Player Matchup

Vamana
Vamana
FELLA_Pappy
Vamana
Level 138
God Stats
7W - 3L
1,499 SR
Queue Stats
156W - 153L
1,455 Elo+
Party 1
Agni
Agni
Logisticsshark
Agni
Level 154
God Stats
12W - 15L
1,456 SR
Queue Stats
808W - 769L
1,510 Elo+
Party 2
Da Ji
Da Ji
Omega_NightWolf7
Da Ji
Level 146
God Stats
5W - 1L
1,649 SR
Queue Stats
40W - 42L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
mrfluffypantsjr
Heimdallr
Level 124
God Stats
1W - 0L
1,629 SR
Queue Stats
42W - 36L
1,535 Elo+
Solo
Yemoja
Yemoja
my_kato
Yemoja
Level 153
God Stats
1W - 2L
1,206 SR
Queue Stats
403W - 363L
1,491 Elo+
Party 2
Team Averages
Level 143
1,488 SR
1,476 Elo+

VS

Team Averages
Level 134
1,391 SR
1,475 Elo+
Cupid
Cupid
Nicooo9702
Cupid
Level 105
God Stats
0W - 5L
1,156 SR
Queue Stats
137W - 133L
1,485 Elo+
Solo
Mulan
Mulan
SpaceCowboy8814
Mulan
Level 107
God Stats
5W - 12L
1,465 SR
Queue Stats
316W - 345L
1,423 Elo+
Solo
Atlas
Atlas
Vixsinationz
Atlas
Level 154
God Stats
25W - 24L
1,603 SR
Queue Stats
122W - 128L
1,530 Elo+
Solo
Hun Batz
Hun Batz
ai-MAX-
Hun Batz
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
548W - 560L
1,490 Elo+
Solo
Thoth
Thoth
roaringTIIGER
Thoth
Level 148
God Stats
1W - 3L
1,231 SR
Queue Stats
466W - 514L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 1 / 3
6,465
588
4,301
7,934
3,628
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
6,794
618
4,613
4,830
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 1 / 0
6,585
599
6,228
7,439
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mrfluffypantsjr
Heimdallr
9
1 / 1 / 3
5,220
475
6,783
8,335
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
my_kato
Yemoja
9
1 / 0 / 4
5,696
518
3,412
7,484
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 3 / 0
4,641
422
2,876
8,673
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,126
557
4,370
8,621
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,968
452
5,575
8,400
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ai-MAX-
Hun Batz
11
3 / 2 / 0
6,240
567
4,555
8,845
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,559
505
2,286
5,588
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
1
3
2.5
W
2
0
2
3
L
Cupid
0
3
0
0
W
7
1
0
7
L
0
3
0
0
L
0
1
1
0.5
L
Hun Batz
ai-MAX-
Hun Batz
3
2
0
1.5
W
Heimdallr
mrfluffypantsjr
Heimdallr
1
1
3
2.5
W
Yemoja
my_kato
Yemoja
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
19,662
36,022
Taken
40,127
16,699
Mitigated
18,652
13,841
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,301
2,159
0
2,875
7,934
3,628
422
0
7,934
0
43,271
W
4,613
286
0
500
4,830
1,785
0
2,286
2,544
46,312
0
L
Cupid
2,876
1,830
76
2,938
8,673
2,524
0
1,973
6,642
0
24,988
W
6,228
1,451
0
3,182
7,439
2,801
58
312
7,127
0
31,066
L
4,370
973
0
2,150
8,621
4,289
0
0
8,621
0
49,427
L
5,575
2,459
335
3,402
8,400
6,818
0
1,892
6,448
19,201
0
L
Hun Batz
ai-MAX-
Hun Batz
4,555
1,429
0
3,006
8,845
3,134
0
527
8,310
0
42,996
W
Heimdallr
mrfluffypantsjr
Heimdallr
6,783
3,610
0
3,204
8,335
3,369
482
2,442
5,893
0
36,129
W
Yemoja
my_kato
Yemoja
3,412
710
1,124
2,956
7,484
5,116
150
2,821
4,663
14,460
0
L
2,286
56
0
500
5,588
1,887
0
3,133
2,081
37,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,534
314
Minions Killed
310
0
Camps Cleared
0
1,057,780
Distance Traveled
1,075,063
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,465
588
80
7
0
205,598
0
W
Agni
6,794
618
97
9
0
219,650
1
L
Cupid
4,641
422
46
4
0
201,807
0
W
Da Ji
6,585
599
57
5
0
231,061
0
L
Mulan
6,126
557
95
9
0
198,960
2
L
Atlas
4,968
452
17
2
0
236,696
1
L
Hun Batz
6,240
567
80
7
0
225,456
2
W
Heimdallr
5,220
475
54
5
0
194,951
1
W
Yemoja
5,696
518
26
2
0
206,520
3
L
Thoth
5,559
505
72
7
0
212,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role