Player Matchup

Chaac
Chaac
klitmaster
Chaac
Level 160
God Stats
4W - 2L
1,426 SR
Queue Stats
117W - 111L
1,497 Elo+
Solo
Anubis
Anubis
shamukingato
Anubis
Level 74
God Stats
5W - 5L
1,550 SR
Queue Stats
315W - 320L
1,498 Elo+
Party 1
Medusa
Medusa
tomiadalaki
Medusa
Level 128
God Stats
7W - 4L
1,501 SR
Queue Stats
257W - 268L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
whitewolfua
Amaterasu
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 16L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
МистерФокс
Ao Kuang
Level 157
God Stats
11W - 12L
1,440 SR
Queue Stats
905W - 909L
1,511 Elo+
Solo
Team Averages
Level 129
1,440 SR
1,506 Elo+

VS

Team Averages
Level 85
1,446 SR
1,478 Elo+
Arachne
Arachne
Anthooo_95
Arachne
Level 27
God Stats
1W - 2L
1,437 SR
Queue Stats
100W - 123L
1,417 Elo+
Solo
Yu Huang
Yu Huang
PocketCar
Yu Huang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 6L
1,685 Elo+
Solo
Geb
Geb
Venom911
Geb
Level 159
God Stats
1W - 1L
1,292 SR
Queue Stats
58W - 81L
1,475 Elo+
Party 2
Hercules
Hercules
hanafy
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
supremdums
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 6 / 15
11,832
657
18,705
31,628
41,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
20
8 / 6 / 9
13,472
748
27,450
22,847
15,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
1 / 7 / 13
11,451
636
15,689
18,009
9,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
whitewolfua
Amaterasu
20
3 / 2 / 20
12,736
708
11,868
31,096
33,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 5 / 11
14,700
817
28,101
25,947
28,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anthooo_95
Arachne
17
7 / 8 / 10
11,530
641
11,545
22,409
13,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
PocketCar
Yu Huang
20
10 / 4 / 13
13,665
759
43,198
16,968
10,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 17
12,470
693
15,681
25,176
33,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
hanafy
Hercules
20
4 / 4 / 16
11,693
650
17,460
28,591
31,720
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
supremdums
Hun Batz
16
0 / 5 / 10
9,890
549
8,508
16,852
8,948
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
92
26
Kills
26
26
Deaths
26
68
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anthooo_95
Arachne
7
8
10
1.5
L
Yu Huang
PocketCar
Yu Huang
10
4
13
4.13
L
5
5
17
2.7
L
Hercules
hanafy
Hercules
4
4
16
3
W
Chaac
2
6
15
1.58
W
Anubis
8
6
9
2.08
L
Hun Batz
supremdums
Hun Batz
0
5
10
1
W
Medusa
1
7
13
1.07
W
Amaterasu
whitewolfua
Amaterasu
3
2
20
6.5
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,813
Damage
96,392
129,527
Taken
109,996
128,316
Mitigated
98,243
51,073
Healing
30,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anthooo_95
Arachne
11,545
8,776
978
2,316
22,409
13,432
630
13,888
8,521
0
18,046
L
Yu Huang
PocketCar
Yu Huang
43,198
2,009
2,855
3,457
16,968
10,976
641
5,585
11,383
75,323
0
L
15,681
1,154
2,193
3,627
25,176
33,167
0
15,414
9,762
26,484
0
L
Hercules
hanafy
Hercules
17,460
3,431
3,649
8,544
28,591
31,720
36
12,890
15,701
76
27,699
W
Chaac
18,705
843
1,626
5,643
31,628
41,621
290
11,696
19,932
0
41,593
W
Anubis
27,450
1,875
1,595
8,107
22,847
15,295
1,411
11,457
11,390
55,707
0
L
Hun Batz
supremdums
Hun Batz
8,508
878
623
2,492
16,852
8,948
308
7,774
9,078
0
26,547
W
Medusa
15,689
5,678
2,710
2,607
18,009
9,456
2,472
8,366
9,643
0
42,251
W
Amaterasu
whitewolfua
Amaterasu
11,868
2,943
1,655
13,529
31,096
33,704
855
16,727
14,369
0
20,709
W
28,101
4,829
3,446
10,155
25,947
28,240
2,290
10,709
15,238
51,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,191
Gold Earned
59,248
235
Minions Killed
166
0
Camps Cleared
0
1,630,862
Distance Traveled
1,583,430
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,530
641
17
1
0
295,956
4
L
Yu Huang
13,665
759
77
4
0
325,186
0
L
Geb
12,470
693
20
1
0
319,856
0
L
Hercules
11,693
650
25
1
0
326,604
0
W
Chaac
11,832
657
42
2
0
325,666
2
W
Anubis
13,472
748
74
4
0
241,376
3
L
Hun Batz
9,890
549
27
2
0
315,828
4
W
Medusa
11,451
636
52
3
0
333,628
2
W
Amaterasu
12,736
708
26
1
0
394,354
6
W
Ao Kuang
14,700
817
41
2
0
335,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role