Player Matchup

Terra
Terra
ErzaTitaniaa
Terra
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 201L
1,199 Elo+
Party 1
Ah Puch
Ah Puch
Kanasov
Ah Puch
Level 128
God Stats
6W - 5L
1,377 SR
Queue Stats
422W - 446L
1,477 Elo+
Party 2
Izanami
Izanami
Ksenaq
Izanami
Level 79
God Stats
7W - 2L
1,500 SR
Queue Stats
195W - 206L
1,199 Elo+
Party 1
Jing Wei
Jing Wei
MrAmarfii
Jing Wei
Level 108
God Stats
12W - 10L
1,440 SR
Queue Stats
245W - 257L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
VungleMungle
Yu Huang
Level 40
God Stats
5W - 2L
1,711 SR
Queue Stats
122W - 134L
1,459 Elo+
Party 2
Team Averages
Level 93
1,506 SR
1,364 Elo+

VS

Team Averages
Level 115
1,517 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MadKingAewys
Medusa
Level 111
God Stats
7W - 8L
1,519 SR
Queue Stats
496W - 513L
1,450 Elo+
Solo
Sylvanus
Sylvanus
MrsBerserker83
Sylvanus
Level 57
God Stats
4W - 4L
1,562 SR
Queue Stats
463W - 502L
1,513 Elo+
Solo
Sol
Sol
qmanmatt
Sol
Level 114
God Stats
5W - 7L
1,506 SR
Queue Stats
876W - 910L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 18
12,544
660
7,854
27,895
36,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Kanasov
Ah Puch
20
6 / 1 / 9
14,491
763
41,514
18,702
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Ksenaq
Izanami
20
8 / 3 / 10
13,472
709
26,310
19,386
11,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MrAmarfii
Jing Wei
20
6 / 1 / 12
12,569
662
16,785
14,252
8,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
VungleMungle
Yu Huang
15
0 / 6 / 9
10,415
548
12,046
16,566
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 2 / 2
12,492
657
26,625
17,751
10,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
15
2 / 7 / 5
10,326
543
9,488
21,216
12,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
20
5 / 5 / 8
12,177
641
21,967
22,421
12,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
17
1 / 3 / 2
11,021
580
8,348
25,748
34,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 3 / 5
10,867
572
21,624
23,673
12,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
20
Kills
14
14
Deaths
20
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
2
2
3
L
Ao Kuang
 
Ao Kuang
2
7
5
0.64
W
0
3
18
3
W
Ah Puch
Kanasov
Ah Puch
6
1
9
10.5
W
Izanami
Ksenaq
Izanami
8
3
10
4.33
L
Medusa
5
5
8
1.8
W
Jing Wei
MrAmarfii
Jing Wei
6
1
12
12
L
Sylvanus
1
3
2
0.67
W
Yu Huang
VungleMungle
Yu Huang
0
6
9
0.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,509
Damage
88,052
96,801
Taken
110,809
79,309
Mitigated
82,164
56,790
Healing
56,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
26,625
3,157
3,693
5,513
17,751
10,473
0
11,450
6,229
0
65,553
L
Ao Kuang
 
Ao Kuang
9,488
1,946
925
5,637
21,216
12,199
0
8,847
12,369
16,793
0
W
7,854
722
20,524
13,834
27,895
36,265
561
9,336
18,559
15,634
0
W
Ah Puch
Kanasov
Ah Puch
41,514
408
1,103
5,731
18,702
13,491
630
9,699
9,003
82,340
0
W
Izanami
Ksenaq
Izanami
26,310
20,411
2,275
4,090
19,386
11,799
3,874
8,970
10,416
0
57,604
L
Medusa
21,967
8,927
3,351
4,977
22,421
12,858
280
11,960
10,461
0
41,104
W
Jing Wei
MrAmarfii
Jing Wei
16,785
10,726
4,155
2,754
14,252
8,858
2,969
6,271
7,981
0
31,016
L
Sylvanus
8,348
1,170
11,543
10,317
25,748
34,122
62
13,677
12,071
14,799
0
W
Yu Huang
VungleMungle
Yu Huang
12,046
450
1,256
1,068
16,566
8,896
227
5,184
11,382
20,534
0
L
21,624
3,099
1,692
8,487
23,673
12,512
225
15,480
8,193
40,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
56,883
247
Minions Killed
221
0
Camps Cleared
0
1,848,943
Distance Traveled
1,622,587
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,492
657
87
5
0
328,941
0
L
Ao Kuang
10,326
543
17
1
0
296,200
6
W
Terra
12,544
660
15
1
0
365,163
4
W
Ah Puch
14,491
763
75
4
0
396,000
0
W
Izanami
13,472
709
80
4
0
358,960
1
L
Medusa
12,177
641
44
2
0
367,568
0
W
Jing Wei
12,569
662
56
3
0
391,529
1
L
Sylvanus
11,021
580
24
1
0
324,711
3
W
Yu Huang
10,415
548
21
1
0
337,291
0
L
Sol
10,867
572
49
3
0
305,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role