Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Absorh
Raijin
Level 32
God Stats
2W - 5L
1,506 SR
Queue Stats
40W - 56L
1,404 Elo+
Solo
Horus
Horus
Anarchy_Celtic
Horus
Level 109
God Stats
4W - 8L
1,862 SR
Queue Stats
191W - 280L
1,315 Elo+
Party 2
Team Averages
Level 87
1,623 SR
1,407 Elo+

VS

Team Averages
Level 130
1,655 SR
1,461 Elo+
Cernunnos
Cernunnos
Latshaw71
Cernunnos
Level 121
God Stats
7W - 5L
1,446 SR
Queue Stats
222W - 240L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
UndeadRed97
Baron Samedi
Level 145
God Stats
10W - 5L
1,666 SR
Queue Stats
321W - 348L
1,424 Elo+
Party 1
Artio
Artio
Xtra Fancyy
Artio
Level 123
God Stats
12W - 11L
1,852 SR
Queue Stats
232W - 227L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 5 / 0
6,152
615
6,314
10,167
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Absorh
Raijin
10
0 / 2 / 0
6,194
619
8,989
6,306
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 6 / 0
6,418
642
1,604
13,671
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Latshaw71
Cernunnos
13
7 / 0 / 6
8,476
848
8,546
10,862
4,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
UndeadRed97
Baron Samedi
12
6 / 0 / 7
8,435
844
10,526
6,721
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 13
7,695
770
7,768
14,645
12,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
L
Raijin
Absorh
Raijin
0
2
0
0
L
0
6
0
0
W
Cernunnos
Latshaw71
Cernunnos
7
0
6
10
W
Baron Samedi
UndeadRed97
Baron Samedi
6
0
7
9.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,907
Damage
26,840
30,144
Taken
32,228
16,181
Mitigated
20,443
6,163
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,314
2,609
0
1,935
10,167
4,282
0
6,232
3,935
0
20,855
L
Raijin
Absorh
Raijin
8,989
916
0
692
6,306
2,494
0
3,067
3,239
25,888
0
L
1,604
928
855
2,681
13,671
9,405
0
9,293
4,378
0
6,696
W
Cernunnos
Latshaw71
Cernunnos
8,546
4,772
254
5,111
10,862
4,542
1,730
4,126
6,736
0
33,810
W
Baron Samedi
UndeadRed97
Baron Samedi
10,526
1,013
3,241
3,833
6,721
3,141
748
2,494
4,227
25,278
0
W
7,768
1,011
2,556
6,916
14,645
12,760
446
3,554
11,091
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,764
Gold Earned
24,606
87
Minions Killed
98
4
Camps Cleared
6
510,561
Distance Traveled
596,181
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,152
615
31
3
0
162,234
3
L
Raijin
6,194
619
41
4
3
174,379
0
L
Horus
6,418
642
15
2
1
173,948
2
W
Cernunnos
8,476
848
54
5
5
196,397
4
W
Baron Samedi
8,435
844
36
4
1
186,584
3
W
Artio
7,695
770
8
1
0
213,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role