Player Matchup

Terra
Terra
BERTRAND85
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,357 Elo+
Solo
Cthulhu
Cthulhu
IXD3ADXI
Cthulhu
Level 67
God Stats
0W - 1L
1,734 SR
Queue Stats
45W - 57L
1,303 Elo+
Solo
Cernunnos
Cernunnos
LUIANRS
Cernunnos
Level 127
God Stats
0W - 1L
1,235 SR
Queue Stats
85W - 83L
1,391 Elo+
Solo
Serqet
Serqet
NegaHarambe
Serqet
Level 27
God Stats
1W - 2L
1,691 SR
Queue Stats
208W - 104L
1,694 Elo+
Solo
Jing Wei
Jing Wei
stephenzhu
Jing Wei
Level 89
God Stats
2W - 6L
1,290 SR
Queue Stats
260W - 311L
1,318 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,413 Elo+

VS

Team Averages
Level 85
1,553 SR
1,401 Elo+
Terra
Terra
BountyHunter797
Terra
Level 160
God Stats
7W - 3L
1,656 SR
Queue Stats
670W - 755L
1,385 Elo+
Solo
Persephone
Persephone
K8H48
Persephone
Level 48
God Stats
4W - 0L
1,722 SR
Queue Stats
109W - 145L
1,369 Elo+
Solo
Loki
Loki
Rannoch11
Loki
Level 29
God Stats
2W - 2L
1,299 SR
Queue Stats
143W - 164L
1,416 Elo+
Solo
Nox
Nox
Williamssurdo
Nox
Level 160
God Stats
4W - 2L
1,384 SR
Queue Stats
345W - 327L
1,424 Elo+
Solo
Xing Tian
Xing Tian
天然理心流
Xing Tian
Level 28
God Stats
3W - 0L
1,706 SR
Queue Stats
82W - 133L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
4 / 4 / 3
9,055
647
5,048
17,075
9,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
IXD3ADXI
Cthulhu
19
4 / 5 / 6
10,593
757
16,729
19,131
12,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
LUIANRS
Cernunnos
13
0 / 3 / 5
7,898
564
7,214
10,326
4,300
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
17
3 / 5 / 9
9,529
681
17,202
17,013
19,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
stephenzhu
Jing Wei
15
1 / 5 / 6
8,287
592
4,683
14,427
6,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
9,929
709
11,107
8,834
5,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
K8H48
Persephone
19
7 / 1 / 12
11,885
849
25,349
8,774
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
17
5 / 4 / 12
10,341
739
13,871
17,325
9,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 9
9,880
706
10,663
12,499
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
天然理心流
Xing Tian
16
4 / 3 / 15
10,643
760
8,873
22,829
28,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
12
Kills
22
22
Deaths
12
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Terra
4
4
3
1.38
W
3
0
12
9
L
Cthulhu
IXD3ADXI
Cthulhu
4
5
6
1.4
W
Persephone
K8H48
Persephone
7
1
12
13
L
Cernunnos
LUIANRS
Cernunnos
0
3
5
0.83
L
Serqet
3
5
9
1.5
W
Loki
5
4
12
2.75
W
3
4
9
1.88
L
Jing Wei
stephenzhu
Jing Wei
1
5
6
0.8
W
Xing Tian
天然理心流
Xing Tian
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,876
Damage
69,863
77,972
Taken
70,261
52,359
Mitigated
54,339
28,003
Healing
27,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,048
1,629
5,629
5,050
17,075
9,936
0
12,205
4,870
10,625
0
W
11,107
524
9,253
3,132
8,834
5,334
46
3,360
5,474
20,504
0
L
Cthulhu
IXD3ADXI
Cthulhu
16,729
1,201
942
3,175
19,131
12,702
0
14,595
4,536
35,653
0
W
Persephone
K8H48
Persephone
25,349
1,314
1,378
1,968
8,774
4,511
1,026
4,156
4,492
48,259
0
L
Cernunnos
LUIANRS
Cernunnos
7,214
2,390
2,614
2,421
10,326
4,300
0
8,227
2,099
0
20,843
L
Serqet
17,202
4,334
1,109
3,127
17,013
19,082
0
9,757
7,256
0
22,528
W
Loki
13,871
2,858
2,066
3,247
17,325
9,462
535
4,235
12,850
0
24,901
W
10,663
1,531
882
972
12,499
6,770
1,356
3,949
8,335
22,262
0
L
Jing Wei
stephenzhu
Jing Wei
4,683
3,777
642
3,294
14,427
6,339
0
11,208
3,219
0
14,593
W
Xing Tian
天然理心流
Xing Tian
8,873
382
1,064
3,336
22,829
28,262
216
6,077
16,102
15,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
52,678
127
Minions Killed
136
0
Camps Cleared
0
1,055,498
Distance Traveled
1,363,976
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,055
647
17
1
0
217,632
0
W
Terra
9,929
709
11
1
0
328,858
0
L
Cthulhu
10,593
757
53
4
0
229,648
0
W
Persephone
11,885
849
60
4
0
269,118
3
L
Cernunnos
7,898
564
29
2
0
154,190
1
L
Serqet
9,529
681
13
1
0
264,338
3
W
Loki
10,341
739
20
1
0
279,461
0
W
Nox
9,880
706
41
3
0
241,116
0
L
Jing Wei
8,287
592
15
1
0
189,690
0
W
Xing Tian
10,643
760
4
0
0
245,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role