
1,236
3,477
11,216
11,772
0
1,837
9,379
0
23,336
L
Cthulhu
player420_-
Cthulhu
5,555
526
250
3,320
13,714
11,583
0
3,723
9,381
12,949
0
W
Hachiman
squrrielman59
Hachiman
4,630
2,655
0
2,550
10,588
5,038
60
3,658
6,930
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
36,959
168
Minions Killed
195
0
Camps Cleared
0
972,547
Distance Traveled
1,112,894
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,832
683
52
5
0
183,334
1
W
Lancelot
7,292
729
18
2
0
232,412
3
L
Artemis
6,832
683
39
4
0
182,641
0
L
Hercules
6,811
681
17
2
0
208,137
1
L
Tsukuyomi
6,866
687
44
4
0
204,305
4
W
Janus
8,152
815
90
9
0
226,470
1
W
Ao Kuang
6,734
673
28
3
0
200,457
0
W
Guan Yu
8,049
805
23
2
0
243,758
1
L
Cthulhu
6,777
678
16
2
0
194,130
4
W
Hachiman
6,732
673
36
4
0
209,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role