Player Matchup

Neith
Neith
Jlugo251406
Neith
Level 106
God Stats
3W - 2L
1,649 SR
Queue Stats
103W - 96L
1,481 Elo+
Party 1
Yu Huang
Yu Huang
Kharrnn
Yu Huang
Level 154
God Stats
4W - 3L
1,607 SR
Queue Stats
57W - 55L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
OG_Shinobi456
Sun Wukong
Level 75
God Stats
4W - 11L
1,446 SR
Queue Stats
19W - 28L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Pheownix
Kuzenbo
Level 156
God Stats
0W - 2L
1,539 SR
Queue Stats
40W - 40L
1,620 Elo+
Solo
Loki
Loki
xOTAPOPSx
Loki
Level 65
God Stats
1W - 4L
1,410 SR
Queue Stats
38W - 60L
1,440 Elo+
Party 1
Team Averages
Level 111
1,530 SR
1,501 Elo+

VS

Team Averages
Level 127
1,600 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ALFA190
Thor
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo
Merlin
Merlin
DeuxExXx
Merlin
Level 154
God Stats
5W - 1L
1,785 SR
Queue Stats
167W - 157L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hotoe_picker
Ah Muzen Cab
Level 144
God Stats
5W - 3L
1,594 SR
Queue Stats
175W - 175L
1,485 Elo+
Solo
Guan Yu
Guan Yu
swollinator
Guan Yu
Level 113
God Stats
1W - 0L
1,622 SR
Queue Stats
56W - 40L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 4
12,151
675
15,046
19,358
10,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Kharrnn
Yu Huang
20
9 / 3 / 2
13,429
746
22,209
15,717
8,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
OG_Shinobi456
Sun Wukong
17
0 / 6 / 7
11,223
624
11,090
26,996
21,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Pheownix
Kuzenbo
19
2 / 3 / 9
12,950
719
22,246
29,524
62,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
19
1 / 3 / 5
11,838
658
9,252
14,216
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 4 / 10
12,685
705
17,455
30,901
37,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
ALFA190
Thor
20
9 / 1 / 6
14,164
787
18,601
19,217
9,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
DeuxExXx
Merlin
20
2 / 3 / 5
12,827
713
16,266
15,849
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
hotoe_picker
Ah Muzen Cab
20
1 / 1 / 11
13,204
734
18,600
13,326
6,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
swollinator
Guan Yu
20
5 / 4 / 9
13,027
724
14,436
24,797
28,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
13
Kills
19
20
Deaths
13
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
10
1.75
W
Thor
ALFA190
Thor
9
1
6
12
W
Merlin
DeuxExXx
Merlin
2
3
5
1.5
L
1
5
4
0.6
L
Yu Huang
Kharrnn
Yu Huang
9
3
2
3.33
L
Sun Wukong
OG_Shinobi456
Sun Wukong
0
6
7
0.58
L
Kuzenbo
Pheownix
Kuzenbo
2
3
9
2.17
W
Ah Muzen Cab
hotoe_picker
Ah Muzen Cab
1
1
11
6.5
W
Guan Yu
swollinator
Guan Yu
5
4
9
2.38
L
Loki
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,843
Damage
85,358
105,811
Taken
104,090
109,969
Mitigated
90,647
17,973
Healing
30,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,455
4,512
0
7,789
30,901
37,459
275
13,128
17,773
0
39,490
W
Thor
ALFA190
Thor
18,601
2,824
0
228
19,217
9,768
623
7,170
12,047
0
59,311
W
Merlin
DeuxExXx
Merlin
16,266
472
0
4,193
15,849
7,825
1,121
7,078
8,771
76,996
0
L
15,046
4,163
0
3,482
19,358
10,217
2,127
4,171
14,957
0
64,119
L
Yu Huang
Kharrnn
Yu Huang
22,209
2,918
0
951
15,717
8,379
538
1,798
13,543
68,828
0
L
Sun Wukong
OG_Shinobi456
Sun Wukong
11,090
2,837
195
4,496
26,996
21,714
1,225
4,746
21,129
0
34,888
L
Kuzenbo
Pheownix
Kuzenbo
22,246
6,467
0
7,553
29,524
62,838
66
4,119
24,182
30,757
0
W
Ah Muzen Cab
hotoe_picker
Ah Muzen Cab
18,600
4,426
0
2,613
13,326
6,688
2,842
6,045
7,281
0
76,832
W
Guan Yu
swollinator
Guan Yu
14,436
2,233
4,624
11,347
24,797
28,907
339
11,034
13,763
0
28,464
L
Loki
9,252
1,204
0
1,296
14,216
6,821
0
1,432
12,374
0
57,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
65,907
404
Minions Killed
409
0
Camps Cleared
0
1,787,070
Distance Traveled
1,955,243
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,685
705
63
4
0
384,670
0
W
Thor
14,164
787
99
6
0
402,999
1
W
Merlin
12,827
713
104
6
0
362,219
5
L
Neith
12,151
675
133
7
0
316,588
0
L
Yu Huang
13,429
746
113
6
0
344,864
1
L
Sun Wukong
11,223
624
55
3
0
363,969
0
L
Kuzenbo
12,950
719
28
2
0
387,441
2
W
Ah Muzen Cab
13,204
734
127
7
0
416,187
1
W
Guan Yu
13,027
724
16
1
0
389,168
1
L
Loki
11,838
658
75
4
0
374,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role