Player Matchup

Sylvanus
Sylvanus
AngelCrusade
Sylvanus
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 148L
1,519 Elo+
Party 1
Freya
Freya
FillerTester
Freya
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,249 Elo+
Party 1
Poseidon
Poseidon
HEROxIllusionz
Poseidon
Level 125
God Stats
13W - 1L
1,761 SR
Queue Stats
206W - 117L
1,613 Elo+
Party 1
Izanami
Izanami
JuicyViper
Izanami
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lordfapper
Ne Zha
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 69L
1,530 Elo+
Party 1
Team Averages
Level 38
1,552 SR
1,482 Elo+

VS

Team Averages
Level 135
1,507 SR
1,418 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 149
God Stats
561W - 586L
1,481 SR
Queue Stats
599W - 643L
1,364 Elo+
Solo
Lancelot
Lancelot
Emiya VI
Lancelot
Level 104
God Stats
2W - 6L
1,241 SR
Queue Stats
90W - 88L
1,362 Elo+
Solo
Baba Yaga
Baba Yaga
Purplestar11
Baba Yaga
Level 160
God Stats
13W - 14L
1,483 SR
Queue Stats
185W - 211L
1,376 Elo+
Solo
Skadi
Skadi
sooah
Skadi
Level 109
God Stats
6W - 2L
1,829 SR
Queue Stats
66W - 58L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelCrusade
Sylvanus
12
3 / 1 / 1
7,107
508
8,329
12,391
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
8 / 1 / 1
9,156
654
14,325
9,997
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
16
6 / 0 / 1
9,251
661
6,009
4,779
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
JuicyViper
Izanami
12
1 / 1 / 1
6,519
466
5,056
7,559
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Lordfapper
Ne Zha
12
1 / 3 / 4
7,521
537
3,792
11,625
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 4 / 0
7,172
512
4,054
11,064
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 1
5,692
407
6,866
10,852
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Emiya VI
Lancelot
11
1 / 7 / 2
6,065
433
5,120
15,530
8,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Baba Yaga
Purplestar11
Baba Yaga
10
0 / 2 / 1
6,165
440
1,265
6,199
2,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
sooah
Skadi
10
1 / 2 / 1
5,934
424
6,193
8,399
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
19
Kills
6
6
Deaths
19
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
0
1
W
Sylvanus
AngelCrusade
Sylvanus
3
1
1
3.5
L
0
4
1
0.13
L
Lancelot
Emiya VI
Lancelot
1
7
2
0.29
W
8
1
1
8.5
W
Poseidon
6
0
1
6.5
W
Izanami
JuicyViper
Izanami
1
1
1
1.5
W
Ne Zha
Lordfapper
Ne Zha
1
3
4
1
L
Baba Yaga
Purplestar11
Baba Yaga
0
2
1
0.25
L
Skadi
sooah
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
23,498
46,351
Taken
52,044
24,451
Mitigated
20,784
22,457
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,054
762
0
7,052
11,064
4,458
0
3,864
7,048
0
47,633
W
Sylvanus
AngelCrusade
Sylvanus
8,329
3,623
647
4,413
12,391
10,524
238
4,677
7,714
37,130
23,365
L
6,866
3,595
0
4,720
10,852
3,100
0
4,429
6,423
41,769
0
L
Lancelot
Emiya VI
Lancelot
5,120
857
0
1,500
15,530
8,118
0
10,780
4,048
0
31,215
W
14,325
4,646
0
7,065
9,997
3,971
294
209
9,788
58,243
0
W
Poseidon
6,009
386
89
2,563
4,779
1,930
65
815
3,964
77,454
0
W
Izanami
JuicyViper
Izanami
5,056
3,734
0
1,950
7,559
3,828
789
2,059
5,500
0
54,359
W
Ne Zha
Lordfapper
Ne Zha
3,792
828
0
5,730
11,625
4,198
0
371
11,254
0
52,409
L
Baba Yaga
Purplestar11
Baba Yaga
1,265
45
146
1,034
6,199
2,561
0
3,853
2,339
37,065
0
L
Skadi
sooah
Skadi
6,193
1,505
0
2,423
8,399
2,547
0
2,846
5,553
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
31,028
521
Minions Killed
313
0
Camps Cleared
0
1,303,565
Distance Traveled
1,237,075
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,172
512
85
6
0
250,761
3
W
Sylvanus
7,107
508
98
7
0
235,007
2
L
Nu Wa
5,692
407
61
4
0
225,224
4
L
Lancelot
6,065
433
56
4
0
243,244
3
W
Freya
9,156
654
98
7
0
262,587
3
W
Poseidon
9,251
661
138
10
0
296,654
7
W
Izanami
6,519
466
85
6
0
244,100
1
W
Ne Zha
7,521
537
102
7
0
265,217
3
L
Baba Yaga
6,165
440
56
4
0
254,987
0
L
Skadi
5,934
424
55
4
0
262,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role