Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GlickityTaiint
Chronos
Level 129
God Stats
2W - 0L
1,457 SR
Queue Stats
41W - 28L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
Phoncho
Hun Batz
Level 58
God Stats
3W - 0L
1,712 SR
Queue Stats
150W - 104L
1,602 Elo+
Party 1
Charybdis
Charybdis
Yhello
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 56L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
iIysm
Ah Puch
Level 67
God Stats
3W - 0L
1,704 SR
Queue Stats
32W - 22L
1,604 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,532 Elo+

VS

Team Averages
Level 80
1,378 SR
1,437 Elo+
Zhong Kui
Zhong Kui
ElegantMachiner
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,412 Elo+
Solo
Thor
Thor
LtNijar1299
Thor
Level 29
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mpainter1
Hachiman
Level 158
God Stats
3W - 6L
1,392 SR
Queue Stats
640W - 753L
1,362 Elo+
Solo
Poseidon
Poseidon
boba8
Poseidon
Level 38
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
saescorp
Mercury
Level 147
God Stats
4W - 6L
1,248 SR
Queue Stats
81W - 99L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
16 / 4 / 17
12,488
833
19,896
14,476
6,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 23
13,308
887
17,700
16,745
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Phoncho
Hun Batz
20
15 / 3 / 26
14,124
942
31,036
21,776
11,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
Yhello
Charybdis
19
5 / 5 / 22
11,772
785
14,686
18,672
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
iIysm
Ah Puch
19
5 / 2 / 29
12,027
802
17,732
13,794
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElegantMachiner
Zhong Kui
18
5 / 14 / 3
11,963
798
21,182
25,739
14,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 9 / 8
10,644
710
11,040
24,954
15,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mpainter1
Hachiman
16
1 / 9 / 6
9,389
626
8,976
18,122
7,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
boba8
Poseidon
17
4 / 11 / 7
10,740
716
17,331
18,245
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
saescorp
Mercury
16
2 / 10 / 6
9,068
605
9,382
20,577
9,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
47
52
Kills
17
17
Deaths
53
117
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
4
17
6.13
L
Zhong Kui
ElegantMachiner
Zhong Kui
5
14
3
0.46
W
11
3
23
7.5
L
5
9
8
1
L
Hachiman
Mpainter1
Hachiman
1
9
6
0.44
W
Hun Batz
Phoncho
Hun Batz
15
3
26
9.33
W
Charybdis
Yhello
Charybdis
5
5
22
3.2
L
Poseidon
boba8
Poseidon
4
11
7
0.68
W
Ah Puch
iIysm
Ah Puch
5
2
29
9.75
L
Mercury
saescorp
Mercury
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,050
Damage
67,911
85,463
Taken
107,637
39,277
Mitigated
53,858
39,497
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,896
6,491
4,491
3,584
14,476
6,401
2,881
7,343
7,087
0
30,041
L
Zhong Kui
ElegantMachiner
Zhong Kui
21,182
702
244
2,809
25,739
14,005
0
9,410
16,329
34,293
0
W
17,700
4,776
2,200
4,336
16,745
8,062
2,875
6,270
10,475
43,858
0
L
11,040
1,873
335
3,256
24,954
15,992
0
10,942
14,012
203
15,468
L
Hachiman
Mpainter1
Hachiman
8,976
3,154
489
2,492
18,122
7,397
0
3,185
14,937
0
22,253
W
Hun Batz
Phoncho
Hun Batz
31,036
5,955
1,861
8,293
21,776
11,081
114
8,495
13,281
0
54,174
W
Charybdis
Yhello
Charybdis
14,686
6,075
2,955
5,400
18,672
8,026
1,476
7,536
11,136
0
31,465
L
Poseidon
boba8
Poseidon
17,331
2,152
0
2,609
18,245
7,216
0
5,449
12,796
35,558
0
W
Ah Puch
iIysm
Ah Puch
17,732
811
2,004
4,373
13,794
5,707
1,418
9,072
4,722
27,825
0
L
Mercury
saescorp
Mercury
9,382
4,312
654
3,101
20,577
9,248
0
6,446
14,131
0
18,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,719
Gold Earned
51,804
152
Minions Killed
132
0
Camps Cleared
0
1,455,654
Distance Traveled
1,064,150
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,488
833
21
1
0
270,136
4
L
Zhong Kui
11,963
798
26
2
0
181,436
1
W
Chronos
13,308
887
45
3
0
313,102
0
L
Thor
10,644
710
8
1
0
218,394
1
L
Hachiman
9,389
626
33
2
0
223,914
2
W
Hun Batz
14,124
942
41
3
0
329,068
0
W
Charybdis
11,772
785
28
2
0
247,121
0
L
Poseidon
10,740
716
49
3
0
199,753
0
W
Ah Puch
12,027
802
17
1
0
296,227
3
L
Mercury
9,068
605
16
1
0
240,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role