Player Matchup

Bellona
Bellona
Dream_team_cat1
Bellona
Level 47
God Stats
1W - 5L
1,203 SR
Queue Stats
184W - 255L
1,253 Elo+
Party 1
Scylla
Scylla
ExWi_banan4ik228
Scylla
Level 48
God Stats
1W - 8L
1,266 SR
Queue Stats
169W - 232L
1,268 Elo+
Party 1
Ullr
Ullr
JAPEHbIN_KPOT
Ullr
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 257L
1,455 Elo+
Party 1
Arachne
Arachne
ThePjaxx331
Arachne
Level 101
God Stats
10W - 12L
1,453 SR
Queue Stats
21W - 32L
1,275 Elo+
Solo
Geb
Geb
fieldmadered_
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,510 Elo+
Solo
Team Averages
Level 65
1,384 SR
1,352 Elo+

VS

Team Averages
Level 107
1,528 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Blaze x Impulse
Baba Yaga
Level 128
God Stats
4W - 2L
1,543 SR
Queue Stats
351W - 311L
1,547 Elo+
Party 2
Medusa
Medusa
PureUltra
Medusa
Level 142
God Stats
11W - 13L
1,476 SR
Queue Stats
438W - 403L
1,461 Elo+
Party 2
Awilix
Awilix
Yeahiight1027
Awilix
Level 83
God Stats
127W - 95L
1,623 SR
Queue Stats
537W - 498L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,163
416
917
3,195
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 5 / 1
3,825
383
1,128
5,121
1,591
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 4 / 0
3,846
385
2,626
5,502
1,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ThePjaxx331
Arachne
5
1 / 5 / 1
4,431
443
1,333
6,610
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 4 / 2
4,600
460
3,081
9,597
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 4
6,350
635
2,661
4,270
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
10
2 / 1 / 4
5,897
590
2,126
4,690
2,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Blaze x Impulse
Baba Yaga
7
1 / 2 / 8
5,244
524
4,061
6,864
4,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
PureUltra
Medusa
10
3 / 0 / 5
6,168
617
5,599
4,709
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
12 / 0 / 2
7,083
708
7,329
6,512
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
1
Kills
20
20
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Achilles
 
Achilles
2
1
4
4
W
Baba Yaga
Blaze x Impulse
Baba Yaga
1
2
8
2.5
L
0
2
1
0.25
L
0
5
1
0.1
L
0
4
0
0
W
Medusa
PureUltra
Medusa
3
0
5
5.5
L
Arachne
ThePjaxx331
Arachne
1
5
1
0.3
W
12
0
2
13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,085
Damage
21,776
30,025
Taken
27,045
12,896
Mitigated
11,967
3,718
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,661
179
0
1,498
4,270
1,447
78
517
3,753
42,173
0
W
Achilles
 
Achilles
2,126
556
0
739
4,690
2,133
750
0
4,690
0
23,795
W
Baba Yaga
Blaze x Impulse
Baba Yaga
4,061
769
448
1,492
6,864
4,475
44
1,457
5,407
10,248
3,861
L
917
173
0
631
3,195
2,137
0
289
2,860
0
10,931
L
1,128
116
0
192
5,121
1,591
0
1,835
3,116
7,576
0
L
2,626
1,033
0
619
5,502
1,656
0
1,853
3,617
0
11,674
W
Medusa
PureUltra
Medusa
5,599
3,450
0
1,336
4,709
1,608
3,862
1,508
3,201
0
38,651
L
Arachne
ThePjaxx331
Arachne
1,333
814
0
962
6,610
2,550
0
240
6,370
0
14,658
W
7,329
3,358
0
3,165
6,512
2,304
0
727
5,785
0
29,935
L
3,081
1,178
0
1,314
9,597
4,962
0
1,033
8,564
11,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
30,742
104
Minions Killed
245
0
Camps Cleared
0
659,956
Distance Traveled
939,743
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,350
635
82
8
0
191,538
1
W
Achilles
5,897
590
36
4
0
167,928
0
W
Baba Yaga
5,244
524
17
2
0
185,920
1
L
Bellona
4,163
416
21
2
0
85,657
1
L
Scylla
3,825
383
13
1
0
150,048
0
L
Ullr
3,846
385
19
2
0
117,488
0
W
Medusa
6,168
617
54
5
0
163,923
0
L
Arachne
4,431
443
27
3
0
139,196
0
W
Awilix
7,083
708
56
6
0
230,434
3
L
Geb
4,600
460
24
2
0
167,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role