Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Axilley
Bellona
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 38L
1,521 Elo+
Solo
Anubis
Anubis
Denis2008
Anubis
Level 81
God Stats
18W - 18L
1,579 SR
Queue Stats
95W - 100L
1,492 Elo+
Solo
Lancelot
Lancelot
SuperRoj
Lancelot
Level 128
God Stats
1W - 1L
1,682 SR
Queue Stats
47W - 32L
1,599 Elo+
Solo
Ishtar
Ishtar
jordi18243
Ishtar
Level 97
God Stats
0W - 1L
1,433 SR
Queue Stats
50W - 65L
1,454 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,513 Elo+

VS

Team Averages
Level 84
1,506 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DraikD
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Thoth
Thoth
MojoGR
Thoth
Level 147
God Stats
12W - 17L
1,541 SR
Queue Stats
172W - 133L
1,572 Elo+
Solo
Ymir
Ymir
iiKillBoT
Ymir
Level 104
God Stats
2W - 1L
1,481 SR
Queue Stats
22W - 24L
1,428 Elo+
Party 1
Ullr
Ullr
xdz26gbw
Ullr
Level 128
God Stats
10W - 7L
1,508 SR
Queue Stats
120W - 116L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 3 / 2
10,337
646
6,534
17,763
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Axilley
Bellona
16
0 / 4 / 1
9,967
623
8,985
23,346
18,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Denis2008
Anubis
17
4 / 11 / 1
10,665
667
12,983
18,321
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SuperRoj
Lancelot
20
5 / 2 / 0
11,996
750
18,870
20,338
13,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
jordi18243
Ishtar
16
0 / 9 / 1
9,923
620
11,597
19,609
8,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 2 / 16
12,166
760
16,247
23,231
18,646
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
DraikD
Loki
19
4 / 4 / 11
12,474
780
11,765
14,888
7,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
MojoGR
Thoth
20
9 / 0 / 9
12,746
797
25,921
10,574
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
5 / 2 / 11
12,647
790
13,202
16,372
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
5 / 1 / 14
12,048
753
14,652
15,050
7,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
9
Kills
29
29
Deaths
9
5
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
W
Shiva
 
Shiva
6
2
16
7
L
Bellona
Axilley
Bellona
0
4
1
0.13
L
Anubis
Denis2008
Anubis
4
11
1
0.41
W
Loki
DraikD
Loki
4
4
11
2.38
W
Thoth
MojoGR
Thoth
9
0
9
13.5
L
Lancelot
SuperRoj
Lancelot
5
2
0
2.5
W
Ymir
5
2
11
5.25
L
Ishtar
jordi18243
Ishtar
0
9
1
0.06
W
Ullr
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,969
Damage
81,787
99,377
Taken
80,115
65,299
Mitigated
49,366
12,320
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,534
2,025
130
1,409
17,763
17,422
72
6,400
11,033
25,110
0
W
Shiva
 
Shiva
16,247
2,377
1,033
5,041
23,231
18,646
1,933
8,366
14,865
87
32,911
L
Bellona
Axilley
Bellona
8,985
2,293
28
4,072
23,346
18,110
512
8,761
14,420
0
37,301
L
Anubis
Denis2008
Anubis
12,983
314
0
1,825
18,321
7,631
116
7,284
10,944
34,909
0
W
Loki
DraikD
Loki
11,765
2,582
0
2,070
14,888
7,223
0
1,780
13,108
0
58,285
W
Thoth
MojoGR
Thoth
25,921
145
0
3,182
10,574
4,664
3,434
2,145
8,429
52,209
0
L
Lancelot
SuperRoj
Lancelot
18,870
4,082
0
3,676
20,338
13,509
1,201
8,183
11,827
0
54,788
W
Ymir
13,202
2,570
0
2,514
16,372
11,152
2,034
3,839
12,533
49,239
0
L
Ishtar
jordi18243
Ishtar
11,597
6,654
0
1,180
19,609
8,627
1,792
8,157
11,308
0
34,398
W
Ullr
14,652
5,374
0
1,955
15,050
7,681
0
3,387
11,663
0
46,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
62,081
269
Minions Killed
319
0
Camps Cleared
0
1,477,281
Distance Traveled
1,751,947
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,337
646
29
2
0
291,890
0
W
Shiva
12,166
760
30
2
0
345,527
1
L
Bellona
9,967
623
52
3
0
308,351
6
L
Anubis
10,665
667
44
3
0
234,613
3
W
Loki
12,474
780
82
5
0
353,170
0
W
Thoth
12,746
797
57
4
0
382,697
0
L
Lancelot
11,996
750
92
6
0
382,562
0
W
Ymir
12,647
790
98
6
0
322,300
1
L
Ishtar
9,923
620
52
3
0
259,865
2
W
Ullr
12,048
753
52
3
0
348,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role