Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oden50
Cu Chulainn
Level 108
God Stats
7W - 6L
1,611 SR
Queue Stats
136W - 104L
1,575 Elo+
Solo
Artemis
Artemis
TheRealJohn001
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,378 Elo+
Solo
Hades
Hades
maxQP_223
Hades
Level 25
God Stats
0W - 3L
1,422 SR
Queue Stats
17W - 29L
1,343 Elo+
Party 1
Lancelot
Lancelot
q0_Luna_0p
Lancelot
Level 61
God Stats
18W - 25L
1,478 SR
Queue Stats
164W - 205L
1,393 Elo+
Party 1
Team Averages
Level 72
1,502 SR
1,438 Elo+

VS

Team Averages
Level 93
1,493 SR
1,395 Elo+
Chernobog
Chernobog
AmaiNekko
Chernobog
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
278W - 305L
1,602 Elo+
Solo
Hun Batz
Hun Batz
BelongingBoseck
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 186L
1,348 Elo+
Solo
Baba Yaga
Baba Yaga
LALARIKU
Baba Yaga
Level 56
God Stats
9W - 8L
1,449 SR
Queue Stats
335W - 403L
1,264 Elo+
Solo
Athena
Athena
OldUncleClinty
Athena
Level 95
God Stats
13W - 13L
1,454 SR
Queue Stats
295W - 327L
1,391 Elo+
Party 2
Horus
Horus
UnholyJ3wBun
Horus
Level 84
God Stats
3W - 5L
1,328 SR
Queue Stats
186W - 212L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 2
8,718
379
9,577
17,649
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Oden50
Cu Chulainn
20
5 / 3 / 4
12,807
557
20,304
26,197
30,940
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

2
0 / 1 / 0
6,042
263
478
1,041
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
maxQP_223
Hades
16
3 / 8 / 3
9,868
429
7,101
21,823
11,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
q0_Luna_0p
Lancelot
17
6 / 4 / 5
11,338
493
15,752
20,743
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmaiNekko
Chernobog
20
11 / 3 / 6
13,716
596
26,401
24,219
12,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
17
2 / 5 / 7
11,050
480
10,073
21,056
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
LALARIKU
Baba Yaga
17
4 / 2 / 7
11,521
501
13,171
12,506
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 10
12,010
522
5,972
27,625
33,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 2 / 5
12,634
549
9,168
18,016
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
15
Kills
20
20
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
Chernobog
AmaiNekko
Chernobog
11
3
6
4.67
W
Hun Batz
2
5
7
1.1
W
Baba Yaga
LALARIKU
Baba Yaga
4
2
7
3.75
L
Cu Chulainn
Oden50
Cu Chulainn
5
3
4
2.33
W
2
4
10
1.75
L
0
1
0
0
W
1
2
5
1.75
L
Hades
maxQP_223
Hades
3
8
3
0.56
L
Lancelot
q0_Luna_0p
Lancelot
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,212
Damage
64,785
87,453
Taken
103,422
68,353
Mitigated
74,548
19,122
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,577
910
196
1,112
17,649
15,903
27
4,867
12,479
38,613
0
W
Chernobog
AmaiNekko
Chernobog
26,401
19,291
0
12,328
24,219
12,554
6,488
4,940
19,236
0
129,819
W
Hun Batz
10,073
4,466
0
4,520
21,056
9,950
2,552
3,995
17,061
0
73,014
W
Baba Yaga
LALARIKU
Baba Yaga
13,171
730
0
2,797
12,506
6,308
1,862
1,443
11,063
56,622
0
L
Cu Chulainn
Oden50
Cu Chulainn
20,304
3,315
0
5,566
26,197
30,940
0
2,572
22,774
468
115,432
W
5,972
2,311
1,327
5,453
27,625
33,227
886
6,193
20,991
33,875
1,254
L
478
478
0
197
1,041
158
0
220
821
0
2,279
W
9,168
4,269
1,001
7,624
18,016
12,509
5,383
808
17,208
152
86,349
L
Hades
maxQP_223
Hades
7,101
826
307
4,785
21,823
11,425
646
7,050
14,225
51,161
0
L
Lancelot
q0_Luna_0p
Lancelot
15,752
3,563
0
6,959
20,743
9,927
785
3,546
16,918
0
100,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
60,931
436
Minions Killed
591
0
Camps Cleared
0
1,609,309
Distance Traveled
2,125,968
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,718
379
57
2
0
281,012
0
W
Chernobog
13,716
596
179
8
0
405,528
4
W
Hun Batz
11,050
480
109
5
0
474,365
0
W
Baba Yaga
11,521
501
72
3
0
427,094
0
L
Cu Chulainn
12,807
557
179
8
0
431,626
4
W
Athena
12,010
522
59
3
0
378,414
3
L
Artemis
6,042
263
4
0
0
21,850
0
W
Horus
12,634
549
172
7
0
440,567
3
L
Hades
9,868
429
71
3
0
372,272
4
L
Lancelot
11,338
493
125
5
0
502,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role