Player Matchup

Bacchus
Bacchus
B_Shinigami_B
Bacchus
Level 4
God Stats
1W - 5L
1,138 SR
Queue Stats
2W - 8L
1,032 Elo+
Party 2
Hou Yi
Hou Yi
HAncientCanvas
Hou Yi
Level 44
God Stats
14W - 25L
1,135 SR
Queue Stats
181W - 202L
1,375 Elo+
Solo
Hades
Hades
JED-ORTON
Hades
Level 67
God Stats
25W - 14L
1,597 SR
Queue Stats
786W - 841L
1,361 Elo+
Party 2
Erlang Shen
Erlang Shen
M-I-B_10
Erlang Shen
Level 111
God Stats
30W - 22L
1,318 SR
Queue Stats
763W - 834L
1,355 Elo+
Party 2
Arachne
Arachne
dhom_509
Arachne
Level 16
God Stats
8W - 6L
1,558 SR
Queue Stats
23W - 35L
1,270 Elo+
Party 2
Team Averages
Level 48
1,349 SR
1,279 Elo+

VS

Team Averages
Level 65
1,444 SR
1,326 Elo+
Thor
Thor
DaytimeGibbon40
Thor
Level 67
God Stats
2W - 5L
1,456 SR
Queue Stats
100W - 98L
1,327 Elo+
Solo
Bastet
Bastet
TGCs_Fofo98
Bastet
Level 99
God Stats
9W - 13L
1,455 SR
Queue Stats
98W - 130L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
bughyskull2
Cernunnos
Level 48
God Stats
27W - 21L
1,493 SR
Queue Stats
130W - 157L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
cogollano2804
Baron Samedi
Level 88
God Stats
5W - 10L
1,468 SR
Queue Stats
283W - 413L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
rulobeni
Guan Yu
Level 25
God Stats
4W - 14L
1,350 SR
Queue Stats
23W - 50L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
0 / 8 / 2
10,587
392
3,396
25,574
33,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 1 / 0
12,577
466
8,046
15,522
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
JED-ORTON
Hades
20
6 / 3 / 5
15,047
557
21,847
23,263
13,958
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
M-I-B_10
Erlang Shen
20
4 / 2 / 4
13,127
486
20,656
33,073
31,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
dhom_509
Arachne
20
8 / 5 / 7
13,713
508
16,316
24,251
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
10,175
377
7,853
13,957
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
20
5 / 5 / 4
13,980
518
25,036
35,464
17,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
bughyskull2
Cernunnos
20
8 / 1 / 1
15,567
577
20,927
14,314
7,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
cogollano2804
Baron Samedi
20
4 / 6 / 0
13,359
495
14,599
19,448
11,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
rulobeni
Guan Yu
19
1 / 3 / 4
12,590
466
12,760
21,554
32,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
21
Kills
19
19
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
8
2
0.13
L
1
6
5
0.58
W
3
1
0
3
W
Hades
JED-ORTON
Hades
6
3
5
2.83
W
Erlang Shen
M-I-B_10
Erlang Shen
4
2
4
3
L
Bastet
5
5
4
1.4
L
Cernunnos
bughyskull2
Cernunnos
8
1
1
8.5
L
Baron Samedi
cogollano2804
Baron Samedi
4
6
0
0.67
W
Arachne
dhom_509
Arachne
8
5
7
2.3
L
Guan Yu
rulobeni
Guan Yu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,261
Damage
81,175
121,683
Taken
104,737
98,018
Mitigated
74,076
39,016
Healing
35,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,396
257
0
1,580
25,574
33,818
0
0
25,574
27,531
0
L
7,853
1,813
108
2,050
13,957
5,628
928
3,469
10,488
0
35,495
W
8,046
3,611
0
4,905
15,522
7,978
644
0
15,522
0
122,153
W
Hades
JED-ORTON
Hades
21,847
1,658
578
9,360
23,263
13,958
204
7,342
15,921
132,528
0
W
Erlang Shen
M-I-B_10
Erlang Shen
20,656
11,299
0
18,444
33,073
31,858
18
4,135
28,938
1
112,611
L
Bastet
25,036
9,645
0
15,436
35,464
17,214
0
9,511
25,953
0
163,471
L
Cernunnos
bughyskull2
Cernunnos
20,927
12,724
0
7,761
14,314
7,742
3,008
4,218
10,096
0
171,003
L
Baron Samedi
cogollano2804
Baron Samedi
14,599
2,764
292
4,512
19,448
11,232
335
6,086
13,362
111,385
0
W
Arachne
dhom_509
Arachne
16,316
12,965
0
4,149
24,251
10,406
0
3,122
21,129
39
118,652
L
Guan Yu
rulobeni
Guan Yu
12,760
2,060
525
5,285
21,554
32,260
986
1,999
19,555
0
87,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
65,671
749
Minions Killed
837
0
Camps Cleared
0
2,490,157
Distance Traveled
2,271,729
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,587
392
37
1
0
437,587
0
L
Thor
10,175
377
33
1
0
344,999
0
W
Hou Yi
12,577
466
194
7
0
516,615
0
W
Hades
15,047
557
214
8
0
496,315
9
W
Erlang Shen
13,127
486
171
6
0
462,820
8
L
Bastet
13,980
518
222
8
0
573,990
4
L
Cernunnos
15,567
577
281
10
0
458,302
4
L
Baron Samedi
13,359
495
163
6
0
411,456
4
W
Arachne
13,713
508
133
5
0
576,820
0
L
Guan Yu
12,590
466
138
5
0
482,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role