Player Matchup

Shiva
Shiva
Overlord-Huchiwa
Shiva
Level 41
God Stats
21W - 16L
1,483 SR
Queue Stats
134W - 165L
1,371 Elo+
Party 1
Chang'e
Chang'e
elsiciliano36
Chang'e
Level 46
God Stats
4W - 6L
1,464 SR
Queue Stats
65W - 81L
1,325 Elo+
Party 1
Bakasura
Bakasura
lyoster13
Bakasura
Level 44
God Stats
9W - 7L
1,456 SR
Queue Stats
40W - 43L
1,347 Elo+
Party 1
Sol
Sol
mathis690006
Sol
Level 29
God Stats
25W - 26L
1,437 SR
Queue Stats
50W - 66L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
simye22
Ao Kuang
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 62L
1,259 Elo+
Party 1
Team Averages
Level 38
1,468 SR
1,325 Elo+

VS

Team Averages
Level 71
1,477 SR
1,305 Elo+
Ra
Ra
CrypticBBB
Ra
Level 82
God Stats
25W - 45L
1,336 SR
Queue Stats
56W - 80L
1,309 Elo+
Solo
Guan Yu
Guan Yu
Master B781
Guan Yu
Level 128
God Stats
2W - 2L
1,535 SR
Queue Stats
239W - 273L
1,455 Elo+
Solo
Medusa
Medusa
abes7
Medusa
Level 87
God Stats
58W - 49L
1,512 SR
Queue Stats
62W - 64L
1,384 Elo+
Solo
Rama
Rama
genri_bob
Rama
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 31L
1,227 Elo+
Party 2
Loki
Loki
stray-crony
Loki
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
13,852
602
25,551
21,199
26,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
18
4 / 1 / 13
13,344
580
9,650
24,399
13,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
lyoster13
Bakasura
20
15 / 3 / 6
14,983
651
21,357
27,631
15,666
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 0 / 8
12,009
522
23,316
21,421
8,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
simye22
Ao Kuang
17
3 / 6 / 9
10,814
470
11,099
23,389
10,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,915
388
4,703
16,533
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Master B781
Guan Yu
12
1 / 11 / 3
8,448
367
12,838
32,702
31,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
abes7
Medusa
17
6 / 3 / 2
10,956
476
27,766
22,077
10,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
3 / 7 / 3
10,381
451
12,443
22,868
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 11 / 6
9,690
421
9,090
20,558
8,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
39
Kills
11
11
Deaths
39
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Guan Yu
Master B781
Guan Yu
1
11
3
0.23
W
9
1
9
13.5
L
Medusa
abes7
Medusa
6
3
2
2.33
W
Chang'e
4
1
13
10.5
L
Rama
3
7
3
0.64
W
Bakasura
lyoster13
Bakasura
15
3
6
6
W
8
0
8
12
W
Ao Kuang
simye22
Ao Kuang
3
6
9
1.25
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,973
Damage
66,840
118,039
Taken
114,738
75,828
Mitigated
65,421
57,240
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
855
86
3,643
16,533
7,361
228
1,790
13,872
55,653
0
L
Guan Yu
Master B781
Guan Yu
12,838
3,915
908
3,944
32,702
31,588
0
16,455
14,832
0
45,195
W
25,551
4,389
2,040
12,186
21,199
26,474
2,524
2,654
18,545
0
99,309
L
Medusa
abes7
Medusa
27,766
10,682
133
6,394
22,077
10,286
336
11,053
10,579
0
117,992
W
Chang'e
9,650
1,595
8,221
10,781
24,399
13,961
2,126
490
23,909
60,778
0
L
Rama
12,443
8,861
0
7,138
22,868
8,127
0
9,030
12,955
22
47,313
W
Bakasura
lyoster13
Bakasura
21,357
16,046
0
5,758
27,631
15,666
1,333
947
25,772
0
147,696
W
23,316
7,410
457
9,300
21,421
8,812
9,717
83
21,338
86,290
2,208
W
Ao Kuang
simye22
Ao Kuang
11,099
4,297
0
8,497
23,389
10,915
5,402
529
22,860
49,809
0
L
9,090
2,273
0
2,237
20,558
8,059
0
4,385
15,320
0
59,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,002
Gold Earned
48,390
631
Minions Killed
424
0
Camps Cleared
0
2,250,791
Distance Traveled
1,826,602
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,915
388
87
4
0
299,218
6
L
Guan Yu
8,448
367
53
2
0
397,609
1
W
Shiva
13,852
602
130
6
0
475,566
0
L
Medusa
10,956
476
145
6
0
384,069
3
W
Chang'e
13,344
580
104
5
0
418,302
1
L
Rama
10,381
451
62
3
0
349,098
2
W
Bakasura
14,983
651
223
10
0
530,622
0
W
Sol
12,009
522
121
5
0
403,842
0
W
Ao Kuang
10,814
470
53
2
0
422,459
1
L
Loki
9,690
421
77
3
0
396,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role