Player Matchup

Kukulkan
Kukulkan
Diamond II
Burzum AD
Kukulkan
Diamond II
Level 160
God Stats
42W - 35L
1,640 SR
Queue Stats
531W - 526L
2,289 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Dr Rush King
Xing Tian
Diamond IV
Level 159
God Stats
2W - 2L
1,646 SR
Queue Stats
211W - 202L
2,168 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Hunterwolf473
Cu Chulainn
Platinum V
Level 108
God Stats
13W - 8L
1,835 SR
Queue Stats
64W - 46L
1,770 MMR
Solo
Pele
Pele
Diamond II
lamewing
Pele
Diamond II
Level 129
God Stats
7W - 9L
1,513 SR
Queue Stats
455W - 446L
2,229 MMR
Solo
Xbalanque
Xbalanque
Diamond III
rkshisui125
Xbalanque
Diamond III
Level 145
God Stats
7W - 8L
1,673 SR
Queue Stats
137W - 128L
2,141 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,661 SR
2,119 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,615 SR
2,119 MMR
Guan Yu
Guan Yu
Diamond II
ImGreatOkay
Guan Yu
Diamond II
Level 68
God Stats
10W - 6L
1,694 SR
Queue Stats
109W - 88L
2,425 MMR
Solo
Agni
Agni
Diamond II
Kizaruü
Agni
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 141L
2,327 MMR
Solo
Chiron
Chiron
Platinum II
RoX Stam
Chiron
Platinum II
Level 160
God Stats
25W - 18L
1,679 SR
Queue Stats
412W - 429L
1,897 MMR
Solo
Bakasura
Bakasura
Platinum V
SacredWolf1135
Bakasura
Platinum V
Level 126
God Stats
3W - 6L
1,543 SR
Queue Stats
177W - 170L
1,727 MMR
Solo
Artio
Artio
Diamond III
SlgAcee
Artio
Diamond III
Level 156
God Stats
8W - 7L
1,658 SR
Queue Stats
521W - 518L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burzum AD
Kukulkan
9
2 / 0 / 0
5,433
679
2,105
2,140
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Dr Rush King
Xing Tian
8
2 / 0 / 1
5,177
647
2,064
5,303
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Hunterwolf473
Cu Chulainn
8
0 / 2 / 1
5,028
629
4,088
8,002
5,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
2 / 0 / 2
5,254
657
2,780
4,610
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
rkshisui125
Xbalanque
9
1 / 0 / 3
4,764
596
5,053
3,911
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoLokiKhepriGeb

VS

Bans
HadesLancelotCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImGreatOkay
Guan Yu
9
1 / 1 / 1
4,910
614
4,721
6,540
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
7
0 / 2 / 0
4,172
522
468
3,307
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
RoX Stam
Chiron
7
0 / 2 / 0
4,031
504
2,287
4,284
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
9
1 / 1 / 0
4,890
611
1,471
6,403
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
SlgAcee
Artio
5
0 / 1 / 0
3,909
489
1,792
5,839
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Burzum AD
Kukulkan
2
0
0
2
W
Xing Tian
Dr Rush King
Xing Tian
2
0
1
2.5
W
Cu Chulainn
Hunterwolf473
Cu Chulainn
0
2
1
0.25
L
Guan Yu
ImGreatOkay
Guan Yu
1
1
1
1.5
L
Agni
0
2
0
0
L
Chiron
RoX Stam
Chiron
0
2
0
0
L
Bakasura
1
1
0
1
L
Artio
SlgAcee
Artio
0
1
0
0
W
Pele
2
0
2
3
W
Xbalanque
rkshisui125
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
10,739
23,966
Taken
26,373
11,938
Mitigated
12,817
9,054
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Burzum AD
Kukulkan
2,105
295
0
250
2,140
849
0
835
1,265
39,449
0
W
Xing Tian
Dr Rush King
Xing Tian
2,064
232
0
1,644
5,303
2,594
0
842
4,451
10,925
5,273
W
Cu Chulainn
Hunterwolf473
Cu Chulainn
4,088
848
0
2,252
8,002
5,989
0
0
7,336
0
33,240
L
Guan Yu
ImGreatOkay
Guan Yu
4,721
495
157
2,815
6,540
5,313
0
0
6,540
0
29,316
L
Agni
468
0
0
1,000
3,307
1,071
0
803
2,504
19,619
0
L
Chiron
RoX Stam
Chiron
2,287
1,017
184
1,109
4,284
1,012
0
569
3,715
0
25,437
L
Bakasura
1,471
1,035
0
1,787
6,403
2,295
0
1,079
5,324
0
28,938
L
Artio
SlgAcee
Artio
1,792
201
113
1,794
5,839
3,126
0
1,406
4,433
8,540
0
W
Pele
2,780
905
0
2,810
4,610
1,355
0
44
4,522
0
29,790
W
Xbalanque
rkshisui125
Xbalanque
5,053
2,360
0
2,098
3,911
1,151
0
539
3,372
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
21,912
275
Minions Killed
223
0
Camps Cleared
0
835,109
Distance Traveled
793,772
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,433
679
82
10
0
170,208
1
W
Xing Tian
5,177
647
27
3
0
164,937
0
W
Cu Chulainn
5,028
629
51
6
0
158,579
2
L
Guan Yu
4,910
614
53
7
0
155,970
1
L
Agni
4,172
522
42
5
0
121,926
2
L
Chiron
4,031
504
46
6
0
134,107
2
L
Bakasura
4,890
611
67
8
0
198,783
3
L
Artio
3,909
489
15
2
0
182,986
1
W
Pele
5,254
657
58
7
0
202,707
1
W
Xbalanque
4,764
596
57
7
0
138,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role