Player Matchup

Nike
Nike
 
Nike
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Intercorrupt
Ah Muzen Cab
Level 126
God Stats
4W - 4L
1,805 SR
Queue Stats
91W - 73L
1,461 Elo+
Party 1
Vamana
Vamana
xdfgzxdfxfbxf
Vamana
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,408 Elo+
Party 1
Team Averages
Level 114
1,561 SR
1,474 Elo+

VS

Team Averages
Level 107
1,502 SR
1,503 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Mr_DieterW
Hercules
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Party 2
Anubis
Anubis
Mr_Djoppy
Anubis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,574 Elo+
Party 2
Agni
Agni
RudeFox
Agni
Level 124
God Stats
3W - 1L
1,510 SR
Queue Stats
176W - 189L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 5 / 5
9,393
783
9,910
14,248
8,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
 
Apollo
15
4 / 4 / 6
9,126
761
9,386
10,456
4,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
 
Kukulkan
15
1 / 4 / 2
8,896
741
6,242
7,585
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Intercorrupt
Ah Muzen Cab
14
5 / 7 / 5
9,045
754
13,873
12,821
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 9
9,291
774
5,349
16,067
13,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
12 / 1 / 12
11,491
958
24,291
11,841
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
17
8 / 2 / 8
10,454
871
12,564
8,490
4,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Mr_DieterW
Hercules
16
2 / 2 / 13
9,342
779
5,136
19,145
21,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Mr_Djoppy
Anubis
17
2 / 3 / 9
9,746
812
6,488
10,126
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
RudeFox
Agni
13
1 / 6 / 11
8,710
726
5,588
9,594
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
13
Kills
25
25
Deaths
14
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
5
0.9
L
Apollo
 
Apollo
4
4
6
1.75
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Ah Puch
 
Ah Puch
12
1
12
18
W
Heimdallr
 
Heimdallr
8
2
8
6
L
Ah Muzen Cab
Intercorrupt
Ah Muzen Cab
5
7
5
1.07
W
Hercules
Mr_DieterW
Hercules
2
2
13
4.25
W
Anubis
Mr_Djoppy
Anubis
2
3
9
2.17
W
Agni
RudeFox
Agni
1
6
11
1.08
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
54,067
61,177
Taken
59,196
36,429
Mitigated
39,361
14,985
Healing
29,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,910
1,092
1,422
1,777
14,248
8,779
950
6,640
7,608
0
15,309
L
Apollo
 
Apollo
9,386
4,585
574
1,206
10,456
4,340
2,095
5,705
4,751
0
19,173
L
Kukulkan
 
Kukulkan
6,242
273
449
380
7,585
3,445
692
5,438
2,144
23,705
0
W
Ah Puch
 
Ah Puch
24,291
470
2,035
6,696
11,841
5,673
1,383
1,449
10,392
42,897
0
W
Heimdallr
 
Heimdallr
12,564
4,671
1,445
954
8,490
4,202
3,185
905
7,585
0
24,375
L
Ah Muzen Cab
Intercorrupt
Ah Muzen Cab
13,873
3,454
1,653
1,875
12,821
5,884
1,464
8,701
4,120
0
26,404
W
Hercules
Mr_DieterW
Hercules
5,136
1,102
1,917
9,789
19,145
21,220
86
2,758
16,387
0
16,181
W
Anubis
Mr_Djoppy
Anubis
6,488
260
510
3,076
10,126
5,049
1,042
602
9,524
31,267
0
W
Agni
RudeFox
Agni
5,588
392
1,244
1,361
9,594
3,217
1,705
528
9,066
8,292
0
L
5,349
1,508
2,431
3,218
16,067
13,981
602
9,883
6,184
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
49,743
114
Minions Killed
166
0
Camps Cleared
0
1,236,316
Distance Traveled
1,154,885
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,393
783
6
1
0
270,462
1
L
Apollo
9,126
761
31
3
0
242,069
2
L
Kukulkan
8,896
741
45
4
0
242,768
0
W
Ah Puch
11,491
958
61
5
0
252,405
1
W
Heimdallr
10,454
871
20
2
0
222,328
2
L
Ah Muzen Cab
9,045
754
24
2
0
216,434
1
W
Hercules
9,342
779
13
1
0
237,190
4
W
Anubis
9,746
812
52
4
0
216,263
0
W
Agni
8,710
726
20
2
0
226,699
2
L
Vamana
9,291
774
8
1
0
264,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role