Player Matchup

Cthulhu
Cthulhu
ButcheredTitan
Cthulhu
Level 148
God Stats
7W - 9L
1,494 SR
Queue Stats
249W - 282L
1,397 Elo+
Party 2
Terra
Terra
Dr_Eamy
Terra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,387 Elo+
Solo
Bastet
Bastet
YouThinkSoBud
Bastet
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 217L
1,435 Elo+
Solo
Bacchus
Bacchus
a66a6sIn
Bacchus
Level 154
God Stats
7W - 10L
1,530 SR
Queue Stats
383W - 426L
1,457 Elo+
Solo
Atlas
Atlas
kejelly
Atlas
Level 121
God Stats
2W - 1L
1,770 SR
Queue Stats
124W - 132L
1,452 Elo+
Party 2
Team Averages
Level 114
1,559 SR
1,426 Elo+

VS

Team Averages
Level 118
1,663 SR
1,716 Elo+
Ganesha
Ganesha
Arkyron
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 31L
1,919 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MOs FINEST
Ah Muzen Cab
Level 126
God Stats
13W - 6L
1,665 SR
Queue Stats
210W - 201L
1,468 Elo+
Solo
Guan Yu
Guan Yu
PicoDeMoose
Guan Yu
Level 156
God Stats
10W - 3L
1,652 SR
Queue Stats
370W - 141L
1,875 Elo+
Party 1
Ares
Ares
SethPhalange
Ares
Level 156
God Stats
6W - 2L
1,885 SR
Queue Stats
344W - 106L
1,882 Elo+
Party 1
Zeus
Zeus
Starwarrior55
Zeus
Level 121
God Stats
4W - 0L
1,614 SR
Queue Stats
105W - 102L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
13,380
787
31,517
24,101
24,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Dr_Eamy
Terra
17
2 / 6 / 10
11,174
657
9,052
28,810
27,485
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 7 / 3
12,828
755
16,499
27,760
18,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
a66a6sIn
Bacchus
16
0 / 8 / 9
9,798
576
15,590
27,329
24,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
kejelly
Atlas
19
6 / 6 / 8
11,524
678
22,412
40,295
38,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arkyron
Ganesha
18
0 / 7 / 27
11,205
659
23,382
24,306
15,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
MOs FINEST
Ah Muzen Cab
18
4 / 6 / 15
11,784
693
20,958
18,064
8,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
PicoDeMoose
Guan Yu
19
5 / 2 / 19
11,998
706
13,985
29,513
30,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
17 / 3 / 14
15,073
887
34,461
40,109
52,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 17
12,866
757
39,301
14,065
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
124
21
Kills
32
32
Deaths
22
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arkyron
Ganesha
0
7
27
1.93
L
3
5
13
1.9
L
Terra
Dr_Eamy
Terra
2
6
10
1.17
W
Ah Muzen Cab
MOs FINEST
Ah Muzen Cab
4
6
15
1.92
W
Guan Yu
PicoDeMoose
Guan Yu
5
2
19
7.25
W
17
3
14
8
W
6
4
17
3.63
L
10
7
3
1.64
L
Bacchus
a66a6sIn
Bacchus
0
8
9
0.56
L
Atlas
kejelly
Atlas
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,070
Damage
132,087
148,295
Taken
126,057
133,938
Mitigated
114,067
58,239
Healing
61,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arkyron
Ganesha
23,382
3,485
2,061
2,661
24,306
15,016
556
17,662
5,833
34,348
0
L
31,517
2,058
3,594
4,576
24,101
24,433
0
14,257
9,223
61,602
0
L
Terra
Dr_Eamy
Terra
9,052
2,016
12,990
8,974
28,810
27,485
975
20,330
8,235
16,072
0
W
Ah Muzen Cab
MOs FINEST
Ah Muzen Cab
20,958
8,485
1,346
3,404
18,064
8,981
4,247
12,116
5,272
0
47,761
W
Guan Yu
PicoDeMoose
Guan Yu
13,985
874
9,517
16,504
29,513
30,705
564
17,619
10,598
0
25,164
W
34,461
2,146
4,087
18,874
40,109
52,278
385
17,792
21,289
42,377
0
W
39,301
4,055
1,612
1,126
14,065
7,087
1,384
8,987
4,454
68,783
0
L
16,499
4,731
2,739
7,652
27,760
18,253
1,251
17,813
9,947
40
21,089
L
Bacchus
a66a6sIn
Bacchus
15,590
1,687
1,029
1,225
27,329
24,997
176
19,705
7,405
26,181
0
L
Atlas
kejelly
Atlas
22,412
9,606
3,826
11,634
40,295
38,770
384
23,954
16,341
31,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
62,926
176
Minions Killed
172
0
Camps Cleared
0
1,533,745
Distance Traveled
1,613,669
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,205
659
4
0
0
325,006
4
L
Cthulhu
13,380
787
108
6
0
333,138
1
L
Terra
11,174
657
14
1
0
311,622
0
W
Ah Muzen Cab
11,784
693
60
4
0
255,495
0
W
Guan Yu
11,998
706
23
1
0
386,908
3
W
Ares
15,073
887
24
1
0
334,616
0
W
Zeus
12,866
757
61
4
0
311,644
0
L
Bastet
12,828
755
7
0
0
303,973
0
L
Bacchus
9,798
576
22
1
0
275,389
0
L
Atlas
11,524
678
25
1
0
309,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role