Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aquabluejay77
Cthulhu
Level 95
God Stats
12W - 12L
1,523 SR
Queue Stats
78W - 98L
1,464 Elo+
Party 3
Olorun
Olorun
Memphystes
Olorun
Level 126
God Stats
2W - 1L
1,923 SR
Queue Stats
84W - 65L
1,621 Elo+
Party 2
Odin
Odin
OvercomeSpy964
Odin
Level 105
God Stats
2W - 1L
1,635 SR
Queue Stats
82W - 108L
1,442 Elo+
Party 3
Hachiman
Hachiman
chrismoser1234
Hachiman
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 2
Team Averages
Level 97
1,642 SR
1,555 Elo+

VS

Team Averages
Level 141
1,431 SR
1,493 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BIGLUKE3243
The Morrigan
Level 145
God Stats
0W - 1L
1,307 SR
Queue Stats
235W - 255L
1,458 Elo+
Solo
Cerberus
Cerberus
shockermarc
Cerberus
Level 127
God Stats
0W - 3L
1,354 SR
Queue Stats
84W - 111L
1,477 Elo+
Solo
Heimdallr
Heimdallr
vitocohd
Heimdallr
Level 159
God Stats
3W - 7L
1,496 SR
Queue Stats
184W - 172L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 2 / 6
10,538
958
16,049
10,237
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
16
5 / 0 / 11
9,012
819
7,280
10,571
11,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Memphystes
Olorun
17
9 / 3 / 7
9,552
868
14,262
12,584
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 11
7,808
710
3,497
9,575
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
14
2 / 2 / 11
7,966
724
6,429
7,306
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 5 / 2
8,707
792
8,632
13,407
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
 
Loki
15
2 / 8 / 0
8,481
771
6,406
15,271
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
BIGLUKE3243
The Morrigan
15
2 / 6 / 4
8,399
764
6,870
8,079
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
shockermarc
Cerberus
15
2 / 4 / 4
8,688
790
5,268
16,344
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
vitocohd
Heimdallr
15
0 / 3 / 4
8,097
736
8,597
10,892
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
26
Kills
9
9
Deaths
26
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
2
6
6.5
L
Zhong Kui
 
Zhong Kui
3
5
2
0.8
L
Loki
 
Loki
2
8
0
0.25
W
Cthulhu
5
0
11
10.5
L
The Morrigan
BIGLUKE3243
The Morrigan
2
6
4
0.67
W
Olorun
Memphystes
Olorun
9
3
7
4.17
W
0
2
11
2.75
W
Hachiman
2
2
11
3.75
L
Cerberus
shockermarc
Cerberus
2
4
4
1
L
Heimdallr
vitocohd
Heimdallr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,517
Damage
35,773
50,273
Taken
63,993
34,744
Mitigated
40,199
9,862
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,049
3,114
0
2,177
10,237
5,646
0
2,066
8,069
0
59,800
L
Zhong Kui
 
Zhong Kui
8,632
798
0
3,325
13,407
9,754
598
5,288
8,023
20,952
0
L
Loki
 
Loki
6,406
927
0
625
15,271
5,383
1,212
3,535
11,548
0
22,156
W
Cthulhu
7,280
521
907
774
10,571
11,448
90
5,044
5,395
20,587
0
L
The Morrigan
BIGLUKE3243
The Morrigan
6,870
1,289
0
510
8,079
3,449
0
3,423
4,570
23,293
3,880
W
Olorun
Memphystes
Olorun
14,262
6,697
944
4,384
12,584
6,446
560
4,865
7,547
35,521
2,797
W
3,497
269
0
532
9,575
8,062
58
2,313
7,072
0
15,259
W
Hachiman
6,429
4,521
0
144
7,306
3,142
2,163
2,601
4,657
0
15,481
L
Cerberus
shockermarc
Cerberus
5,268
256
0
2,402
16,344
17,079
0
4,101
11,982
19,395
0
L
Heimdallr
vitocohd
Heimdallr
8,597
4,909
0
2,522
10,892
4,534
0
3,591
7,262
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
42,372
217
Minions Killed
224
0
Camps Cleared
0
1,206,581
Distance Traveled
1,045,747
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,538
958
97
9
0
244,667
0
L
Zhong Kui
8,707
792
52
5
0
218,671
5
L
Loki
8,481
771
31
3
0
231,736
0
W
Cthulhu
9,012
819
27
2
0
256,870
1
L
The Morrigan
8,399
764
44
4
0
178,206
0
W
Olorun
9,552
868
60
5
0
208,584
0
W
Odin
7,808
710
18
2
0
287,664
3
W
Hachiman
7,966
724
15
1
0
208,796
0
L
Cerberus
8,688
790
21
2
0
211,665
2
L
Heimdallr
8,097
736
76
7
0
205,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role