Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cheewbe
Izanami
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Aphrodite
Aphrodite
joffrey66240
Aphrodite
Level 63
God Stats
14W - 27L
1,455 SR
Queue Stats
99W - 149L
1,396 Elo+
Party 1
Team Averages
Level 45
1,395 SR
1,387 Elo+

VS

Team Averages
Level 100
1,398 SR
1,335 Elo+
Nu Wa
Nu Wa
DerKanzler99
Nu Wa
Level 155
God Stats
3W - 3L
1,297 SR
Queue Stats
161W - 197L
1,491 Elo+
Solo
Atlas
Atlas
Fest_I_Holma
Atlas
Level 44
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 4L
1,041 Elo+
Solo
Ishtar
Ishtar
The_king-_69_-
Ishtar
Level 102
God Stats
4W - 18L
1,649 SR
Queue Stats
372W - 469L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 1
6,321
632
5,442
9,632
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Cheewbe
Izanami
9
0 / 6 / 0
6,069
607
3,813
10,568
3,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
joffrey66240
Aphrodite
10
1 / 6 / 0
6,709
671
5,000
13,517
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
8,762
876
12,145
7,170
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 12
8,817
882
4,119
11,470
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 6
8,917
892
11,643
7,026
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Izanami
Cheewbe
Izanami
0
6
0
0
W
7
0
8
11
W
2
0
12
8
W
7
1
6
10
L
Aphrodite
joffrey66240
Aphrodite
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
27,907
33,717
Taken
25,666
15,711
Mitigated
16,719
8,413
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,442
2,016
0
1,123
9,632
5,767
0
2,922
6,710
0
15,450
L
Izanami
Cheewbe
Izanami
3,813
2,851
0
449
10,568
3,639
0
5,677
4,891
0
21,835
W
12,145
3,925
105
2,382
7,170
2,566
853
1,555
5,426
42,820
0
W
4,119
1,364
469
4,208
11,470
10,641
196
3,047
8,207
11,719
0
W
11,643
8,266
0
1,519
7,026
3,512
1,410
824
5,992
0
39,861
L
Aphrodite
joffrey66240
Aphrodite
5,000
756
2,595
4,246
13,517
6,305
0
7,785
5,732
19,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,099
Gold Earned
26,496
101
Minions Killed
141
2
Camps Cleared
7
521,137
Distance Traveled
561,590
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,321
632
26
3
0
195,851
4
L
Izanami
6,069
607
41
4
0
153,375
0
W
Nu Wa
8,762
876
56
6
3
190,938
3
W
Atlas
8,817
882
11
1
0
193,932
1
W
Ishtar
8,917
892
74
7
4
176,720
0
L
Aphrodite
6,709
671
34
3
2
171,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role