Player Matchup

Thor
Thor
Darihh
Thor
Level 57
God Stats
0W - 2L
1,555 SR
Queue Stats
20W - 14L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
LiquidLights974
Sun Wukong
Level 137
God Stats
5W - 10L
1,438 SR
Queue Stats
334W - 349L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MadKingSoLo
Ah Muzen Cab
Level 140
God Stats
1W - 6L
1,300 SR
Queue Stats
248W - 262L
1,509 Elo+
Solo
Atlas
Atlas
shockermarc
Atlas
Level 127
God Stats
4W - 3L
1,648 SR
Queue Stats
84W - 111L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
zombiepatato
Baron Samedi
Level 129
God Stats
13W - 7L
1,585 SR
Queue Stats
170W - 191L
1,487 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,503 Elo+

VS

Team Averages
Level 123
1,502 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Best_Name_Everr_
Kali
Level 158
God Stats
7W - 6L
1,492 SR
Queue Stats
261W - 256L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
JohanS0826
Guan Yu
Level 24
God Stats
4W - 1L
1,809 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Odins_Raven0409
Zhong Kui
Level 147
God Stats
12W - 9L
1,548 SR
Queue Stats
149W - 156L
1,475 Elo+
Solo
Bacchus
Bacchus
yMacaroV
Bacchus
Level 137
God Stats
1W - 0L
1,160 SR
Queue Stats
7W - 9L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Darihh
Thor
19
4 / 2 / 3
12,241
680
9,834
16,075
8,468
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LiquidLights974
Sun Wukong
19
4 / 4 / 5
12,131
674
13,304
26,475
27,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MadKingSoLo
Ah Muzen Cab
20
5 / 3 / 1
13,459
748
16,285
13,330
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 7 / 11
11,921
662
11,366
23,984
36,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
zombiepatato
Baron Samedi
18
1 / 8 / 9
11,565
643
18,598
21,749
12,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 0 / 8
13,499
750
18,574
14,575
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 4 / 7
12,674
704
16,526
21,827
12,372
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JohanS0826
Guan Yu
18
2 / 5 / 10
11,406
634
16,653
19,403
17,911
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Odins_Raven0409
Zhong Kui
20
12 / 2 / 9
14,560
809
22,741
15,424
12,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
yMacaroV
Bacchus
17
0 / 3 / 14
10,984
610
9,475
21,320
36,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
14
Kills
24
24
Deaths
14
29
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
8
8
W
6
4
7
2.38
L
Thor
Darihh
Thor
4
2
3
2.75
W
Guan Yu
JohanS0826
Guan Yu
2
5
10
1.4
L
Sun Wukong
LiquidLights974
Sun Wukong
4
4
5
1.63
L
Ah Muzen Cab
MadKingSoLo
Ah Muzen Cab
5
3
1
1.83
W
Zhong Kui
Odins_Raven0409
Zhong Kui
12
2
9
8.25
L
0
7
11
0.79
W
Bacchus
yMacaroV
Bacchus
0
3
14
2.33
L
Baron Samedi
zombiepatato
Baron Samedi
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
83,969
101,613
Taken
92,549
92,560
Mitigated
86,048
18,725
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,574
10,076
0
4,188
14,575
6,684
2,706
5,784
8,791
0
82,270
W
16,526
11,123
0
5,714
21,827
12,372
17
5,791
16,036
0
51,599
L
Thor
Darihh
Thor
9,834
860
0
379
16,075
8,468
68
5,465
10,610
0
51,092
W
Guan Yu
JohanS0826
Guan Yu
16,653
2,137
2,292
2,144
19,403
17,911
156
7,242
12,161
0
29,538
L
Sun Wukong
LiquidLights974
Sun Wukong
13,304
4,205
0
5,888
26,475
27,773
0
9,570
16,870
0
43,481
L
Ah Muzen Cab
MadKingSoLo
Ah Muzen Cab
16,285
6,719
0
3,448
13,330
7,011
0
3,139
10,191
0
62,804
W
Zhong Kui
Odins_Raven0409
Zhong Kui
22,741
42
0
6,677
15,424
12,849
238
3,628
11,796
70,468
0
L
11,366
3,694
331
1,566
23,984
36,717
0
6,752
17,232
23,974
0
W
Bacchus
yMacaroV
Bacchus
9,475
977
0
750
21,320
36,232
0
7,519
13,801
20,487
0
L
Baron Samedi
zombiepatato
Baron Samedi
18,598
2,024
2,650
4,463
21,749
12,591
241
7,255
14,494
54,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
63,123
367
Minions Killed
409
0
Camps Cleared
0
1,771,390
Distance Traveled
1,748,836
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,499
750
172
10
0
330,168
2
W
Kali
12,674
704
63
4
0
364,954
0
L
Thor
12,241
680
78
4
0
393,924
4
W
Guan Yu
11,406
634
34
2
0
366,881
3
L
Sun Wukong
12,131
674
76
4
0
361,354
3
L
Ah Muzen Cab
13,459
748
111
6
0
376,305
4
W
Zhong Kui
14,560
809
123
7
0
345,485
0
L
Atlas
11,921
662
13
1
0
330,552
1
W
Bacchus
10,984
610
17
1
0
341,348
6
L
Baron Samedi
11,565
643
89
5
0
309,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role