Player Matchup

Sol
Sol
Gold IV
DeadlyDark
Sol
Gold IV
Level 151
God Stats
49W - 30L
1,682 SR
Queue Stats
353W - 365L
1,268 MMR
Solo
Vulcan
Vulcan
Gold V
Lsis9
Vulcan
Gold V
Level 140
God Stats
10W - 5L
1,645 SR
Queue Stats
92W - 90L
1,369 MMR
Solo
Shiva
Shiva
Gold IV
NameLessUser
Shiva
Gold IV
Level 152
God Stats
9W - 9L
1,270 SR
Queue Stats
202W - 197L
1,294 MMR
Solo
Thanatos
Thanatos
Gold V
pablocd3
Thanatos
Gold V
Level 123
God Stats
9W - 6L
1,729 SR
Queue Stats
378W - 374L
1,333 MMR
Solo
Ne Zha
Ne Zha
Silver IV
ВОВО
Ne Zha
Silver IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,282 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,565 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,501 SR
1,309 MMR
Hou Yi
Hou Yi
Gold V
NEROONs
Hou Yi
Gold V
Level 160
God Stats
90W - 68L
1,610 SR
Queue Stats
236W - 229L
1,291 MMR
Solo
Zeus
Zeus
Gold V
T0RT0
Zeus
Gold V
Level 112
God Stats
3W - 5L
1,866 SR
Queue Stats
127W - 120L
1,355 MMR
Solo
Nemesis
Nemesis
Gold III
ThorYT
Nemesis
Gold III
Level 104
God Stats
3W - 8L
1,293 SR
Queue Stats
264W - 269L
1,291 MMR
Solo
Yemoja
Yemoja
Gold V
sackmadeek
Yemoja
Gold V
Level 79
God Stats
0W - 4L
1,206 SR
Queue Stats
117W - 123L
1,362 MMR
Solo
Hades
Hades
Silver I
明日之神
Hades
Silver I
Level 109
God Stats
3W - 5L
1,531 SR
Queue Stats
160W - 165L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 5
15,456
618
12,047
17,455
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Lsis9
Vulcan
20
6 / 3 / 5
14,482
579
19,739
14,248
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 1
13,883
555
19,112
29,724
32,536
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
pablocd3
Thanatos
19
5 / 6 / 9
13,316
533
12,114
19,704
9,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
ВОВО
Ne Zha
19
2 / 3 / 12
12,519
501
13,533
29,696
24,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiHeraAtlasCharybdis

VS

Bans
Yu HuangBellonaAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NEROONs
Hou Yi
15
9 / 1 / 3
11,374
455
9,726
11,608
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
T0RT0
Zeus
18
4 / 8 / 6
11,681
467
16,992
22,880
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ThorYT
Nemesis
19
1 / 6 / 9
11,869
475
16,824
25,931
11,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
sackmadeek
Yemoja
17
2 / 2 / 7
11,016
441
5,526
18,167
19,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 0
12,516
501
16,209
26,654
22,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
21
Kills
18
19
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
Vulcan
Lsis9
Vulcan
6
3
5
2.83
L
Hou Yi
NEROONs
Hou Yi
9
1
3
10.5
W
5
2
1
2.75
L
Zeus
T0RT0
Zeus
4
8
6
0.88
L
Nemesis
ThorYT
Nemesis
1
6
9
0.92
W
Thanatos
pablocd3
Thanatos
5
6
9
1.58
L
Yemoja
sackmadeek
Yemoja
2
2
7
2.75
W
Ne Zha
ВОВО
Ne Zha
2
3
12
2.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,545
Damage
65,277
110,827
Taken
105,240
79,848
Mitigated
64,626
39,129
Healing
28,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,047
5,180
0
9,222
17,455
7,349
12,020
3,929
13,449
118,327
5,639
W
Vulcan
Lsis9
Vulcan
19,739
5,629
0
2,663
14,248
6,776
212
6,375
7,563
149,833
0
L
Hou Yi
NEROONs
Hou Yi
9,726
5,664
0
4,951
11,608
4,757
2,010
3,517
7,783
0
80,078
W
19,112
5,562
640
6,605
29,724
32,536
1,738
12,587
17,053
0
115,590
L
Zeus
T0RT0
Zeus
16,992
2,720
0
4,787
22,880
6,482
1,395
6,594
16,274
96,202
0
L
Nemesis
ThorYT
Nemesis
16,824
7,442
0
1,038
25,931
11,065
0
8,105
17,778
0
138,864
W
Thanatos
pablocd3
Thanatos
12,114
3,468
0
14,012
19,704
9,058
120
9,501
10,029
0
72,019
L
Yemoja
sackmadeek
Yemoja
5,526
1,747
3,130
2,610
18,167
19,668
603
7,587
10,322
45,021
0
W
Ne Zha
ВОВО
Ne Zha
13,533
2,614
0
5,987
29,696
24,129
741
8,278
21,141
0
75,818
L
16,209
2,772
97
11,724
26,654
22,654
1,581
4,933
21,681
93,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,656
Gold Earned
58,456
715
Minions Killed
704
0
Camps Cleared
0
2,406,243
Distance Traveled
2,093,883
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,456
618
202
8
0
424,273
4
W
Vulcan
14,482
579
186
7
0
510,469
9
L
Hou Yi
11,374
455
110
4
0
257,591
4
W
Shiva
13,883
555
163
7
0
520,035
1
L
Zeus
11,681
467
163
7
0
426,070
5
L
Nemesis
11,869
475
180
7
0
554,670
4
W
Thanatos
13,316
533
73
3
0
417,150
1
L
Yemoja
11,016
441
73
3
0
490,574
3
W
Ne Zha
12,519
501
91
4
0
534,316
4
L
Hades
12,516
501
178
7
0
364,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role