Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
Babayagahitch
Atlas
Gold IV
Level 147
God Stats
14W - 12L
1,479 SR
Queue Stats
198W - 195L
1,443 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ToLLto
Heimdallr
Gold IV
Level 110
God Stats
5W - 8L
1,544 SR
Queue Stats
251W - 263L
1,441 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
foreverlone98
Erlang Shen
Gold IV
Level 118
God Stats
5W - 5L
1,566 SR
Queue Stats
251W - 267L
1,443 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,518 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,565 SR
1,464 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
CatalinaCharlote
Bastet
Gold IV
Level 157
God Stats
7W - 4L
1,790 SR
Queue Stats
217W - 222L
1,419 MMR
Solo
Mulan
Mulan
Bronze IV
HypedTakiaa
Mulan
Bronze IV
Level 61
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 1 / 4
5,234
523
4,825
6,676
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
9
0 / 1 / 7
5,166
517
3,731
6,707
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 4
6,001
600
4,673
5,709
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ToLLto
Heimdallr
11
3 / 0 / 0
6,157
616
4,239
3,292
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
foreverlone98
Erlang Shen
10
2 / 0 / 5
5,574
557
4,769
8,201
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiNe ZhaNemesisEset

VS

Bans
LancelotYu HuangAo KuangYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
5,318
532
4,235
4,431
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
9
1 / 3 / 1
5,241
524
2,815
7,546
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
7
1 / 2 / 0
4,998
500
3,606
8,085
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 1 / 1
5,333
533
2,859
7,273
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,201
520
4,910
7,393
3,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
8
Kills
3
3
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
W
Horus
 
Horus
0
1
7
3.5
L
Janus
 
Janus
0
0
0
0
L
Apollo
 
Apollo
1
3
1
0.5
L
Bacchus
 
Bacchus
1
2
0
0.5
W
2
1
4
4
L
0
1
1
0.5
L
1
2
0
0.5
W
Heimdallr
ToLLto
Heimdallr
3
0
0
3
W
Erlang Shen
foreverlone98
Erlang Shen
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,237
Damage
18,425
30,585
Taken
34,728
14,873
Mitigated
15,024
12,423
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,825
474
1,358
3,007
6,676
3,122
0
3,047
3,405
34,308
0
W
Horus
 
Horus
3,731
1,487
606
2,165
6,707
4,575
0
1,522
5,147
0
19,656
L
Janus
 
Janus
4,235
294
0
1,377
4,431
1,579
0
2,373
1,980
38,804
0
L
Apollo
 
Apollo
2,815
1,750
0
2,160
7,546
2,230
0
702
6,810
0
31,706
L
Bacchus
 
Bacchus
3,606
272
0
1,541
8,085
5,495
0
1,679
6,345
12,423
0
W
4,673
1,450
0
2,340
5,709
2,619
0
894
4,787
30,085
0
L
2,859
637
0
4,131
7,273
2,435
0
1,862
5,311
0
32,269
L
4,910
384
0
1,635
7,393
3,285
0
2,369
4,778
0
29,787
W
Heimdallr
ToLLto
Heimdallr
4,239
2,243
0
1,740
3,292
1,214
0
322
2,970
0
45,997
W
Erlang Shen
foreverlone98
Erlang Shen
4,769
2,451
0
1,207
8,201
3,343
0
1,650
6,435
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
26,091
330
Minions Killed
279
0
Camps Cleared
0
1,005,312
Distance Traveled
1,006,814
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,234
523
72
7
0
195,226
2
W
Horus
5,166
517
35
4
0
205,151
1
L
Janus
5,318
532
84
8
0
205,666
4
L
Apollo
5,241
524
54
5
0
175,773
1
L
Bacchus
4,998
500
15
2
0
204,291
4
W
Atlas
6,001
600
81
8
0
196,237
3
L
Bastet
5,333
533
68
7
0
225,533
3
L
Mulan
5,201
520
58
6
0
195,551
2
W
Heimdallr
6,157
616
78
8
0
190,203
5
W
Erlang Shen
5,574
557
64
6
0
218,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role