Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AndyanNick76
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 2
Ullr
Ullr
MoPhac7651
Ullr
Level 108
God Stats
4W - 2L
1,817 SR
Queue Stats
72W - 70L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
masond97
Baron Samedi
Level 81
God Stats
10W - 7L
1,507 SR
Queue Stats
167W - 165L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
oZesiro
Tsukuyomi
Level 84
God Stats
3W - 7L
1,346 SR
Queue Stats
56W - 70L
1,297 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,496 Elo+

VS

Team Averages
Level 101
1,497 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Doubledrum
Baron Samedi
Level 37
God Stats
5W - 6L
1,512 SR
Queue Stats
102W - 118L
1,449 Elo+
Party 1
Anubis
Anubis
WLOJOKER
Anubis
Level 108
God Stats
2W - 8L
1,481 SR
Queue Stats
107W - 88L
1,531 Elo+
Solo
Kali
Kali
daspwnen
Kali
Level 127
God Stats
4W - 2L
1,625 SR
Queue Stats
90W - 106L
1,514 Elo+
Solo
Hades
Hades
iMonaxia
Hades
Level 126
God Stats
16W - 5L
1,370 SR
Queue Stats
178W - 169L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 2
5,556
427
5,606
12,565
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
AndyanNick76
Chronos
11
1 / 2 / 2
6,581
506
6,314
8,758
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 3 / 1
7,076
544
4,261
10,352
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
masond97
Baron Samedi
9
1 / 4 / 2
5,830
448
4,839
9,465
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oZesiro
Tsukuyomi
10
2 / 3 / 2
6,200
477
4,693
10,811
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 5
7,429
571
6,943
12,284
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Doubledrum
Baron Samedi
10
0 / 1 / 4
6,466
497
4,197
8,399
5,872
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
WLOJOKER
Anubis
13
4 / 1 / 6
7,911
609
8,549
7,559
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
12
6 / 1 / 5
8,119
625
8,734
10,978
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
iMonaxia
Hades
15
4 / 0 / 1
8,978
691
6,990
4,887
3,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
16
16
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
W
Rama
 
Rama
2
2
5
2.25
L
Chronos
AndyanNick76
Chronos
1
2
2
1
W
Baron Samedi
Doubledrum
Baron Samedi
0
1
4
2
L
0
3
1
0.17
W
Anubis
WLOJOKER
Anubis
4
1
6
7
W
Kali
6
1
5
8.5
W
Hades
iMonaxia
Hades
4
0
1
4.5
L
Baron Samedi
masond97
Baron Samedi
1
4
2
0.5
L
Tsukuyomi
oZesiro
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
35,413
51,951
Taken
44,107
22,168
Mitigated
23,374
12,825
Healing
24,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,606
1,973
682
2,988
12,565
7,933
0
4,305
8,260
0
21,503
W
Rama
 
Rama
6,943
6,253
0
6,585
12,284
4,205
1,125
5,012
6,994
0
45,425
L
Chronos
AndyanNick76
Chronos
6,314
2,254
0
3,286
8,758
2,692
330
1,402
7,356
39,957
0
W
Baron Samedi
Doubledrum
Baron Samedi
4,197
935
642
3,033
8,399
5,872
105
1,650
6,496
20,760
0
L
4,261
1,927
0
1,962
10,352
4,313
0
6,087
4,265
0
60,325
W
Anubis
WLOJOKER
Anubis
8,549
128
141
4,704
7,559
3,981
506
2,024
5,499
49,237
0
W
Kali
8,734
4,966
0
6,048
10,978
6,204
0
2,467
8,394
0
55,372
W
Hades
iMonaxia
Hades
6,990
1,761
204
3,512
4,887
3,112
69
0
4,887
69,981
0
L
Baron Samedi
masond97
Baron Samedi
4,839
474
334
2,258
9,465
3,730
0
4,013
5,452
30,898
0
L
Tsukuyomi
oZesiro
Tsukuyomi
4,693
1,170
0
1,315
10,811
3,500
0
3,929
6,882
0
37,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
38,903
307
Minions Killed
439
0
Camps Cleared
0
1,199,894
Distance Traveled
1,201,256
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,556
427
17
1
0
243,119
1
W
Rama
7,429
571
87
7
0
220,496
4
L
Chronos
6,581
506
69
5
0
238,979
1
W
Baron Samedi
6,466
497
29
2
0
211,707
5
L
Ullr
7,076
544
114
9
0
223,696
3
W
Anubis
7,911
609
83
6
0
225,732
2
W
Kali
8,119
625
93
7
0
314,024
5
W
Hades
8,978
691
147
11
0
229,297
2
L
Baron Samedi
5,830
448
49
4
0
213,521
3
L
Tsukuyomi
6,200
477
58
4
0
280,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role