Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
INNUENDRIZZL3
Medusa
Level 108
God Stats
37W - 40L
1,464 SR
Queue Stats
284W - 334L
1,406 Elo+
Solo
Chaac
Chaac
Trc_Envy
Chaac
Level 88
God Stats
5W - 6L
1,584 SR
Queue Stats
81W - 78L
1,404 Elo+
Solo
Fenrir
Fenrir
vl NoOne Iv
Fenrir
Level 86
God Stats
1W - 2L
1,202 SR
Queue Stats
23W - 29L
1,400 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,442 Elo+

VS

Team Averages
Level 109
1,437 SR
1,411 Elo+
Jormungandr
Jormungandr
Death_IsAthand
Jormungandr
Level 124
God Stats
24W - 34L
1,345 SR
Queue Stats
247W - 278L
1,298 Elo+
Solo
Awilix
Awilix
DerickP_
Awilix
Level 82
God Stats
7W - 5L
1,345 SR
Queue Stats
97W - 124L
1,326 Elo+
Solo
Terra
Terra
DoloSwaggins
Terra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,299 Elo+
Solo
Ishtar
Ishtar
M5a5e
Ishtar
Level 127
God Stats
53W - 54L
1,532 SR
Queue Stats
270W - 277L
1,556 Elo+
Solo
Kukulkan
Kukulkan
sloppypuddin
Kukulkan
Level 157
God Stats
2W - 2L
1,460 SR
Queue Stats
198W - 181L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 3
6,556
546
4,455
6,949
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
9
4 / 1 / 1
6,266
522
4,982
5,967
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

5
0 / 1 / 1
4,366
364
1,061
1,984
441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Trc_Envy
Chaac
9
0 / 1 / 1
5,640
470
6,510
8,702
4,332
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
2 / 1 / 1
5,905
492
2,961
9,088
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Death_IsAthand
Jormungandr
10
0 / 2 / 1
6,323
527
6,449
9,477
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
DerickP_
Awilix
9
3 / 2 / 0
6,099
508
4,560
8,574
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
6,345
529
853
7,825
3,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
M5a5e
Ishtar
10
1 / 2 / 1
6,244
520
2,831
7,165
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
sloppypuddin
Kukulkan
11
0 / 1 / 0
6,221
518
4,449
5,377
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
3
1.5
L
Sylvanus
 
Sylvanus
4
1
1
4.5
W
Jormungandr
Death_IsAthand
Jormungandr
0
2
1
0.25
W
Awilix
DerickP_
Awilix
3
2
0
1.5
W
0
1
1
0.5
L
0
1
1
0.5
W
Ishtar
M5a5e
Ishtar
1
2
1
0.75
L
Chaac
Trc_Envy
Chaac
0
1
1
0.5
W
Kukulkan
sloppypuddin
Kukulkan
0
1
0
0
L
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
19,142
32,690
Taken
38,418
14,392
Mitigated
16,463
12,901
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,455
816
0
1,277
6,949
2,770
94
4,143
2,806
61,019
0
L
Sylvanus
 
Sylvanus
4,982
2,358
645
3,778
5,967
3,524
0
1,214
4,753
20,684
12,057
W
Jormungandr
Death_IsAthand
Jormungandr
6,449
3,668
0
0
9,477
5,307
828
1,620
7,857
41,831
0
W
Awilix
DerickP_
Awilix
4,560
2,694
0
188
8,574
2,886
0
1,131
6,888
0
28,428
W
853
68
2,439
2,510
7,825
3,878
387
1,743
6,082
12,671
0
L
1,061
686
0
419
1,984
441
0
105
1,879
0
8,252
W
Ishtar
M5a5e
Ishtar
2,831
1,580
0
2,785
7,165
2,357
516
1,931
5,234
0
46,077
L
Chaac
Trc_Envy
Chaac
6,510
1,212
0
2,552
8,702
4,332
0
4,926
3,776
0
32,302
W
Kukulkan
sloppypuddin
Kukulkan
4,449
661
0
0
5,377
2,035
274
1,649
3,728
52,436
0
L
Fenrir
2,961
916
0
4,230
9,088
3,325
0
1,363
7,725
0
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
31,232
285
Minions Killed
320
0
Camps Cleared
0
990,057
Distance Traveled
1,104,711
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,556
546
101
8
0
242,533
4
L
Sylvanus
6,266
522
53
4
0
166,113
4
W
Jormungandr
6,323
527
76
6
0
177,363
0
W
Awilix
6,099
508
55
5
0
253,090
1
W
Terra
6,345
529
16
1
0
249,792
0
L
Medusa
4,366
364
14
1
0
104,245
0
W
Ishtar
6,244
520
82
7
0
184,286
6
L
Chaac
5,640
470
53
4
0
228,431
4
W
Kukulkan
6,221
518
91
8
0
240,180
0
L
Fenrir
5,905
492
64
5
0
248,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role