Player Matchup

Cabrakan
Cabrakan
Masters
DRlLLZ
Cabrakan
Masters
Level 127
God Stats
5W - 1L
1,682 SR
Queue Stats
454W - 170L
2,249 MMR
Party 2
Thoth
Thoth
Diamond I
GrimyGremlin
Thoth
Diamond I
Level 64
God Stats
27W - 2L
2,075 SR
Queue Stats
276W - 81L
2,672 MMR
Party 2
Hachiman
Hachiman
Diamond I
lilMMR
Hachiman
Diamond I
Level 63
God Stats
10W - 1L
1,958 SR
Queue Stats
263W - 63L
2,780 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 85
1,905 SR
2,567 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,665 SR
1,961 MMR
Baron Samedi
Baron Samedi
Diamond IV
Bantha Poodo
Baron Samedi
Diamond IV
Level 160
God Stats
7W - 5L
1,679 SR
Queue Stats
91W - 82L
2,082 MMR
Party 1
Horus
Horus
Platinum III
TruthFire
Horus
Platinum III
Level 128
God Stats
12W - 11L
1,675 SR
Queue Stats
42W - 36L
2,017 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
wReKtAlPaNe
Danzaburou
Platinum IV
Level 156
God Stats
0W - 1L
1,643 SR
Queue Stats
225W - 202L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRlLLZ
Cabrakan
16
1 / 4 / 6
13,389
669
6,862
28,004
50,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 2 / 2
13,653
683
38,555
11,293
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
lilMMR
Hachiman
19
1 / 1 / 6
12,736
637
28,846
10,971
5,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabFenrirGuan YuAtlasShiva

VS

Bans
HadesAresGaneshaOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bantha Poodo
Baron Samedi
16
2 / 3 / 5
11,579
579
14,975
28,316
17,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TruthFire
Horus
17
2 / 1 / 5
13,182
659
8,503
34,807
51,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
wReKtAlPaNe
Danzaburou
17
3 / 3 / 1
12,233
612
15,705
19,295
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
7
Kills
7
7
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bantha Poodo
Baron Samedi
2
3
5
1.5
W
Cabrakan
DRlLLZ
Cabrakan
1
4
6
1
W
5
2
2
3
L
Horus
TruthFire
Horus
2
1
5
4.5
W
Hachiman
lilMMR
Hachiman
1
1
6
4
L
Danzaburou
wReKtAlPaNe
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,263
Damage
39,183
50,268
Taken
82,418
62,181
Mitigated
75,863
9,156
Healing
46,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bantha Poodo
Baron Samedi
14,975
730
3,422
9,961
28,316
17,179
0
18,173
10,143
64,148
0
W
Cabrakan
DRlLLZ
Cabrakan
6,862
1,279
0
4,666
28,004
50,865
138
9,045
18,959
11,714
0
W
38,555
745
279
1,855
11,293
5,462
718
2,774
8,519
92,020
0
L
Horus
TruthFire
Horus
8,503
4,451
7,319
20,172
34,807
51,057
0
14,448
20,359
0
24,044
W
Hachiman
lilMMR
Hachiman
28,846
14,561
0
2,356
10,971
5,854
1,963
3,448
7,523
0
85,810
L
Danzaburou
wReKtAlPaNe
Danzaburou
15,705
6,442
0
5,348
19,295
7,627
0
13,216
6,079
0
59,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
36,994
254
Minions Killed
224
6
Camps Cleared
10
1,007,288
Distance Traveled
1,096,186
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,579
579
85
4
3
360,850
4
W
Cabrakan
13,389
669
6
0
0
287,321
4
W
Thoth
13,653
683
111
6
3
373,453
5
L
Horus
13,182
659
21
1
2
392,720
2
W
Hachiman
12,736
637
137
7
3
346,514
1
L
Danzaburou
12,233
612
118
6
5
342,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role