Player Matchup

Nemesis
Nemesis
BIOMBASO
Nemesis
Level 38
God Stats
6W - 4L
1,479 SR
Queue Stats
40W - 59L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
Deadshar14
Ao Kuang
Level 121
God Stats
4W - 3L
1,591 SR
Queue Stats
119W - 65L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
Kazuhirà
Guan Yu
Level 32
God Stats
1W - 0L
1,509 SR
Queue Stats
61W - 43L
1,645 Elo+
Solo
Thoth
Thoth
ZerreZiete7
Thoth
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
81W - 61L
1,649 Elo+
Party 1
Anubis
Anubis
dragan22
Anubis
Level 40
God Stats
4W - 1L
1,712 SR
Queue Stats
17W - 19L
1,389 Elo+
Solo
Team Averages
Level 52
1,565 SR
1,543 Elo+

VS

Team Averages
Level 77
1,554 SR
1,474 Elo+
Thanatos
Thanatos
ALCUTONE
Thanatos
Level 42
God Stats
6W - 6L
1,519 SR
Queue Stats
130W - 139L
1,488 Elo+
Party 2
Ishtar
Ishtar
ChipTenderstem
Ishtar
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 64L
1,497 Elo+
Party 2
Ullr
Ullr
Kantian
Ullr
Level 39
God Stats
44W - 46L
1,566 SR
Queue Stats
73W - 82L
1,457 Elo+
Solo
Vulcan
Vulcan
alkhnfriksa
Vulcan
Level 156
God Stats
3W - 5L
1,564 SR
Queue Stats
347W - 375L
1,432 Elo+
Solo
Discordia
Discordia
gonchar10
Discordia
Level 119
God Stats
9W - 8L
1,621 SR
Queue Stats
505W - 530L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIOMBASO
Nemesis
17
2 / 3 / 3
10,423
549
8,386
13,154
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Deadshar14
Ao Kuang
17
5 / 2 / 4
10,473
551
11,235
17,983
7,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Kazuhirà
Guan Yu
16
5 / 0 / 9
10,260
540
13,924
19,524
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
5 / 1 / 1
11,622
612
6,748
8,566
3,321
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
dragan22
Anubis
15
1 / 1 / 1
8,896
468
2,036
6,354
2,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALCUTONE
Thanatos
13
3 / 6 / 1
8,433
444
4,126
17,187
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 5 / 0
9,777
515
10,258
16,951
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Kantian
Ullr
16
2 / 2 / 1
10,117
532
11,981
12,984
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
8
0 / 1 / 0
5,962
314
2,632
2,736
1,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
gonchar10
Discordia
14
0 / 4 / 1
8,558
450
6,480
11,216
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
7
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALCUTONE
Thanatos
3
6
1
0.58
W
Nemesis
BIOMBASO
Nemesis
2
3
3
1.17
L
2
5
0
0.4
W
Ao Kuang
Deadshar14
Ao Kuang
5
2
4
3.5
L
Ullr
Kantian
Ullr
2
2
1
1.25
W
Guan Yu
Kazuhirà
Guan Yu
5
0
9
9.5
W
5
1
1
5.5
L
Vulcan
0
1
0
0
W
Anubis
dragan22
Anubis
1
1
1
1.5
L
Discordia
gonchar10
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
35,477
65,581
Taken
61,074
39,537
Mitigated
24,218
22,479
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALCUTONE
Thanatos
4,126
1,061
0
7,086
17,187
6,734
0
4,906
11,999
0
51,337
W
Nemesis
BIOMBASO
Nemesis
8,386
3,121
0
1,801
13,154
8,053
0
97
13,057
0
81,637
L
10,258
8,245
0
6,985
16,951
6,173
0
5,448
11,068
0
93,256
W
Ao Kuang
Deadshar14
Ao Kuang
11,235
2,428
0
6,673
17,983
7,790
1,287
2,138
15,845
97,078
0
L
Ullr
Kantian
Ullr
11,981
6,255
0
1,342
12,984
6,264
1,328
4,079
8,708
0
85,678
W
Guan Yu
Kazuhirà
Guan Yu
13,924
1,228
1,666
8,554
19,524
17,503
119
2,257
17,267
0
60,613
W
6,748
0
0
1,255
8,566
3,321
0
1,725
6,841
113,205
0
L
Vulcan
2,632
1,674
0
130
2,736
1,744
0
1,463
1,159
16,857
0
W
Anubis
dragan22
Anubis
2,036
50
0
2,530
6,354
2,870
683
2,860
3,494
52,103
0
L
Discordia
gonchar10
Discordia
6,480
417
0
800
11,216
3,303
0
4,123
6,866
68,049
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
42,847
666
Minions Killed
528
0
Camps Cleared
0
1,814,849
Distance Traveled
1,493,241
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,433
444
73
4
0
372,120
1
W
Nemesis
10,423
549
155
8
0
366,120
3
L
Ishtar
9,777
515
156
8
0
305,799
0
W
Ao Kuang
10,473
551
138
7
0
360,300
4
L
Ullr
10,117
532
155
8
0
338,072
4
W
Guan Yu
10,260
540
80
4
0
432,179
4
W
Thoth
11,622
612
199
10
0
369,219
4
L
Vulcan
5,962
314
25
1
0
165,250
3
W
Anubis
8,896
468
94
5
0
287,031
0
L
Discordia
8,558
450
119
6
0
312,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role