Player Matchup

Eset
Eset
BLiZzARdSnIpEZz
Eset
Level 133
God Stats
2W - 0L
1,412 SR
Queue Stats
76W - 105L
1,403 Elo+
Solo
Vulcan
Vulcan
Ingeniero199
Vulcan
Level 44
God Stats
2W - 3L
1,643 SR
Queue Stats
71W - 90L
1,399 Elo+
Solo
Hou Yi
Hou Yi
fexjn
Hou Yi
Level 149
God Stats
4W - 2L
1,862 SR
Queue Stats
330W - 312L
1,496 Elo+
Solo
Geb
Geb
womstalker
Geb
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,464 Elo+
Solo
Odin
Odin
xPAINxTRAINx883
Odin
Level 146
God Stats
3W - 6L
1,049 SR
Queue Stats
384W - 384L
1,503 Elo+
Solo
Team Averages
Level 107
1,493 SR
1,453 Elo+

VS

Team Averages
Level 131
1,393 SR
1,483 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BonezMalone
Sun Wukong
Level 129
God Stats
0W - 2L
1,127 SR
Queue Stats
54W - 39L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
Kittyana
Jormungandr
Level 89
God Stats
1W - 4L
1,399 SR
Queue Stats
66W - 69L
1,387 Elo+
Solo
Rama
Rama
Shockwave_1776
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,475 Elo+
Solo
Tiamat
Tiamat
shantel8311
Tiamat
Level 159
God Stats
8W - 14L
1,436 SR
Queue Stats
578W - 624L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
8,937
745
9,717
13,022
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
18
10 / 1 / 9
10,946
912
22,638
10,383
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
fexjn
Hou Yi
17
5 / 3 / 9
9,678
807
15,550
14,652
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 11
9,936
828
10,983
17,362
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 2 / 15
8,666
722
8,012
14,454
14,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 6 / 5
7,921
660
8,976
14,788
11,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
BonezMalone
Sun Wukong
15
3 / 3 / 5
8,403
700
13,844
17,301
13,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kittyana
Jormungandr
15
1 / 5 / 7
8,262
689
8,504
16,414
19,813
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 6
8,830
736
8,589
12,562
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
16
2 / 2 / 5
8,735
728
14,443
10,661
9,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
21
Kills
11
12
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
5
0.75
W
2
3
15
3.17
L
Sun Wukong
BonezMalone
Sun Wukong
3
3
5
1.83
W
Vulcan
10
1
9
14.5
L
Jormungandr
Kittyana
Jormungandr
1
5
7
0.9
L
3
5
6
1.2
W
Hou Yi
fexjn
Hou Yi
5
3
9
3.17
L
Tiamat
2
2
5
2.25
W
4
3
11
3.17
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,900
Damage
54,356
69,873
Taken
71,726
57,118
Mitigated
61,072
25,686
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,976
831
804
3,392
14,788
11,210
0
10,135
4,653
16,686
0
W
9,717
1,423
5,126
3,359
13,022
6,841
513
6,083
6,750
18,329
0
L
Sun Wukong
BonezMalone
Sun Wukong
13,844
2,254
1,583
7,549
17,301
13,994
0
11,190
6,111
0
27,939
W
Vulcan
22,638
13,033
1,464
1,604
10,383
5,778
1,424
5,065
5,107
43,873
0
L
Jormungandr
Kittyana
Jormungandr
8,504
1,906
1,581
1,353
16,414
19,813
0
8,355
8,059
25,415
0
L
8,589
6,359
586
2,462
12,562
6,422
0
6,682
5,880
0
18,524
W
Hou Yi
fexjn
Hou Yi
15,550
7,562
1,460
3,560
14,652
8,580
2,108
6,313
8,209
0
28,903
L
Tiamat
14,443
1,092
1,444
3,045
10,661
9,633
32
7,005
3,656
23,612
0
W
10,983
1,258
693
4,014
17,362
21,718
448
8,500
8,549
20,544
0
W
8,012
1,064
2,161
2,245
14,454
14,201
394
4,871
9,335
29
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
42,151
136
Minions Killed
141
0
Camps Cleared
0
1,144,784
Distance Traveled
966,320
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,921
660
30
3
0
167,012
0
W
Eset
8,937
745
18
2
0
207,953
1
L
Sun Wukong
8,403
700
26
2
0
232,756
0
W
Vulcan
10,946
912
53
4
0
265,749
0
L
Jormungandr
8,262
689
26
2
0
191,429
2
L
Rama
8,830
736
28
2
0
172,148
1
W
Hou Yi
9,678
807
40
3
0
188,550
0
L
Tiamat
8,735
728
31
3
0
202,975
0
W
Geb
9,936
828
13
1
0
235,231
0
W
Odin
8,666
722
12
1
0
247,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role