Player Matchup

Izanami
Izanami
Daystarts1
Izanami
Level 67
God Stats
6W - 9L
1,411 SR
Queue Stats
35W - 43L
1,455 Elo+
Party 1
Hades
Hades
POHMAKAS
Hades
Level 147
God Stats
1W - 0L
1,384 SR
Queue Stats
31W - 39L
1,469 Elo+
Party 1
Bacchus
Bacchus
SzethSonSon
Bacchus
Level 65
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 14L
1,438 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,454 Elo+

VS

Team Averages
Level 137
1,364 SR
1,457 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
schmaamsch
Erlang Shen
Level 129
God Stats
2W - 9L
1,092 SR
Queue Stats
42W - 63L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daystarts1
Izanami
13
4 / 1 / 3
8,470
770
12,908
6,734
2,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
POHMAKAS
Hades
13
3 / 0 / 4
8,619
784
7,132
11,497
10,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SzethSonSon
Bacchus
12
0 / 0 / 6
8,067
733
8,031
11,730
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 0
7,117
647
7,437
8,320
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
 
Sol
12
0 / 2 / 0
6,970
634
10,036
6,627
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
schmaamsch
Erlang Shen
10
0 / 3 / 0
6,748
613
6,367
17,226
10,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Sol
 
Sol
0
2
0
0
W
Izanami
Daystarts1
Izanami
4
1
3
5.5
W
Hades
POHMAKAS
Hades
3
0
4
5
W
Bacchus
SzethSonSon
Bacchus
0
0
6
3
L
Erlang Shen
schmaamsch
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
23,840
29,961
Taken
32,173
27,566
Mitigated
16,725
12,968
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,437
1,281
0
1,207
8,320
3,364
0
3,928
4,392
0
20,043
L
Sol
 
Sol
10,036
3,613
0
2,061
6,627
2,974
0
3,550
3,077
32,651
4,645
W
Izanami
Daystarts1
Izanami
12,908
9,639
0
1,422
6,734
2,822
197
1,487
5,247
0
46,929
W
Hades
POHMAKAS
Hades
7,132
1,482
2,622
4,624
11,497
10,206
160
5,262
6,235
24,425
0
W
Bacchus
SzethSonSon
Bacchus
8,031
1,131
0
4,300
11,730
14,538
0
3,582
8,148
14,314
0
L
Erlang Shen
schmaamsch
Erlang Shen
6,367
1,428
208
5,495
17,226
10,387
0
8,049
9,177
1,963
15,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
20,835
133
Minions Killed
132
6
Camps Cleared
5
628,520
Distance Traveled
586,263
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,117
647
33
3
1
231,441
4
L
Sol
6,970
634
70
6
3
192,155
5
W
Izanami
8,470
770
96
9
3
197,554
1
W
Hades
8,619
784
24
2
1
207,085
3
W
Bacchus
8,067
733
13
1
2
223,881
5
L
Erlang Shen
6,748
613
29
3
1
162,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role