Player Matchup

Bacchus
Bacchus
Gold IV
GuppyBubbles239
Bacchus
Gold IV
Level 108
God Stats
11W - 6L
1,649 SR
Queue Stats
34W - 43L
1,385 MMR
Solo
Cupid
Cupid
Gold IV
I SchatzY I
Cupid
Gold IV
Level 160
God Stats
22W - 14L
1,600 SR
Queue Stats
808W - 813L
1,413 MMR
Solo
Mercury
Mercury
Gold V
NBT Double
Mercury
Gold V
Level 139
God Stats
2W - 3L
1,327 SR
Queue Stats
412W - 408L
1,393 MMR
Solo
Vamana
Vamana
Gold III
ShockW7ve
Vamana
Gold III
Level 159
God Stats
184W - 152L
1,661 SR
Queue Stats
896W - 884L
1,489 MMR
Solo
Hel
Hel
Gold III
unique_wavesw
Hel
Gold III
Level 124
God Stats
16W - 10L
1,615 SR
Queue Stats
215W - 215L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,570 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,543 SR
1,437 MMR
Chang'e
Chang'e
Gold IV
Aficionadi
Chang'e
Gold IV
Level 145
God Stats
5W - 4L
1,613 SR
Queue Stats
65W - 71L
1,476 MMR
Solo
Achilles
Achilles
Silver II
FenixGVO
Achilles
Silver II
Level 52
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 12L
1,474 MMR
Solo
Cthulhu
Cthulhu
Silver II
Gding246
Cthulhu
Silver II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,360 MMR
Solo
Kali
Kali
Gold V
GurrSkurrs
Kali
Gold V
Level 149
God Stats
0W - 4L
1,515 SR
Queue Stats
300W - 303L
1,378 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
iAmatsu
Danzaburou
Gold IV
Level 129
God Stats
0W - 2L
1,569 SR
Queue Stats
85W - 87L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,521
502
6,714
11,122
8,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 0 / 3
7,156
550
7,457
6,910
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NBT Double
Mercury
10
1 / 2 / 3
6,169
475
3,720
8,656
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ShockW7ve
Vamana
13
0 / 0 / 0
7,591
584
5,172
7,973
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 2
7,392
569
6,077
7,041
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesBakasuraAthenaLancelot

VS

Bans
GebAtlasDa JiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aficionadi
Chang'e
12
2 / 3 / 1
7,028
541
6,469
8,536
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
FenixGVO
Achilles
11
0 / 0 / 0
6,207
477
4,701
10,039
8,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Gding246
Cthulhu
9
2 / 4 / 0
6,040
465
3,759
10,839
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 2
6,136
472
4,066
12,010
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
iAmatsu
Danzaburou
10
0 / 3 / 2
6,168
474
4,540
7,481
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aficionadi
Chang'e
2
3
1
0.83
L
Achilles
FenixGVO
Achilles
0
0
0
0
L
Cthulhu
Gding246
Cthulhu
2
4
0
0.5
W
2
1
8
6
L
0
1
2
1
W
4
0
3
5.5
W
Mercury
NBT Double
Mercury
1
2
3
1.25
W
Vamana
ShockW7ve
Vamana
0
0
0
0
L
Danzaburou
iAmatsu
Danzaburou
0
3
2
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
23,535
41,702
Taken
48,905
23,521
Mitigated
27,400
18,070
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aficionadi
Chang'e
6,469
527
910
2,073
8,536
3,024
0
4,109
4,251
54,479
0
L
Achilles
FenixGVO
Achilles
4,701
1,388
0
1,847
10,039
8,909
0
304
8,779
0
36,908
L
Cthulhu
Gding246
Cthulhu
3,759
742
289
2,256
10,839
7,556
0
3,994
6,799
19,857
0
W
6,714
1,144
0
2,918
11,122
8,422
0
3,348
7,774
24,122
7,965
L
4,066
2,051
0
1,685
12,010
5,037
0
1,736
10,168
0
48,099
W
7,457
3,645
60
4,048
6,910
2,526
0
1,397
5,513
0
45,329
W
Mercury
NBT Double
Mercury
3,720
1,734
0
3,315
8,656
3,058
0
2,094
6,562
0
32,732
W
Vamana
ShockW7ve
Vamana
5,172
1,376
0
3,711
7,973
6,751
624
0
7,973
0
60,450
L
Danzaburou
iAmatsu
Danzaburou
4,540
1,836
0
2,721
7,481
2,874
0
782
6,699
0
42,180
W
6,077
584
1,257
2,761
7,041
2,764
0
3,389
3,652
49,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
31,579
424
Minions Killed
373
0
Camps Cleared
0
1,314,745
Distance Traveled
1,207,484
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,028
541
116
9
0
241,136
0
L
Achilles
6,207
477
78
6
0
196,664
1
L
Cthulhu
6,040
465
21
2
0
256,105
3
W
Bacchus
6,521
502
35
3
0
265,148
9
L
Kali
6,136
472
84
6
0
271,371
1
W
Cupid
7,156
550
87
7
0
249,065
2
W
Mercury
6,169
475
71
5
0
301,840
2
W
Vamana
7,591
584
122
9
0
264,570
6
L
Danzaburou
6,168
474
74
6
0
242,208
3
W
Hel
7,392
569
109
8
0
234,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role