Player Matchup

King Arthur
King Arthur
Fire15781
King Arthur
Level 153
God Stats
3W - 1L
1,550 SR
Queue Stats
66W - 70L
1,391 Elo+
Solo
Ullr
Ullr
GTorix
Ullr
Level 67
God Stats
0W - 2L
1,264 SR
Queue Stats
69W - 60L
1,464 Elo+
Solo
Mulan
Mulan
Kriegsreisender
Mulan
Level 160
God Stats
4W - 10L
1,155 SR
Queue Stats
585W - 600L
1,466 Elo+
Solo
Da Ji
Da Ji
leñe
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,329 Elo+
Solo
Vulcan
Vulcan
roflanpominkin
Vulcan
Level 62
God Stats
3W - 3L
1,609 SR
Queue Stats
366W - 416L
1,375 Elo+
Solo
Team Averages
Level 105
1,416 SR
1,405 Elo+

VS

Team Averages
Level 86
1,365 SR
1,433 Elo+
Ares
Ares
Russs414
Ares
Level 85
God Stats
2W - 4L
1,319 SR
Queue Stats
332W - 354L
1,507 Elo+
Solo
Janus
Janus
SoyalaDark
Janus
Level 29
God Stats
1W - 2L
1,165 SR
Queue Stats
57W - 95L
1,338 Elo+
Solo
Hachiman
Hachiman
SuperHuhn666
Hachiman
Level 159
God Stats
1W - 2L
1,218 SR
Queue Stats
106W - 115L
1,454 Elo+
Solo
Zeus
Zeus
lizaq
Zeus
Level 47
God Stats
1W - 1L
1,576 SR
Queue Stats
19W - 17L
1,449 Elo+
Solo
Ah Puch
Ah Puch
tareco_pufff
Ah Puch
Level 111
God Stats
10W - 6L
1,549 SR
Queue Stats
431W - 419L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fire15781
King Arthur
17
4 / 7 / 15
10,822
676
11,598
17,995
13,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
GTorix
Ullr
18
2 / 5 / 11
11,103
694
8,751
15,739
9,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 5 / 13
11,945
747
16,420
22,605
30,443
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
leñe
Da Ji
17
3 / 6 / 15
10,697
669
13,526
19,336
21,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 4 / 14
12,520
783
24,264
11,178
7,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
1 / 7 / 18
11,449
716
6,891
23,028
28,488
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
16
2 / 7 / 13
10,105
632
7,803
12,932
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SuperHuhn666
Hachiman
20
14 / 3 / 12
13,353
835
21,473
18,317
12,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
lizaq
Zeus
18
6 / 6 / 15
11,990
749
17,545
15,799
14,483
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
tareco_pufff
Ah Puch
20
4 / 2 / 19
12,162
760
22,141
11,333
6,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
104
25
Kills
27
27
Deaths
25
68
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fire15781
King Arthur
4
7
15
1.64
L
Ullr
GTorix
Ullr
2
5
11
1.5
L
9
5
13
3.1
W
Ares
1
7
18
1.43
W
Janus
2
7
13
1.21
W
Hachiman
SuperHuhn666
Hachiman
14
3
12
6.67
L
Da Ji
leñe
Da Ji
3
6
15
1.75
W
Zeus
lizaq
Zeus
6
6
15
2.25
L
7
4
14
3.5
W
Ah Puch
tareco_pufff
Ah Puch
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,559
Damage
75,853
86,853
Taken
81,409
82,247
Mitigated
67,982
22,598
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fire15781
King Arthur
11,598
2,962
933
2,069
17,995
13,342
285
13,535
4,460
0
21,294
L
Ullr
GTorix
Ullr
8,751
7,073
2,524
4,420
15,739
9,490
1,677
10,412
5,327
0
29,128
L
16,420
2,220
3,750
6,344
22,605
30,443
489
13,074
9,531
0
23,321
W
Ares
6,891
987
803
2,214
23,028
28,488
815
6,585
16,443
16,326
0
W
Janus
7,803
1,074
899
728
12,932
6,052
0
6,173
6,759
15,284
0
W
Hachiman
SuperHuhn666
Hachiman
21,473
12,464
2,094
5,919
18,317
12,070
3,884
5,407
12,910
0
42,383
L
Da Ji
leñe
Da Ji
13,526
2,772
328
187
19,336
21,938
664
11,502
7,834
0
19,752
W
Zeus
lizaq
Zeus
17,545
2,783
1,734
4,034
15,799
14,483
1,814
3,909
11,890
33,097
0
L
24,264
4,233
702
1,341
11,178
7,034
841
5,857
5,321
47,235
0
W
Ah Puch
tareco_pufff
Ah Puch
22,141
1,003
1,756
2,140
11,333
6,889
963
2,190
9,143
56,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,087
Gold Earned
59,059
172
Minions Killed
179
0
Camps Cleared
0
1,383,556
Distance Traveled
1,226,453
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,822
676
32
2
0
288,141
2
L
Ullr
11,103
694
60
4
0
252,254
0
L
Mulan
11,945
747
15
1
0
268,064
0
W
Ares
11,449
716
17
1
0
245,132
0
W
Janus
10,105
632
20
1
0
215,388
0
W
Hachiman
13,353
835
46
3
0
249,464
0
L
Da Ji
10,697
669
18
1
0
275,144
0
W
Zeus
11,990
749
39
2
0
237,863
0
L
Vulcan
12,520
783
47
3
0
299,953
1
W
Ah Puch
12,162
760
57
4
0
278,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role