Player Matchup

Anubis
Anubis
SK0RCHO
Anubis
Level 92
God Stats
3W - 4L
1,406 SR
Queue Stats
7W - 18L
1,115 Elo+
Solo
Chaac
Chaac
laglosser
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,083 Elo+
Party 2
Amaterasu
Amaterasu
rafiqui13
Amaterasu
Level 124
God Stats
1W - 6L
1,145 SR
Queue Stats
53W - 92L
1,304 Elo+
Party 2
Team Averages
Level 74
1,350 SR
1,167 Elo+

VS

Team Averages
Level 75
1,499 SR
1,346 Elo+
King Arthur
King Arthur
NolanEFINJack
King Arthur
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
10W - 16L
1,213 Elo+
Party 1
Chiron
Chiron
ViperVenom300
Chiron
Level 110
God Stats
21W - 24L
1,508 SR
Queue Stats
194W - 199L
1,510 Elo+
Solo
Scylla
Scylla
oMni god Kai
Scylla
Level 107
God Stats
1W - 3L
1,491 SR
Queue Stats
19W - 44L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SK0RCHO
Anubis
13
1 / 8 / 2
8,913
594
4,788
15,783
7,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
laglosser
Chaac
14
3 / 2 / 0
9,227
615
15,921
17,771
16,967
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
rafiqui13
Amaterasu
12
0 / 6 / 4
9,176
612
8,410
19,811
16,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NolanEFINJack
King Arthur
16
1 / 2 / 12
10,465
698
6,709
18,527
15,537
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
12 / 1 / 4
12,225
815
25,423
12,735
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
15
3 / 1 / 12
10,616
708
15,083
9,126
3,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
NolanEFINJack
King Arthur
1
2
12
3.5
L
Anubis
SK0RCHO
Anubis
1
8
2
0.25
W
12
1
4
14
L
Chaac
laglosser
Chaac
3
2
0
1.5
W
Scylla
3
1
12
9
L
Amaterasu
rafiqui13
Amaterasu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
47,215
53,365
Taken
40,388
40,879
Mitigated
24,505
12,598
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
NolanEFINJack
King Arthur
6,709
715
0
3,906
18,527
15,537
270
4,212
14,315
0
30,239
L
Anubis
SK0RCHO
Anubis
4,788
47
530
3,107
15,783
7,383
0
5,191
10,592
22,320
0
W
25,423
9,478
1,349
4,184
12,735
5,454
2,355
858
11,877
0
65,258
L
Chaac
laglosser
Chaac
15,921
2,978
0
3,559
17,771
16,967
0
4,731
13,040
0
38,941
W
Scylla
15,083
802
343
1,928
9,126
3,514
102
635
8,491
41,301
0
L
Amaterasu
rafiqui13
Amaterasu
8,410
3,185
1,773
3,629
19,811
16,529
0
5,313
14,498
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
33,306
121
Minions Killed
167
3
Camps Cleared
8
725,283
Distance Traveled
793,569
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,465
698
45
3
0
258,821
0
L
Anubis
8,913
594
44
3
0
205,373
2
W
Chiron
12,225
815
74
5
4
262,732
2
L
Chaac
9,227
615
56
4
2
265,807
0
W
Scylla
10,616
708
48
3
4
272,016
5
L
Amaterasu
9,176
612
21
1
1
254,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role