Player Matchup

Ymir
Ymir
DaddyJJK
Ymir
Level 148
God Stats
1W - 3L
1,166 SR
Queue Stats
226W - 221L
1,496 Elo+
Solo
Artemis
Artemis
Samichs
Artemis
Level 14
God Stats
1W - 2L
1,689 SR
Queue Stats
5W - 3L
1,724 Elo+
Party 2
Janus
Janus
UndeadNih
Janus
Level 127
God Stats
5W - 9L
1,533 SR
Queue Stats
175W - 135L
1,621 Elo+
Party 2
Sobek
Sobek
XandyMan666
Sobek
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
108W - 84L
1,607 Elo+
Party 2
Thor
Thor
darookiecookie
Thor
Level 155
God Stats
7W - 2L
1,839 SR
Queue Stats
264W - 210L
1,636 Elo+
Party 2
Team Averages
Level 115
1,503 SR
1,617 Elo+

VS

Team Averages
Level 97
1,686 SR
1,557 Elo+
Chronos
Chronos
OverlordOuranos
Chronos
Level 126
God Stats
3W - 2L
1,407 SR
Queue Stats
109W - 114L
1,423 Elo+
Solo
Fenrir
Fenrir
Pressuregauge10
Fenrir
Level 108
God Stats
8W - 3L
1,799 SR
Queue Stats
148W - 120L
1,535 Elo+
Party 3
Hercules
Hercules
QA
Hercules
Level 120
God Stats
2W - 1L
1,524 SR
Queue Stats
127W - 94L
1,557 Elo+
Party 3
Arachne
Arachne
ZizZiz626
Arachne
Level 27
God Stats
8W - 1L
2,000 SR
Queue Stats
196W - 110L
1,612 Elo+
Party 1
Artemis
Artemis
trey808hi
Artemis
Level 102
God Stats
4W - 3L
1,699 SR
Queue Stats
279W - 180L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 4 / 2
9,506
559
8,844
22,473
19,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Samichs
Artemis
14
5 / 4 / 2
8,477
499
11,003
9,612
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
UndeadNih
Janus
15
1 / 2 / 4
9,198
541
4,777
7,880
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 8
8,655
509
6,146
14,981
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
12 / 4 / 2
10,231
602
16,344
12,725
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,283
546
6,701
15,595
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 3
9,600
565
10,676
14,301
8,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
QA
Hercules
13
1 / 3 / 7
8,368
492
5,413
13,243
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
ZizZiz626
Arachne
16
7 / 5 / 5
9,925
584
11,662
17,513
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
trey808hi
Artemis
14
4 / 4 / 4
9,068
533
8,549
11,611
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
19
Kills
16
17
Deaths
19
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
W
2
5
5
0.9
W
2
2
3
1.75
W
Hercules
QA
Hercules
1
3
7
1.5
L
Artemis
Samichs
Artemis
5
4
2
1.5
L
Janus
UndeadNih
Janus
1
2
4
1.5
L
1
3
8
1.67
W
Arachne
ZizZiz626
Arachne
7
5
5
1.9
L
12
4
2
3.25
W
Artemis
trey808hi
Artemis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,114
Damage
43,001
67,671
Taken
72,263
49,765
Mitigated
35,382
17,288
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,844
2,217
57
5,896
22,473
19,303
12
0
22,473
87,103
0
W
6,701
1,691
0
1,173
15,595
5,379
0
4,217
11,156
70,092
0
W
10,676
3,589
0
7,065
14,301
8,607
871
6,268
8,033
0
74,537
W
Hercules
QA
Hercules
5,413
1,623
556
3,345
13,243
9,520
133
3,309
9,934
0
29,290
L
Artemis
Samichs
Artemis
11,003
6,009
0
2,040
9,612
4,864
0
0
9,612
0
59,035
L
Janus
UndeadNih
Janus
4,777
464
0
1,460
7,880
3,499
0
4,713
3,167
79,367
0
L
6,146
924
0
4,748
14,981
15,986
0
496
14,485
24,942
1,477
W
Arachne
ZizZiz626
Arachne
11,662
7,002
0
3,340
17,513
7,946
0
2,755
14,738
0
77,264
L
16,344
3,761
0
3,087
12,725
6,113
696
1,492
11,233
0
70,748
W
Artemis
trey808hi
Artemis
8,549
3,937
0
3,289
11,611
3,930
815
2,711
8,858
0
51,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
46,244
540
Minions Killed
494
0
Camps Cleared
0
1,552,798
Distance Traveled
1,634,433
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,506
559
153
9
0
278,536
5
W
Chronos
9,283
546
127
7
0
314,068
2
W
Fenrir
9,600
565
127
7
0
326,889
1
W
Hercules
8,368
492
45
3
0
336,342
4
L
Artemis
8,477
499
111
7
0
274,324
4
L
Janus
9,198
541
152
9
0
337,525
7
L
Sobek
8,655
509
20
1
0
333,547
1
W
Arachne
9,925
584
102
6
0
355,339
2
L
Thor
10,231
602
104
6
0
328,866
3
W
Artemis
9,068
533
93
5
0
301,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role