Player Matchup

Danzaburou
Danzaburou
CieWolf
Danzaburou
Level 157
God Stats
2W - 0L
1,489 SR
Queue Stats
74W - 66L
1,582 Elo+
Solo
Nike
Nike
Crippid
Nike
Level 160
God Stats
4W - 0L
2,031 SR
Queue Stats
46W - 33L
1,618 Elo+
Solo
Bacchus
Bacchus
RatedTrumps
Bacchus
Level 111
God Stats
1W - 3L
1,285 SR
Queue Stats
174W - 161L
1,620 Elo+
Solo
Yu Huang
Yu Huang
Verg0
Yu Huang
Level 160
God Stats
4W - 1L
1,516 SR
Queue Stats
145W - 89L
1,688 Elo+
Party 2
Cupid
Cupid
oGryph
Cupid
Level 160
God Stats
3W - 0L
1,823 SR
Queue Stats
124W - 40L
1,753 Elo+
Party 2
Team Averages
Level 150
1,629 SR
1,652 Elo+

VS

Team Averages
Level 154
1,499 SR
1,687 Elo+
Da Ji
Da Ji
Abel
Da Ji
Level 160
God Stats
2W - 5L
1,426 SR
Queue Stats
275W - 273L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
ColboltLion
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,851 Elo+
Solo
Zhong Kui
Zhong Kui
JuicyMcGoosy
Zhong Kui
Level 158
God Stats
2W - 3L
1,408 SR
Queue Stats
163W - 126L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
SentFlying
Cernunnos
Level 157
God Stats
3W - 2L
1,608 SR
Queue Stats
98W - 83L
1,658 Elo+
Party 1
Izanami
Izanami
xZ3XYLx
Izanami
Level 148
God Stats
1W - 4L
1,554 SR
Queue Stats
93W - 69L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CieWolf
Danzaburou
14
3 / 1 / 11
8,289
829
4,956
6,012
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nike
Crippid
Nike
13
3 / 4 / 12
8,315
832
6,153
18,019
18,120
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
RatedTrumps
Bacchus
14
2 / 4 / 14
8,678
868
5,700
16,036
20,837
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yu Huang
Verg0
Yu Huang
18
9 / 3 / 15
9,824
982
19,060
9,404
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
oGryph
Cupid
18
9 / 2 / 12
10,277
1,028
14,183
9,166
4,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abel
Da Ji
16
6 / 4 / 6
9,076
908
9,663
9,733
4,510
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
ColboltLion
Baron Samedi
13
2 / 5 / 6
7,636
764
3,749
10,034
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
JuicyMcGoosy
Zhong Kui
14
2 / 5 / 9
8,234
823
10,196
11,943
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SentFlying
Cernunnos
13
3 / 6 / 5
7,937
794
8,555
12,158
4,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
xZ3XYLx
Izanami
13
1 / 6 / 8
7,683
768
6,087
11,965
4,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
26
Kills
14
14
Deaths
26
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Abel
Da Ji
6
4
6
2.25
W
Danzaburou
CieWolf
Danzaburou
3
1
11
8.5
L
Baron Samedi
ColboltLion
Baron Samedi
2
5
6
1
W
Nike
Crippid
Nike
3
4
12
2.25
L
Zhong Kui
JuicyMcGoosy
Zhong Kui
2
5
9
1.3
W
Bacchus
RatedTrumps
Bacchus
2
4
14
2.25
L
Cernunnos
SentFlying
Cernunnos
3
6
5
0.92
W
Yu Huang
Verg0
Yu Huang
9
3
15
5.5
W
Cupid
oGryph
Cupid
9
2
12
7.5
L
Izanami
xZ3XYLx
Izanami
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,052
Damage
38,250
58,637
Taken
55,833
51,948
Mitigated
25,430
20,777
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Abel
Da Ji
9,663
1,977
85
1,001
9,733
4,510
76
4,075
5,658
0
13,195
W
Danzaburou
CieWolf
Danzaburou
4,956
2,355
707
1,967
6,012
3,138
2,630
1,832
4,124
0
13,218
L
Baron Samedi
ColboltLion
Baron Samedi
3,749
74
2,832
2,445
10,034
4,279
162
6,225
3,809
9,151
0
W
Nike
Crippid
Nike
6,153
604
2,355
3,413
18,019
18,120
896
3,083
14,794
0
10,640
L
Zhong Kui
JuicyMcGoosy
Zhong Kui
10,196
778
0
2,497
11,943
7,531
656
3,581
8,362
17,979
0
W
Bacchus
RatedTrumps
Bacchus
5,700
535
1,324
2,574
16,036
20,837
281
3,999
11,871
9,243
0
L
Cernunnos
SentFlying
Cernunnos
8,555
3,601
51
1,941
12,158
4,757
650
5,015
7,143
0
19,644
W
Yu Huang
Verg0
Yu Huang
19,060
1,492
552
2,315
9,404
4,906
53
2,082
7,224
32,860
0
W
Cupid
oGryph
Cupid
14,183
7,800
2,051
3,519
9,166
4,947
312
2,357
6,679
0
31,499
L
Izanami
xZ3XYLx
Izanami
6,087
3,152
543
2,195
11,965
4,353
367
5,864
6,101
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
40,566
108
Minions Killed
96
0
Camps Cleared
0
859,926
Distance Traveled
751,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,076
908
7
1
0
172,584
1
W
Danzaburou
8,289
829
18
2
0
147,420
0
L
Baron Samedi
7,636
764
20
2
0
177,690
3
W
Nike
8,315
832
6
1
0
203,203
1
L
Zhong Kui
8,234
823
24
2
0
140,026
0
W
Bacchus
8,678
868
9
1
0
190,390
0
L
Cernunnos
7,937
794
25
3
0
128,814
0
W
Yu Huang
9,824
982
22
2
0
163,628
1
W
Cupid
10,277
1,028
53
5
0
155,285
0
L
Izanami
7,683
768
20
2
0
132,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role