Player Matchup

Merlin
Merlin
JoshuaColossus
Merlin
Level 160
God Stats
24W - 25L
1,353 SR
Queue Stats
1,110W - 1,152L
1,438 Elo+
Solo
Camazotz
Camazotz
ManOfGrace
Camazotz
Level 123
God Stats
1W - 2L
1,279 SR
Queue Stats
295W - 307L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Monkadou
Danzaburou
Level 104
God Stats
5W - 3L
1,534 SR
Queue Stats
357W - 409L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
TheSaintedGoat
Zhong Kui
Level 107
God Stats
3W - 1L
1,341 SR
Queue Stats
161W - 137L
1,552 Elo+
Solo
Chaac
Chaac
tumba69
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 32L
1,640 Elo+
Solo
Team Averages
Level 102
1,401 SR
1,529 Elo+

VS

Team Averages
Level 119
1,578 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kanasov
Hera
Level 128
God Stats
7W - 4L
1,701 SR
Queue Stats
422W - 446L
1,470 Elo+
Party 1
Ullr
Ullr
MrAmarfii
Ullr
Level 108
God Stats
1W - 3L
1,353 SR
Queue Stats
245W - 257L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
VungleMungle
Nu Wa
Level 40
God Stats
6W - 2L
1,805 SR
Queue Stats
122W - 134L
1,449 Elo+
Party 1
Yu Huang
Yu Huang
Y_SleepY_l
Yu Huang
Level 159
God Stats
5W - 7L
1,530 SR
Queue Stats
155W - 137L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 13
12,620
664
22,050
14,749
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ManOfGrace
Camazotz
19
4 / 3 / 10
12,167
640
13,378
23,433
16,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Monkadou
Danzaburou
20
3 / 3 / 13
13,163
693
14,956
20,713
10,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheSaintedGoat
Zhong Kui
20
5 / 1 / 14
13,323
701
19,104
25,335
24,679
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
tumba69
Chaac
20
11 / 2 / 13
13,782
725
24,830
27,044
28,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
0 / 5 / 4
10,051
529
18,150
22,895
21,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Kanasov
Hera
20
2 / 4 / 4
12,669
667
21,004
20,845
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
16
2 / 5 / 3
9,959
524
12,068
21,410
11,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 2
8,996
473
9,977
16,002
6,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Y_SleepY_l
Yu Huang
20
6 / 4 / 3
13,334
702
17,278
15,685
9,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
26
Kills
10
11
Deaths
26
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
4
0.4
W
3
2
13
4.75
L
Hera
Kanasov
Hera
2
4
4
1
W
Camazotz
ManOfGrace
Camazotz
4
3
10
3
W
Danzaburou
Monkadou
Danzaburou
3
3
13
3.17
L
Ullr
2
5
3
0.7
W
Zhong Kui
TheSaintedGoat
Zhong Kui
5
1
14
12
L
0
8
2
0.13
L
Yu Huang
Y_SleepY_l
Yu Huang
6
4
3
1.88
W
Chaac
tumba69
Chaac
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,318
Damage
78,477
111,274
Taken
96,837
85,924
Mitigated
62,300
72,155
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
18,150
1,593
1,633
4,183
22,895
21,640
0
9,232
13,663
28,558
0
W
22,050
105
6,552
4,248
14,749
6,643
2,477
9,713
5,036
52,010
0
L
Hera
Kanasov
Hera
21,004
4,362
1,836
3,921
20,845
13,276
318
10,426
10,419
55,492
0
W
Camazotz
ManOfGrace
Camazotz
13,378
2,285
4,559
9,982
23,433
16,230
914
14,826
8,607
0
25,986
W
Danzaburou
Monkadou
Danzaburou
14,956
3,602
5,311
9,030
20,713
10,308
3,042
14,753
5,960
0
62,367
L
Ullr
12,068
2,844
1,866
1,479
21,410
11,233
0
9,932
11,478
0
15,720
W
Zhong Kui
TheSaintedGoat
Zhong Kui
19,104
773
3,023
11,600
25,335
24,679
3,208
16,209
9,126
51,654
0
L
9,977
1,771
1,483
1,382
16,002
6,551
129
5,415
10,587
16,978
0
L
Yu Huang
Y_SleepY_l
Yu Huang
17,278
1,135
818
2,134
15,685
9,600
0
6,149
9,536
53,892
0
W
Chaac
tumba69
Chaac
24,830
970
5,508
12,342
27,044
28,064
952
10,908
16,136
0
49,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,055
Gold Earned
55,009
263
Minions Killed
187
0
Camps Cleared
0
1,878,025
Distance Traveled
1,740,260
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,051
529
23
1
0
342,781
0
W
Merlin
12,620
664
57
3
0
357,761
1
L
Hera
12,669
667
57
3
0
391,126
0
W
Camazotz
12,167
640
13
1
0
416,538
5
W
Danzaburou
13,163
693
85
4
0
356,311
0
L
Ullr
9,959
524
6
0
0
355,023
1
W
Zhong Kui
13,323
701
69
4
0
353,626
2
L
Nu Wa
8,996
473
12
1
0
311,353
0
L
Yu Huang
13,334
702
89
5
0
339,977
0
W
Chaac
13,782
725
39
2
0
393,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role