Player Matchup

Hachiman
Hachiman
Douchikus
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,099 Elo+
Party 2
Atlas
Atlas
ToXiyN
Atlas
Level 66
God Stats
1W - 1L
1,478 SR
Queue Stats
27W - 39L
1,149 Elo+
Solo
Loki
Loki
fluffyofluffer
Loki
Level 35
God Stats
0W - 3L
1,189 SR
Queue Stats
4W - 17L
1,089 Elo+
Party 2
Team Averages
Level 43
1,389 SR
1,112 Elo+

VS

Team Averages
Level 119
1,693 SR
1,362 Elo+
Neith
Neith
Deoestawsome
Neith
Level 61
God Stats
48W - 90L
1,363 SR
Queue Stats
127W - 217L
1,192 Elo+
Solo
Merlin
Merlin
bloodsport199363
Merlin
Level 148
God Stats
3W - 2L
1,835 SR
Queue Stats
189W - 199L
1,449 Elo+
Party 1
Chaac
Chaac
bonecaliber15
Chaac
Level 148
God Stats
5W - 1L
1,880 SR
Queue Stats
174W - 188L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Douchikus
Hachiman
15
0 / 13 / 1
10,505
553
12,041
21,160
6,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
ToXiyN
Atlas
14
1 / 4 / 3
11,183
589
12,074
24,758
32,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 9 / 1
11,178
588
7,592
20,424
7,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 14
13,679
720
19,000
10,900
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
11 / 1 / 10
13,878
730
17,791
10,594
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 14
14,029
738
20,519
24,777
19,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
26
26
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Hachiman
Douchikus
Hachiman
0
13
1
0.04
L
Atlas
ToXiyN
Atlas
1
4
3
0.63
W
11
1
10
16
W
10
2
14
8.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
57,310
66,342
Taken
46,271
46,640
Mitigated
30,495
1,678
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,000
11,635
0
2,373
10,900
6,352
1,300
2,129
8,771
0
57,065
L
Hachiman
Douchikus
Hachiman
12,041
6,390
0
385
21,160
6,718
144
6,878
14,038
0
43,276
L
Atlas
ToXiyN
Atlas
12,074
4,848
0
1,043
24,758
32,573
0
6,126
18,208
29,298
0
W
17,791
1,428
1,362
2,705
10,594
4,963
264
3,090
7,504
47,979
0
W
20,519
4,841
403
8,575
24,777
19,180
589
7,626
17,151
0
48,919
L
7,592
708
0
250
20,424
7,349
0
4,082
15,972
0
52,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
41,586
169
Minions Killed
191
5
Camps Cleared
12
872,542
Distance Traveled
957,168
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,679
720
76
4
4
274,663
0
L
Hachiman
10,505
553
85
4
1
227,227
0
L
Atlas
11,183
589
16
1
0
327,001
5
W
Merlin
13,878
730
67
4
4
337,330
2
W
Chaac
14,029
738
48
3
4
345,175
2
L
Loki
11,178
588
68
4
4
318,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role