Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HisShadow
Sylvanus
Level 155
God Stats
3W - 4L
1,381 SR
Queue Stats
727W - 765L
1,502 Elo+
Solo
Atlas
Atlas
RagnarokeXforce
Atlas
Level 60
God Stats
2W - 1L
1,313 SR
Queue Stats
64W - 69L
1,455 Elo+
Solo
Chaac
Chaac
narsilblade
Chaac
Level 128
God Stats
8W - 5L
1,644 SR
Queue Stats
727W - 754L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pabculerocky72
Ah Muzen Cab
Level 66
God Stats
3W - 2L
1,504 SR
Queue Stats
212W - 226L
1,430 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,475 Elo+

VS

Team Averages
Level 115
1,478 SR
1,504 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Healin
Chang'e
Level 107
God Stats
3W - 5L
1,427 SR
Queue Stats
181W - 216L
1,481 Elo+
Solo
Izanami
Izanami
XimAllu
Izanami
Level 68
God Stats
1W - 1L
1,374 SR
Queue Stats
56W - 45L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
flow00
Gilgamesh
Level 139
God Stats
21W - 13L
1,590 SR
Queue Stats
914W - 976L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 2 / 26
10,761
717
11,133
26,030
27,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
HisShadow
Sylvanus
17
8 / 3 / 22
11,450
763
14,734
20,294
22,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 1 / 24
12,393
826
16,323
22,222
22,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 5 / 16
10,591
706
16,569
26,454
26,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
pabculerocky72
Ah Muzen Cab
20
11 / 2 / 18
13,075
872
32,234
13,027
7,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 8 / 5
10,932
729
10,756
27,944
34,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
 
The Morrigan
16
4 / 7 / 2
9,922
661
14,651
12,096
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Healin
Chang'e
17
2 / 5 / 4
10,211
681
7,071
17,538
8,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
XimAllu
Izanami
18
4 / 4 / 4
10,411
694
39,644
17,392
8,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
flow00
Gilgamesh
14
1 / 8 / 3
8,872
591
10,574
20,929
19,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
32
Kills
13
13
Deaths
32
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
26
7.5
L
Ares
 
Ares
2
8
5
0.56
L
The Morrigan
 
The Morrigan
4
7
2
0.71
L
Chang'e
Healin
Chang'e
2
5
4
0.8
W
Sylvanus
HisShadow
Sylvanus
8
3
22
6.33
W
7
1
24
19
L
Izanami
XimAllu
Izanami
4
4
4
1.5
L
Gilgamesh
flow00
Gilgamesh
1
8
3
0.31
W
4
5
16
2.4
W
Ah Muzen Cab
pabculerocky72
Ah Muzen Cab
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,993
Damage
82,696
108,027
Taken
95,899
105,944
Mitigated
75,562
68,212
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,133
813
3,082
12,359
26,030
27,343
842
5,802
20,228
20,220
0
L
Ares
 
Ares
10,756
320
1,645
5,594
27,944
34,644
0
10,841
17,103
18,811
0
L
The Morrigan
 
The Morrigan
14,651
926
157
629
12,096
4,624
0
4,414
7,682
15,076
10,417
L
Chang'e
Healin
Chang'e
7,071
506
7,642
6,381
17,538
8,702
0
8,516
9,022
14,556
0
W
Sylvanus
HisShadow
Sylvanus
14,734
4,013
18,663
9,537
20,294
22,207
459
4,025
16,269
20,823
0
W
16,323
3,793
2,785
3,582
22,222
22,389
379
4,210
18,012
30,046
0
L
Izanami
XimAllu
Izanami
39,644
15,455
175
3,760
17,392
8,140
0
9,630
7,762
0
69,651
L
Gilgamesh
flow00
Gilgamesh
10,574
1,097
1,707
2,484
20,929
19,452
0
8,789
12,140
0
17,585
W
16,569
2,945
3,047
10,983
26,454
26,152
380
5,531
20,923
0
34,218
W
Ah Muzen Cab
pabculerocky72
Ah Muzen Cab
32,234
14,297
0
4,174
13,027
7,853
6,714
3,271
9,756
0
78,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
50,348
194
Minions Killed
185
0
Camps Cleared
0
1,382,233
Distance Traveled
1,230,903
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,761
717
48
3
0
289,530
0
L
Ares
10,932
729
21
1
0
247,885
3
L
The Morrigan
9,922
661
36
2
0
195,811
0
L
Chang'e
10,211
681
27
2
0
295,499
0
W
Sylvanus
11,450
763
16
1
0
243,774
0
W
Atlas
12,393
826
19
1
0
288,952
0
L
Izanami
10,411
694
77
5
0
244,858
0
L
Gilgamesh
8,872
591
24
2
0
246,850
1
W
Chaac
10,591
706
25
2
0
262,721
3
W
Ah Muzen Cab
13,075
872
86
6
0
297,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role