Player Matchup

Ra
Ra
Lañcer
Ra
Level 160
God Stats
2W - 2L
1,649 SR
Queue Stats
62W - 31L
1,668 Elo+
Party 1
King Arthur
King Arthur
TheKinj
King Arthur
Level 126
God Stats
6W - 7L
1,526 SR
Queue Stats
260W - 103L
1,750 Elo+
Party 1
Set
Set
TryToHaveFun
Set
Level 159
God Stats
3W - 1L
1,455 SR
Queue Stats
48W - 23L
1,680 Elo+
Party 1
Ishtar
Ishtar
Vènøm
Ishtar
Level 159
God Stats
14W - 6L
1,831 SR
Queue Stats
64W - 34L
1,629 Elo+
Party 1
Ares
Ares
XGovernment
Ares
Level 31
God Stats
1W - 0L
1,559 SR
Queue Stats
14W - 6L
1,658 Elo+
Party 1
Team Averages
Level 127
1,604 SR
1,677 Elo+

VS

Team Averages
Level 101
1,543 SR
1,530 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JeannedeKill
Chang'e
Level 123
God Stats
6W - 4L
1,716 SR
Queue Stats
124W - 130L
1,524 Elo+
Solo
Ymir
Ymir
MelonMeleche
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Nevram97
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 133L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 10
8,861
886
11,476
7,981
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheKinj
King Arthur
13
1 / 1 / 12
7,389
739
10,561
14,094
11,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 3 / 4
9,494
949
14,669
11,631
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Vènøm
Ishtar
14
1 / 2 / 12
7,682
768
7,582
7,601
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 10
7,266
727
8,473
10,727
9,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 5 / 2
7,619
762
8,426
9,387
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
13
2 / 6 / 0
6,958
696
7,695
12,055
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
JeannedeKill
Chang'e
13
2 / 6 / 4
7,298
730
13,592
15,730
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
6,539
654
2,771
9,864
11,234
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Nevram97
Sun Wukong
12
1 / 3 / 4
6,973
697
6,635
12,782
9,790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
23
Kills
7
7
Deaths
23
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
2
0.6
L
Izanami
 
Izanami
2
6
0
0.33
L
Chang'e
JeannedeKill
Chang'e
2
6
4
0.67
W
8
0
10
13
L
0
3
3
0.5
L
Sun Wukong
Nevram97
Sun Wukong
1
3
4
1
W
King Arthur
TheKinj
King Arthur
1
1
12
7
W
12
3
4
4.67
W
Ishtar
Vènøm
Ishtar
1
2
12
3.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,761
Damage
39,119
52,034
Taken
59,818
34,328
Mitigated
37,961
10,590
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,426
2,081
0
652
9,387
5,021
0
2,536
6,851
0
28,304
L
Izanami
 
Izanami
7,695
4,793
0
1,188
12,055
5,074
0
4,114
7,941
0
18,321
L
Chang'e
JeannedeKill
Chang'e
13,592
1,214
1,612
3,576
15,730
6,842
88
4,271
11,459
26,148
0
W
11,476
1,528
2,758
2,700
7,981
3,440
520
2,458
5,453
32,680
0
L
2,771
402
0
0
9,864
11,234
0
4,435
5,429
7,334
0
L
Sun Wukong
Nevram97
Sun Wukong
6,635
1,300
0
1,723
12,782
9,790
0
4,593
8,189
0
14,058
W
King Arthur
TheKinj
King Arthur
10,561
1,376
0
490
14,094
11,060
41
5,745
8,067
0
25,209
W
14,669
5,643
0
2,341
11,631
6,964
686
2,571
8,968
0
42,508
W
Ishtar
Vènøm
Ishtar
7,582
5,205
0
1,047
7,601
3,158
371
1,585
5,826
0
23,741
W
8,473
777
468
786
10,727
9,706
0
3,184
7,357
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
35,387
212
Minions Killed
139
0
Camps Cleared
0
1,094,460
Distance Traveled
967,903
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,619
762
43
4
0
206,045
4
L
Izanami
6,958
696
37
4
0
182,061
3
L
Chang'e
7,298
730
37
4
0
198,054
3
W
Ra
8,861
886
62
6
0
232,537
1
L
Ymir
6,539
654
7
1
0
188,206
3
L
Sun Wukong
6,973
697
15
2
0
193,537
3
W
King Arthur
7,389
739
25
3
0
223,092
2
W
Set
9,494
949
73
7
0
217,035
1
W
Ishtar
7,682
768
38
4
0
214,549
5
W
Ares
7,266
727
14
1
0
207,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role