Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BibiCZ
Ra
Level 68
God Stats
15W - 17L
1,491 SR
Queue Stats
67W - 93L
1,407 Elo+
Solo
Medusa
Medusa
Catafroff
Medusa
Level 126
God Stats
3W - 2L
1,615 SR
Queue Stats
15W - 25L
1,365 Elo+
Solo
Loki
Loki
PercyへJackson
Loki
Level 83
God Stats
100W - 60L
1,605 SR
Queue Stats
119W - 88L
1,562 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,467 Elo+

VS

Team Averages
Level 110
1,445 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jeckerman
Neith
Level 120
God Stats
3W - 4L
1,509 SR
Queue Stats
253W - 261L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
KazWukong
Erlang Shen
Level 81
God Stats
8W - 4L
1,529 SR
Queue Stats
172W - 158L
1,450 Elo+
Solo
Loki
Loki
PipNalip
Loki
Level 155
God Stats
1W - 13L
1,185 SR
Queue Stats
122W - 134L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 3
6,268
1,254
8,516
2,245
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
 
King Arthur
11
0 / 4 / 3
5,973
1,195
3,594
8,006
5,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
10
0 / 2 / 2
5,831
1,166
2,375
4,270
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Catafroff
Medusa
11
3 / 2 / 1
6,850
1,370
7,348
5,577
2,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 0
5,130
1,026
0
0
0
Team 1 Tickets

342

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 0 / 7
6,713
1,343
2,819
6,682
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
 
Ao Kuang
11
3 / 1 / 1
6,200
1,240
3,225
6,471
2,750
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Jeckerman
Neith
12
1 / 0 / 6
6,825
1,365
6,226
1,008
412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
KazWukong
Erlang Shen
11
1 / 2 / 4
6,395
1,279
3,626
7,246
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
3 / 1 / 0
6,245
1,249
2,468
4,320
1,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
8
8
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
3
2.5
L
King Arthur
 
King Arthur
0
4
3
0.38
W
Kumbhakarna
 
Kumbhakarna
0
0
7
3.5
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
Ra
0
2
2
0.5
L
Medusa
Catafroff
Medusa
3
2
1
1.75
W
Neith
Jeckerman
Neith
1
0
6
4
W
Erlang Shen
KazWukong
Erlang Shen
1
2
4
1.5
L
0
0
0
0
W
Loki
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
18,364
20,098
Taken
25,727
10,497
Mitigated
15,516
1,801
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,516
665
0
0
2,245
787
0
268
1,977
15,806
0
L
King Arthur
 
King Arthur
3,594
361
0
374
8,006
5,504
0
2,389
5,617
0
8,483
W
Kumbhakarna
 
Kumbhakarna
2,819
298
0
906
6,682
6,026
0
2,867
3,815
12,154
0
W
Ao Kuang
 
Ao Kuang
3,225
1,000
0
588
6,471
2,750
0
3,483
2,871
6,961
0
L
Ra
2,375
207
682
671
4,270
1,631
0
1,534
2,736
18,258
0
L
Medusa
Catafroff
Medusa
7,348
3,562
0
74
5,577
2,575
0
1,932
3,645
0
23,754
W
Neith
Jeckerman
Neith
6,226
2,771
0
567
1,008
412
0
648
360
0
22,644
W
Erlang Shen
KazWukong
Erlang Shen
3,626
2,197
0
1,450
7,246
4,712
0
2,012
5,234
94
14,865
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
2,468
242
0
0
4,320
1,616
0
1,881
2,439
0
9,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
32,378
106
Minions Killed
110
4
Camps Cleared
8
410,534
Distance Traveled
577,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,268
1,254
21
4
3
101,969
3
L
King Arthur
5,973
1,195
16
3
0
108,773
0
W
Kumbhakarna
6,713
1,343
11
2
0
116,749
2
W
Ao Kuang
6,200
1,240
9
2
2
110,700
2
L
Ra
5,831
1,166
29
6
1
103,774
1
L
Medusa
6,850
1,370
40
8
0
96,018
0
W
Neith
6,825
1,365
49
10
2
116,570
1
W
Erlang Shen
6,395
1,279
25
5
2
105,191
0
L
Loki
5,130
1,026
0
0
0
0
0
W
Loki
6,245
1,249
16
3
2
128,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role