Player Matchup

Chaac
Chaac
IZXANGEL
Chaac
Level 61
God Stats
8W - 10L
1,408 SR
Queue Stats
22W - 39L
1,391 Elo+
Solo
Hachiman
Hachiman
SexySoapapilla
Hachiman
Level 146
God Stats
1W - 0L
1,639 SR
Queue Stats
76W - 49L
1,702 Elo+
Party 1
Hera
Hera
TookEm
Hera
Level 148
God Stats
1W - 0L
1,302 SR
Queue Stats
82W - 60L
1,722 Elo+
Party 1
Team Averages
Level 118
1,450 SR
1,605 Elo+

VS

Team Averages
Level 112
1,296 SR
1,349 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
kingzbztianI
Nike
Level 65
God Stats
0W - 1L
1,103 SR
Queue Stats
17W - 28L
1,233 Elo+
Party 2
Sol
Sol
raspuman
Sol
Level 145
God Stats
0W - 1L
1,284 SR
Queue Stats
70W - 108L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IZXANGEL
Chaac
13
1 / 0 / 10
8,522
710
5,271
8,032
4,037
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
15
10 / 1 / 3
10,151
846
19,086
8,623
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
TookEm
Hera
13
2 / 1 / 8
8,485
707
7,513
7,153
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 6 / 0
7,751
646
5,585
11,993
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
7,591
633
2,676
15,349
12,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
7,461
622
7,951
11,325
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
0
0.33
W
Chaac
IZXANGEL
Chaac
1
0
10
6
W
Hachiman
10
1
3
11.5
W
Hera
TookEm
Hera
2
1
8
6
L
0
4
2
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
16,212
23,808
Taken
38,667
11,186
Mitigated
20,785
10,282
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,585
498
0
162
11,993
3,650
0
2,331
9,662
19,570
0
W
Chaac
IZXANGEL
Chaac
5,271
607
410
3,404
8,032
4,037
292
4,420
3,612
0
17,440
W
Hachiman
19,086
10,881
0
4,593
8,623
3,873
1,361
4,750
3,873
0
52,741
W
Hera
TookEm
Hera
7,513
1,525
0
1,875
7,153
3,276
1,124
4,319
2,834
32,551
0
L
2,676
73
1,695
3,413
15,349
12,291
0
4,092
11,257
0
9,560
L
7,951
976
0
2,706
11,325
4,844
1,492
1,349
9,976
34,217
2,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
22,803
144
Minions Killed
105
8
Camps Cleared
2
676,923
Distance Traveled
573,612
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,751
646
34
3
0
191,380
1
W
Chaac
8,522
710
19
2
1
255,730
1
W
Hachiman
10,151
846
80
7
4
210,554
0
W
Hera
8,485
707
45
4
3
210,639
0
L
Nike
7,591
633
7
1
0
183,204
3
L
Sol
7,461
622
64
5
2
199,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role