Player Matchup

Neith
Neith
BlitzCrab
Neith
Level 95
God Stats
7W - 7L
1,527 SR
Queue Stats
190W - 179L
1,465 Elo+
Party 1
Anhur
Anhur
Demonicalord
Anhur
Level 130
God Stats
0W - 2L
1,183 SR
Queue Stats
97W - 101L
1,468 Elo+
Solo
Sobek
Sobek
Miraclia
Sobek
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,470 Elo+
Solo
Eset
Eset
Ribe_NR_1
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo
Awilix
Awilix
USA4thewin
Awilix
Level 129
God Stats
9W - 19L
1,450 SR
Queue Stats
613W - 637L
1,417 Elo+
Party 1
Team Averages
Level 103
1,432 SR
1,438 Elo+

VS

Team Averages
Level 106
1,517 SR
1,452 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Poteplelo
Set
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 91L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
gwan41
Kuzenbo
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 169L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
kandikk
Gilgamesh
Level 106
God Stats
5W - 4L
1,585 SR
Queue Stats
224W - 223L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlitzCrab
Neith
14
3 / 3 / 11
8,639
665
22,472
12,749
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
6 / 3 / 6
8,790
676
8,906
12,242
6,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Miraclia
Sobek
18
2 / 2 / 15
10,388
799
14,074
24,928
37,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
13
0 / 5 / 13
7,799
600
10,134
12,604
8,000
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
USA4thewin
Awilix
15
7 / 4 / 9
9,605
739
16,838
14,778
8,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 1 / 10
10,449
804
20,163
14,238
8,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
17
5 / 5 / 12
9,847
757
14,855
13,963
6,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 16
9,489
730
8,940
15,705
12,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
gwan41
Kuzenbo
17
4 / 3 / 12
9,779
752
9,795
17,358
26,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
kandikk
Gilgamesh
15
2 / 4 / 13
9,751
750
12,373
24,142
16,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
80
18
Kills
17
17
Deaths
18
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
10
11
W
Hun Batz
 
Hun Batz
5
5
12
2.2
L
Neith
BlitzCrab
Neith
3
3
11
2.83
L
6
3
6
3
L
Sobek
Miraclia
Sobek
2
2
15
4.75
W
0
5
16
1.6
L
Eset
0
5
13
1.3
L
Awilix
USA4thewin
Awilix
7
4
9
2.88
W
Kuzenbo
gwan41
Kuzenbo
4
3
12
3.33
W
Gilgamesh
kandikk
Gilgamesh
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,424
Damage
66,126
77,301
Taken
85,406
69,800
Mitigated
70,878
24,744
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,163
9,211
1,633
3,938
14,238
8,395
2,018
3,351
10,887
0
46,147
W
Hun Batz
 
Hun Batz
14,855
2,322
1,180
1,121
13,963
6,892
2,398
3,249
10,714
0
32,170
L
Neith
BlitzCrab
Neith
22,472
6,151
2,190
2,539
12,749
7,924
240
1,892
10,857
0
38,379
L
8,906
3,823
1,693
1,865
12,242
6,971
372
1,485
10,757
0
15,973
L
Sobek
Miraclia
Sobek
14,074
1,711
826
10,246
24,928
37,998
130
2,254
22,674
24,658
0
W
8,940
3,202
3,134
3,011
15,705
12,132
1,209
4,171
11,534
0
15,280
L
Eset
10,134
2,727
468
651
12,604
8,000
320
2,287
10,317
22,194
0
L
Awilix
USA4thewin
Awilix
16,838
5,631
2,020
2,246
14,778
8,907
0
1,877
12,901
0
28,361
W
Kuzenbo
gwan41
Kuzenbo
9,795
3,775
2,032
2,065
17,358
26,975
946
6,791
10,567
17,243
0
W
Gilgamesh
kandikk
Gilgamesh
12,373
2,702
3,623
8,053
24,142
16,484
1,030
6,646
17,496
0
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
49,315
142
Minions Killed
117
0
Camps Cleared
0
1,110,786
Distance Traveled
1,263,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,449
804
56
4
0
234,610
0
W
Hun Batz
9,847
757
30
2
0
261,867
1
L
Neith
8,639
665
39
3
0
211,058
2
L
Anhur
8,790
676
20
2
0
239,409
0
L
Sobek
10,388
799
25
2
0
256,498
2
W
Set
9,489
730
10
1
0
253,043
0
L
Eset
7,799
600
22
2
0
168,075
0
L
Awilix
9,605
739
36
3
0
235,746
0
W
Kuzenbo
9,779
752
8
1
0
264,518
1
W
Gilgamesh
9,751
750
13
1
0
249,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role