Player Matchup

Mulan
Mulan
Hunter_Aphrodite
Mulan
Level 152
God Stats
55W - 72L
1,476 SR
Queue Stats
120W - 155L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
Hunter_RatHa
Ne Zha
Level 157
God Stats
14W - 8L
1,567 SR
Queue Stats
125W - 137L
1,470 Elo+
Party 2
Ra
Ra
JezusOnlline
Ra
Level 148
God Stats
21W - 20L
1,520 SR
Queue Stats
585W - 609L
1,519 Elo+
Solo
Team Averages
Level 152
1,521 SR
1,472 Elo+

VS

Team Averages
Level 90
1,415 SR
1,559 Elo+
Discordia
Discordia
Djidan9254
Discordia
Level 146
God Stats
13W - 14L
1,244 SR
Queue Stats
291W - 329L
1,476 Elo+
Solo
Cupid
Cupid
MuffinMan Jnr
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
OnTheJunket
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
12,820
675
11,920
27,860
36,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ne Zha
19
9 / 4 / 6
13,825
728
25,998
25,932
13,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 11
12,620
664
14,869
16,662
10,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Djidan9254
Discordia
17
4 / 2 / 5
11,933
628
17,347
13,226
6,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 7
11,696
616
10,984
21,359
8,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
OnTheJunket
Cthulhu
17
4 / 6 / 4
13,099
689
25,094
25,695
35,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
15
Kills
10
11
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Djidan9254
Discordia
4
2
5
3.25
W
5
4
7
2.13
W
Ne Zha
9
4
6
3
W
1
3
11
2.17
L
2
7
7
0.79
L
Cthulhu
OnTheJunket
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,787
Damage
53,425
70,454
Taken
60,280
60,391
Mitigated
50,394
25,391
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Djidan9254
Discordia
17,347
1,458
0
2,625
13,226
6,204
0
2,863
10,363
57,707
0
W
11,920
1,404
0
1,621
27,860
36,178
237
14,458
13,402
128
19,256
W
Ne Zha
25,998
7,567
0
7,391
25,932
13,270
2,170
15,550
10,382
0
69,684
W
14,869
1,064
9,352
7,027
16,662
10,943
429
12,777
3,885
72,332
0
L
10,984
6,606
446
4,191
21,359
8,968
340
3,194
18,165
0
37,874
L
Cthulhu
OnTheJunket
Cthulhu
25,094
2,181
499
2,226
25,695
35,222
0
9,501
16,194
51,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
36,728
222
Minions Killed
200
10
Camps Cleared
6
1,019,462
Distance Traveled
948,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,933
628
86
5
2
323,900
3
W
Mulan
12,820
675
18
1
1
332,049
0
W
Ne Zha
13,825
728
67
4
4
332,897
2
W
Ra
12,620
664
137
7
5
354,516
4
L
Cupid
11,696
616
66
3
4
293,500
1
L
Cthulhu
13,099
689
48
3
0
330,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role